| Concepts | Disembodied Shell | |
| Type | Talent | |
| Type | Talent | |
| Combat Types | ||
| Monster | ||
| Description | Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received. |

See I don't actually mind SPs. I'd rather have characters I already know continue to grow and be pa...