
![]() | Concepts | Trailblazer |
Faction | Astral Express | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Chinese | 秦且歌 | |
Korean | 김명준 | |
Japanese | 榎木淳弥 | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | A girl(boy) who boarded the Astral Express. She(He) chose to travel with the Astral Express to eliminate the dangers posed by the Stellaron. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 84.48 | 62.7 | 164 | 100 | 5% | 50% | 125 | 120 | |
20 | 164.74 | 122.27 | 319 | 100 | 5% | 50% | 125 | 120 | ![]() ![]() |
20+ | 198.53 | 147.34 | 385 | 100 | 5% | 50% | 125 | 120 | |
30 | 240.77 | 178.69 | 466 | 100 | 5% | 50% | 125 | 120 | ![]() ![]() |
30+ | 274.56 | 203.77 | 532 | 100 | 5% | 50% | 125 | 120 | |
40 | 316.8 | 235.12 | 614 | 100 | 5% | 50% | 125 | 120 | ![]() ![]() ![]() |
40+ | 350.59 | 260.2 | 679 | 100 | 5% | 50% | 125 | 120 | |
50 | 392.83 | 291.55 | 761 | 100 | 5% | 50% | 125 | 120 | ![]() ![]() ![]() |
50+ | 426.62 | 316.63 | 827 | 100 | 5% | 50% | 125 | 120 | |
60 | 468.86 | 347.99 | 908 | 100 | 5% | 50% | 125 | 120 | ![]() ![]() ![]() |
60+ | 502.66 | 373.06 | 974 | 100 | 5% | 50% | 125 | 120 | |
70 | 544.9 | 404.41 | 1056 | 100 | 5% | 50% | 125 | 120 | ![]() ![]() ![]() |
70+ | 578.69 | 429.5 | 1121 | 100 | 5% | 50% | 125 | 120 | |
80 | 620.93 | 460.85 | 1203 | 100 | 5% | 50% | 125 | 120 |
Skill
![]() | Farewell Hit - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Physical DMG equal to Deals minor Physical DMG to a single enemy. | |
Level | |
![]() | RIP Home Run - Skill | Blast |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
Deals Physical DMG equal to Deals Physical DMG to a single enemy and enemies adjacent to it. | |
Level | |
![]() | Stardust Ace - Ultimate | Enhance |
Energy Regeneration : 5 | |
Weakness Break : 0 | |
Choose between two attack modes to deliver a full strike. Blowout: Farewell Hit deals Physical DMG equal to Blowout: RIP Home Run deals Physical DMG equal to Uses Single Target ATK or Blast to strike with full force. | |
Level | |
![]() | Perfect Pickoff - Talent | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Each time after this character inflicts Weakness Break on an enemy, ATK increases by Every time this unit breaks an enemy target's Weakness, ATK increases. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Immortal Third Strike - Technique | Restore |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Immediately heals all allies for After using Technique, immediately restores HP for team. | |
![]() | Blowout: Farewell Hit - Ultimate | Single Target |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 90 | |
Deals Physical DMG equal to Deals massive Physical DMG to a single enemy. | |
Level | |
![]() | Blowout: RIP Home Run - Ultimate | Blast |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 60 / Blast : 60 | |
Deals Physical DMG equal to Deals Physical DMG to a single enemy and enemies adjacent to it. | |
Level | |
Traces
![]() | Ready for Battle |
Requires Character Ascension 2 | |
At the start of the battle, immediately regenerates | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 2 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 3 | |
ATK increases by | ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 3 | |
DEF increases by | ![]() ![]() ![]() |
![]() | Tenacity |
Requires Character Ascension 4 | |
Each Talent stack increases the Trailblazer's DEF by | ![]() ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 4 | |
ATK increases by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 5 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | ![]() ![]() ![]() |
![]() | Fighting Will |
Requires Character Ascension 6 | |
When using Skill or Ultimate "Blowout: RIP Home Run," DMG dealt to the target enemy is increased by | ![]() ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 6 | |
DEF increases by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Lv. 75 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 80 | |
ATK increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
ATK increases by | ![]() ![]() |
Eidolons
![]() | A Falling Star | ![]() |
When enemies are defeated due to the Trailblazer's Ultimate, the Trailblazer regenerates |
![]() | An Unwilling Host | ![]() |
Attacking enemies with Physical Weakness restores the Trailblazer's HP equal to |
![]() | A Leading Whisper | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | A Destructing Glance | ![]() |
When attacking an enemy that is Weakness Broken, increases CRIT Rate by |
![]() | A Surviving Hope | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | A Trailblazing Will | ![]() |
The Trailblazer's Talent is also triggered when they defeat an enemy. |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Collapsing Sky | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | The wearer's Basic ATK and Skill deal | ![]() ![]() |
![]() | Shattered Home | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | The wearer deals | ![]() ![]() |
![]() | Mutual Demise | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | If the wearer's current HP percentage is lower than | ![]() ![]() |
