
![]() | Concepts | Imaginary Weaver |
Faction | ![]() | |
Reward | ![]() ![]() ![]() ![]() ![]() ![]() | |
Description | Strange beings that do not belong to this world. Passing through countless barriers, they arrive from the other side of the vast, dark, starry sky. Their bodies are like diseased branches breaching into reality, using Imaginary power to twist reality at will. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#8002010
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 26153 | 144 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201001
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
368 | 1000 | 20647 | 144 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201002
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
368 | 1000 | 26153 | 144 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201003
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 26153 | 144 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201004
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 26153 | 144 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201005
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
736 | 1000 | 33036 | 180 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201006
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 26153 | 144 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201007
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 26153 | 144 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201008
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
368 | 1000 | 26153 | 144 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201009
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 34412 | 148 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201012
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
307 | 1000 | 26153 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201015
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 26153 | 144 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201016
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 26153 | 144 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201017
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 30971 | 108 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
#800201018
Cloud Knight Illusion
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 10324 | 144 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Carolbeam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals minor Imaginary DMG to a single target. |
![]() | Carolburst - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to a single target. |
![]() | Reverberating Carol - Ability | Blast |
Energy Regeneration : 10 | |
Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt. |
Reward
Per Page |
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Character Buffs Update (STC) Blade * Basic ATK, FUA and Ultimate now scales with HP inst...