Concepts | Seele | |
Faction | Belobog | |
Rarity | ||
Path | The Hunt | |
Combat Types | Quantum | |
Chinese | 唐雅菁 | |
English | Molly Zhang | |
Korean | 송하림 | |
Japanese | 中原麻衣 | |
n/a | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | A resident of the Underworld and the backbone of Wildfire. She goes by the alias "Babochka." She has a frank personality, but there is a delicate and sensitive hidden side to her deep in her heart. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | n/a |
1 | 87.12 | 49.5 | 127 | 115 | 5% | 50% | 75 | 120 | |
20 | 169.88 | 96.53 | 247 | 115 | 5% | 50% | 75 | 120 | 4000 5 |
20+ | 204.73 | 116.32 | 298 | 115 | 5% | 50% | 75 | 120 | |
30 | 248.29 | 141.07 | 361 | 115 | 5% | 50% | 75 | 120 | 8000 10 |
30+ | 283.14 | 160.88 | 412 | 115 | 5% | 50% | 75 | 120 | |
40 | 326.7 | 185.62 | 475 | 115 | 5% | 50% | 75 | 120 | 16000 6 3 |
40+ | 361.55 | 205.43 | 526 | 115 | 5% | 50% | 75 | 120 | |
50 | 405.11 | 230.18 | 589 | 115 | 5% | 50% | 75 | 120 | 40000 9 7 |
50+ | 439.96 | 249.97 | 640 | 115 | 5% | 50% | 75 | 120 | |
60 | 483.52 | 274.73 | 703 | 115 | 5% | 50% | 75 | 120 | 80000 6 20 |
60+ | 518.36 | 294.52 | 754 | 115 | 5% | 50% | 75 | 120 | |
70 | 561.92 | 319.27 | 817 | 115 | 5% | 50% | 75 | 120 | 160K 9 35 |
70+ | 596.77 | 339.08 | 868 | 115 | 5% | 50% | 75 | 120 | |
80 | 640.33 | 363.83 | 931 | 115 | 5% | 50% | 75 | 120 |
Skill
Thwack - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Quantum DMG equal to Deals minor Quantum DMG to a single enemy. | |
Level | |
Sheathed Blade - Skill | Single Target | |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 | |
Increases Seele's SPD by Deals Quantum DMG to a single enemy and increases SPD. | |
Level | |
Butterfly Flurry - Ultimate | Single Target | |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 90 | |
Seele enters the Amplification state and deals Quantum DMG equal to Enters the Amplification state and deals massive Quantum DMG to a single enemy. | |
Level | |
Resurgence - Talent | Enhance | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Enters the Amplification state upon defeating an enemy with Basic ATK, Skill, or Ultimate, and receives an extra turn. While in the Amplification state, the DMG of Seele's attacks increases by Enemies defeated in the extra turn provided by "Resurgence" will not trigger another "Resurgence." When defeating enemy targets with Basic ATK, Skill, or Ultimate, gains an extra turn and enters the Amplification state. While in Amplification, increases the DMG dealt by this unit. | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Phantom Illusion - Technique | Enhance | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using her Technique, Seele gains Stealth for Enter Stealth mode. After attacking an enemy and entering battle, enters the Amplification state. | |
Traces
Nightshade | |
Requires Character Ascension 2 | |
When current HP percentage is | 5000 3 1 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Ascension 2 | |
CRIT DMG increases by | 5000 3 6 |
ATK Boost (ATK) | |
Requires Character Ascension 3 | |
ATK increases by | 10000 3 3 |
Lacerate | |
Requires Character Ascension 4 | |
While Seele is in the Amplification state, her Quantum RES PEN increases by | 20000 5 1 1 |
ATK Boost (ATK) | |
Requires Character Ascension 4 | |
ATK increases by | 20000 5 4 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Ascension 5 | |
CRIT DMG increases by | 45000 3 3 |
Rippling Waves | |
Requires Character Ascension 6 | |
After using a Basic ATK, Seele's next action advances by | 160K 8 1 1 |
DEF Boost (DEF) | |
Requires Character Ascension 6 | |
DEF increases by | 160K 8 8 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Lv. 75 | |
CRIT DMG increases by | 160K 8 8 |
ATK Boost (ATK) | |
Requires Character Lv. 80 | |
ATK increases by | 160K 8 8 |
ATK Boost (ATK) | |
ATK increases by | 2500 2 |
DEF Boost (DEF) | |
Requires Character Ascension 3 | |
DEF increases by | 10000 3 3 |
ATK Boost (ATK) | |
Requires Character Ascension 5 | |
ATK increases by | 45000 3 3 |
Eidolons
Extirpating Slash | ||
When dealing DMG to an enemy whose HP percentage is |