![]() | The Moles Welcome You | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by | ![]() ![]() |
![]() | A Secret Vow | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | Increases DMG dealt by the wearer by | ![]() ![]() |
![]() | Under the Blue Sky | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Woof! Walk Time! | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Nowhere to Run | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 264.6 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Something Irreplaceable | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | Increases the wearer's ATK by | ![]() ![]() |
![]() | The Unreachable Side | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 330.75 | 1270.08 | Increases the wearer's CRIT Rate by | ![]() ![]() |
Per Page |
|
Gallery
Voice
Language
Title | loc_sound |
Memory: About Self | * Unlocked after completing the Trailblaze Mission "#1" |
Memory: The Express | * Unlocked after completing the Trailblaze Mission "#1" |
Memory: Pom-Pom | * Unlocked after completing the Adventure Mission "#1" |
Memory: Herta Space Station | * Unlocked after completing the Trailblaze Mission "#1" |
Memory: Destruction | * Unlocked after completing the Trailblaze Mission "#1" |
Memory: Belobog | * Unlocked after completing the Trailblaze Mission "#1" |
Memory: Preservation | * Unlocked after completing the Trailblaze Mission "#1" |
Memory: Penacony | * Unlocked after completing the Trailblaze Mission "#1" |
Memory: The Harmony | * Unlocked after completing the Trailblaze Mission "#1" |
Destruction Eidolon Activation | |
Preservation Eidolon Activation | * Unlocked after treading on a new Path |
Harmony Eidolon Activation | * Unlocked after treading on a new Path |
Eidolon Activation (Remembrance) | * Unlocked after treading on a new Path |
Character Ascension | |
Max Level Reached | |
Destruction Trace Activation | |
Preservation Trace Activation | * Unlocked after treading on a new Path |
Harmony Trace Activation | * Unlocked after treading on a new Path |
Trace Activation (Remembrance) | * Unlocked after treading on a new Path |
Added to Team With March 7th | |
Added to Team With Dan Heng | |
Added to Team With Dan Heng • Imbibitor Lunae | |
Added to Team With Himeko | |
Added to Team With Welt | |
Added to Team With Sunday | |
Battle Begins: Weakness Break (Destruction) | |
Battle Begins: Danger Alert (Destruction) | |
Turn Begins 1 (Destruction) | |
Turn Begins 2 (Destruction) | |
Turn Idling (Destruction) | |
Basic ATK (Destruction) | |
Skill (Destruction) | |
Hit by Light Attack (Destruction) | |
Hit by Heavy Attack (Destruction) | |
Ultimate: Activate (Destruction) | |
Ultimate: Unleash 1 (Destruction) | |
Ultimate: Unleash 2 (Destruction) | |
Ultimate: Unleash 3 (Destruction) | |
Downed (Destruction) | |
Return to Battle (Destruction) | |
Health Recovery (Destruction) | |
Technique (Destruction) | |
Weakness Break (Preservation) | * Unlocked after treading on a new Path |
Battle Begins: Danger Alert (Preservation) | * Unlocked after treading on a new Path |
Turn Begins 1 (Preservation) | * Unlocked after treading on a new Path |
Turn Begins 2 (Preservation) | * Unlocked after treading on a new Path |
Turn Idling (Preservation) | * Unlocked after treading on a new Path |
Basic ATK (Preservation) | * Unlocked after treading on a new Path |
Enhanced Basic ATK (Preservation) | * Unlocked after treading on a new Path |
Skill 1 (Preservation) | * Unlocked after treading on a new Path |
Skill 2 (Preservation) | * Unlocked after treading on a new Path |
Hit by Light Attack (Preservation) | * Unlocked after treading on a new Path |
Hit by Heavy Attack (Preservation) | * Unlocked after treading on a new Path |
Ultimate: Activate (Preservation) | * Unlocked after treading on a new Path |
Ultimate: Unleash (Preservation) | * Unlocked after treading on a new Path |
Downed (Preservation) | * Unlocked after treading on a new Path |
Return to Battle (Preservation) | * Unlocked after treading on a new Path |
Health Recovery (Preservation) | * Unlocked after treading on a new Path |
Technique (Preservation) | * Unlocked after treading on a new Path |
Battle Begins: Weakness Break (Harmony) | * Unlocked after treading on a new Path |
Battle Begins: Danger Alert (Harmony) | * Unlocked after treading on a new Path |
Turn Begins 1 (Harmony) | * Unlocked after treading on a new Path |
Turn Begins 2 (Harmony) | * Unlocked after treading on a new Path |
Turn Idling (Harmony) | * Unlocked after treading on a new Path |
Basic ATK (Harmony) | * Unlocked after treading on a new Path |
Skill 1 (Harmony) | * Unlocked after treading on a new Path |
Skill 2 (Harmony) | * Unlocked after treading on a new Path |
Hit by Light Attack (Harmony) | * Unlocked after treading on a new Path |
Hit by Heavy Attack (Harmony) | * Unlocked after treading on a new Path |
Ultimate: Activate (Harmony) | * Unlocked after treading on a new Path |
Ultimate: Unleash (Harmony) | * Unlocked after treading on a new Path |
Downed (Harmony) | * Unlocked after treading on a new Path |
Return to Battle (Harmony) | * Unlocked after treading on a new Path |
Health Recovery (Harmony) | * Unlocked after treading on a new Path |
