| Concepts | Automaton Hound | |
| Faction | ||
| Reward | ||
| Description | An automaton pieced together with Old World technology. It looks like a transportation vehicle whose purpose has long been forgotten. In combat, Automaton Hounds can provide support and restore HP to its allies. |
| Table of Contents |
| Stats |
| Reward |
| Gallery |
Stats
#1012010
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201001
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201002
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201003
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 442 | 1000 | 32761 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201004
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 368 | 1000 | 24089 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201005
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 920 | 1000 | 15141 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201006
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 460 | 1000 | 6882 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201007
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 5506 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201008
Distortion
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201009
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 251 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201010
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 160 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201011
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 368 | 1000 | 48177 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201012
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 110 | 1000 | 8947 | 132 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201013
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 28906 | 120 | 90 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201014
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 110 | 1000 | 8947 | 132 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201015
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 22712 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201016
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 28906 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201017
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 10324 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201018
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 368 | 1000 | 13765 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201019
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 368 | 1000 | 55060 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201020
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 67448 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201021
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 34412 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201022
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201023
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 34412 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Vertical Strike - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals minor Physical DMG to a single target. |
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#1012011
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 9635 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
#101201101
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 13765 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Self-Healing Module - Ability | Restore | |
| Energy Regeneration : | |
| Immediately recovers all friendly units' HP. |
Reward
| Per Page |
|

Hmm fair enough. Should point that out though perhaps.