Dancing Butterfly | ||
The SPD Boost effect of Seele's Skill can stack up to |
Dazzling Tumult | ||
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
Flitting Phantasm | ||
Seele regenerates |
Piercing Shards | ||
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
Shattering Shambles | ||
After Seele uses Ultimate, inflict the attacked enemy with "Butterfly Flurry" for When Seele is knocked down, the "Butterfly Flurry" inflicted on the enemies will be removed. |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | n/a | |
Arrows | 3 | the-hunt-class | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ||
Darting Arrow | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ||
Adversarial | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ||
Only Silence Remains | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
Swordplay | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ||
Subscribe for More! | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | The wearer's Basic ATK and Skill deals | ||
River Flows in Spring | 4 | the-hunt-class | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ||
Return to Darkness | 4 | the-hunt-class | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ||
In the Night | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ||
Sleep Like the Dead | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by |
Per Page |
|
Gallery
Voice
Language
Title | loc_sound |
First Meeting | * |
Greeting | * |
Parting | * |
About Self: Childhood | * |
Chat: Life Underground | * |
Hobbies | * |
Annoyances | * |
Something to Share | * |
Knowledge | * |
About Natasha | * |
About Clara | * |
About Svarog | * |
About Sampo | * |
About Hook | * |
About Oleg | * |
About Bronya | * |
About Luka | * |
Eidolon Activation | * |
Character Ascension | * |
Max Level Reached | * |
Trace Activation | * |
Added to Team With Hook | * |
Added to Team With Bronya | * |
Added to Team With Natasha | * |
Added to Team With Luka | * |
Battle Begins: Weakness Break | * |
Battle Begins: Danger Alert | * |
Turn Begins 1 | * |
Turn Begins 2 | * |
Turn Idling | * |
Basic ATK | * |
Hit by Light Attack | * |
Hit by Heavy Attack | * |
Ultimate: Activate | * |
Ultimate: Unleash | * |
Talent | * |
Downed | * |
Return to Battle | * |
Health Recovery | * |
Battle Won | * |
Treasure Opening 1 | * |
Treasure Opening 2 | * |
Precious Treasure Opening | * |
Successful Puzzle-Solving 1 | * |
Successful Puzzle-Solving 2 | * |
Enemy Target Found | * |
Returning to Town | * |
Story
Title | Text |
Character Details | A spirited and valiant member of Wildfire who grew up in the perilous Underworld of Belobog. She is accustomed to being on her own. The protectors and the protected, the oppressors and the oppressed... The world Seele grew up knowing was just a simple dichotomy... That is, until "that girl" appeared. |
Character Story: Part I | Seele's first fight in her life was for herself. Back then, she would wander aimlessly through the alleyways each day. When she was thirsty, she'd beg for water at the orphanage. When she was hungry, she'd swap scraps she found with the merchants for biscuits. Everyone in the dark side of Rivet Town knew that fearless homeless girl, and everyone was keen to avoid this wild, stubborn little rascal. One hot evening, she felt very thirsty from too much playing. She arrived at the orphanage to discover the bucket containing water from the well is almost empty. Another shriveled homeless man was also there trying to get a drink — and after a power struggle which involved fists and even teeth, the man fled and Seele earned the right to slake her thirst alone. Seele saw the man three days later. Through the window of the clinic, she saw that wizened figure at death's door, lying on a stretcher. Ever since then, she's always left a little water in the bucket for the people coming later. |