Technique (Harmony) | * Unlocked after treading on a new Path |
Battle Begins: Weakness Break 1 (Remembrance) | * Unlocked after treading on a new Path |
Battle Begins: Weakness Break 2 (Remembrance) | * Unlocked after treading on a new Path |
Battle Begins: Danger Alert (Remembrance) | * Unlocked after treading on a new Path |
Turn Begins 1 (Remembrance) | * Unlocked after treading on a new Path |
Turn Begins 2 (Remembrance) | * Unlocked after treading on a new Path |
Turn Idling (Remembrance) | * Unlocked after treading on a new Path |
Basic ATK (Remembrance) | * Unlocked after treading on a new Path |
Skill 1 (Remembrance) | * Unlocked after treading on a new Path |
Skill 2 (Remembrance) | * Unlocked after treading on a new Path |
Skill 3 (Remembrance) | * Unlocked after treading on a new Path |
Skill 4 (Remembrance) | * Unlocked after treading on a new Path |
Hit by Light Attack (Remembrance) | * Unlocked after treading on a new Path |
Hit by Heavy Attack (Remembrance) | * Unlocked after treading on a new Path |
Ultimate: Activate (Remembrance) | * Unlocked after treading on a new Path |
Ultimate: Unleash (Remembrance) | * Unlocked after treading on a new Path |
Downed (Remembrance) | * Unlocked after treading on a new Path |
Return to Battle (Remembrance) | * Unlocked after treading on a new Path |
Health Recovery (Remembrance) | * Unlocked after treading on a new Path |
Technique (Remembrance) | * Unlocked after treading on a new Path |
Battle Won | |
Treasure Opening 1 | |
Treasure Opening 2 | |
Precious Treasure Opening | |
Successful Puzzle-Solving 1 | |
Successful Puzzle-Solving 2 | |
Enemy Target Found | |
Returning to Town |
Story
Title | Text |
About "You" | A girl(boy), Trailblazer, decides to travel with the Astral Express to eliminate the threat of the Stellaron. * Unlocked after completing the Trailblaze Mission "#1" |
Your "Story": Part I | You don't remember much. You're not from around here, nor did you come from elsewhere. You're not really going anywhere— Just then, that indistinct voice whispers into your ear. That sorrowful and tender persuasion, that deceptive goading... The seeds take root. You open your eyes, and the speaker is no longer there. But there are more and more voices, and they are getting clearer and clearer. Some give easygoing care, some calmly provide advice, some speak firm support, and some gift gentle direction... You see the silken thread being woven to form tomorrow. A huge beast descends from infinity, golden pupils stare down from the darkness, and you are no longer abandoned by the past. You will also set upon a long journey, and the thorns you have stepped on have become your path. The train whistles, wishing you a successful journey to the coming future ...by your own will. * Unlocked after completing the Trailblaze Mission "#1" |
Your "Story": Part II | You have arrived at the "City of Preservation." Behind the snow curtain, the wind lashes like steel blades, but the kindling burns on. Distant lands won't hear them, and the earth trembles in kind, with only the wailing crowds braving the wind. After facing foreign enemies, the Eternal Freeze, and reality's fissures, a rot begins to fester within the fort. You try lending a helping hand, but are forsaken. Some once looked down on you and misunderstood you, but still you stood by their side and helped them find their way. More care about you and worry about you. They face their suffering, and find the cure for the distressed. Eventually, they come to your side. In the ice and snow, you are like a fire, protecting the soul of this world ...Even though you must scorch yourself day and night. * Unlocked after completing the Trailblaze Mission "#1" |
Your "Story": Part III | The harmonious music guides you to stumble into the sweet dream, as syrup and soda fill your throat. The festival is grand, the crowd boisterous, and strangers cast on disguises to meet up in the dream. You view to your hearts' desires the wondrous and otherworldly views, and part ways when dewdrops shimmer with the break of dawn — When the pitch-black midnight has just begun. The clock hands go tick-tock, and death follows closely like a shadow. You are placed onto the table as a bargaining chip, but manage to win for yourself the right to uncover the secret. You bring with you the dreams of the dead and continue on the road that they did not walk, facing the enemies they could not defeat— The false god rises in the conglomeration of the multitude's wishes, and the unanimous song of the gazillions drowns out your existence. Those walking on different roads take up each other's hands, your melodies interweave with each other, faint but imperishable like the lights in a long night. One after one, people startle awake from their dream. That tiny song finally merges into a deafening roar in the end, tearing free of the dream's curtains. The eternal sweet dream scatters in a fleeting instant, and you finally understand why people slumber — They do so towards a dawn freed from dreams. * Unlocked after completing the Trailblaze Mission "#1" |
Like what the other guy said. It's already hard enough to hit 200, even E0S1.