| Concepts | Blowout: Farewell Hit | |
| Type | Ultimate | |
| Type | Single Target | |
| Weakness Break | Single Target : 90 | |
| Energy Regeneration | 5 | |
| Characters | ||
| Character Materials |
| Deals Physical DMG equal to Deals massive Physical DMG to one enemy. | |
| Level | |
| Concepts | Blowout: Farewell Hit | |
| Type | Ultimate | |
| Type | Single Target | |
| Weakness Break | Single Target : 90 | |
| Energy Regeneration | 5 | |
| Characters | ||
| Character Materials |
| Deals Physical DMG equal to Deals massive Physical DMG to one enemy. | |
| Level | |
The bonus for running a sustain is just to make it not feel so bad that your team isn't strong enou...