Character Story: Part II | As a child, Seele only ever went up to the Overworld once. That was after she'd met Oleg — who at the time was still captain of the Underworld's Silvermane Guards. Oleg hid Seele in his supply bag one day and took her up to the Overworld by cable car to give her a peek at the city she yearned for. Seele followed Oleg around the sights of Belobog, eating delicious foods and dressing up in splendid clothes beyond her wildest imagination. She scared off a group of kids with her uncouth miner slang, which caused Oleg to burst out into laughter. Those two short days were full of joy and laughter. Before leaving that evening, they sat on a bench in the Administrative District Plaza as Seele stared at the restaurant opposite them. "Was the Overworld fun, Seele? Wanna come back again later?" "Can I ask you something?" "...What's up? Ask away." "Those Overworlders are only eating half their meal, and threw the rest away." "..." "Do they know that people down below haven't got enough food to eat?" "..." Oleg saw how a look of gloom passed over her tender face. "Let's go back, Oleg. I don't want to come back here again." |
Character Story: Part III | Lying on the clinic's bed, Seele is finally able to calm herself down as she silently thought over her experiences since becoming a member of Wildfire. Injuries and blood are routine occurrences for her. Seele has a better-than-average tolerance for pain, which allows her to fully unleash herself in combat — ignoring any lingering bumps and bruises. Wounds will always heal, just as the threat of the Fragmentum will always grow. Just as people always return to their boring lives once rescued. Sometimes, a misconception would pop up in Seele's mind, as if time in the Underworld had come to a standstill... It somehow seems that all the efforts she and Wildfire had made are all in vain. The doctor comes over and gently asks about her injury. Seele struggles to organize words, and conveys her confusion to the doctor. "What's more important than miracles, Seele," the doctor says with a smile as she places her palm lightly on Seele's forehead, "is to protect people's hopes for miracles." |
Character Story: Part IV | The Administrative District Plaza is a crowded place, and it's where almost half the residents of Belobog are now gathering. Suppressing her disdain for bustling crowds, Seele scans across the faces in the Plaza with her careful gaze. Her hard work pays off, and she soon locks onto a target. A man wearing a gray hat, his hands in his pockets, is scuttling back and forth through the crowds while slyly looking from side to side with a sharp expression. After confirming that nobody is watching — at least, so he thinks — the man reaches out to grab the satchel of the woman beside him. But before his fingers could reach the bag's zip, a slender but forceful hand quickly grabs his wrist. He nearly cries out with the pain, but Seele clasps her other hand over his mouth. "Not a peep from you." The majestic cry of horns resounds throughout the skies, and the bustling crowd falls silent immediately. A man in a comical outfit rushes to the podium, and shouts in a piercing voice — "Ladies and gentlemen! For the ribbon-cutting part of this ceremony, please welcome to the stage — the Supreme Guardian herself, Madam Bronya Rand!" Deafening cheers erupt from the plaza. Seele quietly pulls the pickpocket out of the crowd during the ruckus, and escorts him to the Silvermane Guards on duty. She turns to look back at the distant stage, and briefly locks eyes with the woman in the white dress. The Supreme Guardian flashes her an ever-so-brief smile, and Seele nods slightly in response. And then, they go their separate ways — one stepping into the light, the other into the shadows. — One day, they will finally meet again. |
Character Story: Part I | |
Character Story: Part II | |
Character Story: Part III | |
Character Story: Part IV | |
About "You" | |
Your "Story": Part I | |
Your "Story": Part II |
6 responses to “Seele”
all the powerful new characters released over the months, and shes still my favorite gameplay wise. cant wait for her rerun!
i hope i can get she in her rerun, she is amazing
i got her by pure lucky while i was having the worst day of my life-
A great dps in ver 1.0, let’s see how she ages.
hehehehe
Tactical doomposts incoming