Istilah | Watchmaker, Master of Dream Machinations | |
Kepala | Watchmaker's Telescoping Lens | |
Tangan | Watchmaker's Fortuitous Wristwatch | |
Badan | Watchmaker's Illusory Formal Suit | |
Kaki | Watchmaker's Dream-Concealing Dress Shoes | |
Efek Set Relic | 2: Break Effect + 4: Saat pengguna melancarkan Ultimate pada rekan tim (termasuk pengguna sendiri), Break Effect seluruh rekan tim akan meningkat |
Daftar Isi |
Kepala |
Tangan |
Badan |
Kaki |
Alur Cerita |
Gallery |
Kepala
⭐⭐
Stats Dasar | |
HP | 139.99 |
Sub-Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Stats Dasar | |
HP | 281.11 |
Sub-Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Stats Dasar | |
HP | 469.65 |
Sub-Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Stats Dasar | |
HP | 705.6 |
Sub-Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Tangan
⭐⭐
Stats Dasar | |
ATK | 70 |
Sub-Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Stats Dasar | |
ATK | 140.56 |
Sub-Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Stats Dasar | |
ATK | 234.82 |
Sub-Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Stats Dasar | |
ATK | 352.8 |
Sub-Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Badan
⭐⭐
Stats Dasar | |
HP | 8.57% |
ATK | 8.57% |
DEF | 10.71% |
CRIT Rate | 6.43% |
CRIT DMG | 12.86% |
Outgoing Healing Boost | 6.86% |
Effect Hit Rate | 8.57% |
Sub-Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Stats Dasar | |
HP | 17.21% |
ATK | 17.21% |
DEF | 21.51% |
CRIT Rate | 12.91% |
CRIT DMG | 25.82% |
Outgoing Healing Boost | 13.77% |
Effect Hit Rate | 17.21% |
Sub-Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Stats Dasar | |
HP | 28.75% |
ATK | 28.75% |
DEF | 35.94% |
CRIT Rate | 21.57% |
CRIT DMG | 43.13% |
Outgoing Healing Boost | 23% |
Effect Hit Rate | 28.75% |
Sub-Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Stats Dasar | |
HP | 43.2% |
ATK | 43.2% |
DEF | 54% |
CRIT Rate | 32.4% |
CRIT DMG | 64.8% |
Outgoing Healing Boost | 34.56% |
Effect Hit Rate | 43.2% |
Sub-Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Kaki
⭐⭐
Stats Dasar | |
HP | 8.57% |
ATK | 8.57% |
DEF | 10.71% |
SPD | 7.61 |
Sub-Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Stats Dasar | |
HP | 17.21% |
ATK | 17.21% |
DEF | 21.51% |
SPD | 11.42 |
Sub-Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Stats Dasar | |
HP | 28.75% |
ATK | 28.75% |
DEF | 35.94% |
SPD | 16.43 |
Sub-Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Stats Dasar | |
HP | 43.2% |
ATK | 43.2% |
DEF | 54% |
SPD | 25.03 |
Sub-Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Alur Cerita
Kepala
Dalam cerita tentang "Watchmaker" di Penacony, dia selalu memiliki wawasan unik yang memungkinkan dirinya dengan mudah membedakan peluang bisnis di balik gelembung mimpi, dan menciptakan waralaba besar yang belum pernah terpikirkan oleh siapa pun. Penjara perbatasan meraih kebebasannya di tengah Kanker dari Seluruh Dunia, dan menyambut kedamaian dan kemakmuran di bawah sinar Family. Dikatakan bahwa di saat inilah Watchmaker mulai terlibat, lensanya mencerminkan esensi dari dunia mimpi ini. Orang-orang menghabiskan harta mereka di "Moment of Dusk" hanya untuk mencari "hal yang mustahil di dalam mimpi". Sejak saat itu, banyak hal luar biasa mulai muncul dalam mimpi di Penacony: teko teh yang bisa bercanda, mobil sport yang bisa berputar sambil berjalan, rumah mewah yang setiap hari bisa berubah posisi ... Sebagian besar dari hal-hal itu sama sekali tidak berguna. Barang itu dijual dengan harga tinggi, tapi orang-orang yang datang dari jauh bersedia menghabiskan uangnya untuk mendapatkannya. Ini adalah dunia mimpi yang tidak nyata, kenapa tidak berpikir secara gila saja? Kalimat "eksklusif dan hanya ada di dunia mimpi" mendefinisikan dan menekankan nilai kemewahan di dalam mimpi. Alfalfa Family dan pengejar mimpi tua dari dunia komersial terkadang merasa menyesal akan hal ini, mereka bilang mereka menyesal karena tidak menyadari peluang ini di masa lalu. Watchmaker memiliki pandangan yang lebih jauh dari mereka — cuma sedikit lebih jauh saja setiap kalinya. |
Tangan
Kenapa "Watchmaker" bisa disebut sebagai "Watchmaker" adalah teka-teki terbesar di cerita berseri ini. Beberapa orang bilang kalau dia dulunya adalah pengrajin di menara jam, lalu ada juga yang bilang kalau dia itu dulunya pedagang yang menjual jam tangan, bahkan ada juga yang bilang kalau kepalanya berbentuk seperti muka jam tangan — seperti Clockie yang dia ciptakan. Seiring dengan penyebaran rumor, jam tangan di dalama mimpi pun semakin populer berkat nama besar dari Watchmaker. Pengejar mimpi tahu kalau semua jam tangan itu tidak ada hubungannya dengan Watchmaker yang terkenal itu, tapi tetap menganggap barang-barang itu sebagai cara untuk menunjukkan rasa hormat pada dia dan juga simbol keberuntungan. Karena promosi dari berbagai aktivitas komersial, lambang jam menjadi hal paling sering dilihat di Penacony — Pakaian, aksesori, makanan ... Mulai dari grafiti di gang-gang kecil hingga jam besar di lobi hotel, pengaruh dari tokoh besar ini dapat dilihat di mana-mana. "Siapa coba yang tidak suka jam di Penacony?" Watchmaker yang asli sepertinya menyetujui hal ini dan tidak pernah berkomentar apa pun terhadap jam tangan aslinya sejak perilisan pertamanya. Hingga pada akhirnya lambang jam menjadi suatu hal yang sangat umum di Penacony, hingga pada akhirnya tidak ada lagi yang bertanya tentang asal-usul Watchmaker lagi. |
Badan
Dalam berbagai legenda di Penacony, "Watchmaker" memiliki beragam identitas dan penampilan. Dalam cerita fiksi yang tidak pernah ada habisnya, terkadang ia digambarkan sebagai pria tua yang baik hati, seorang wanita yang elegan, atau bahkan sebagai raksasa setinggi Legenda mengatakan bahwa Watchmaker akan berbagi rahasianya dengan pasangan dansanya di dunia mimpi di mana fajar dan senja saling merangkai. Mendengar ini, orang-orang ikut berdansa dengan antusias dan mengundang setiap tamu misterius yang bersembunyi di balik kerumunan orang berpakaian mewah — Semakin banyak pengejar mimpi yang bertemu dengan cara seperti ini, dan pesta dansa pun perlahan menjadi tempat untuk bersosialisasi untuk pertemanan dan cinta. Harga tiket yang mahal pun selalu langsung laku habis sewaktu dirilis. Meskipun tokoh dalam legenda yang berpakaian elegan itu tidak pernah muncul, tetapi hal ini tidak mengurangi antusiasme para pengunjung untuk bertemu dengannya. "Pakaianmu ... apakah kamu adalah Watchmaker yang terkenal?" Pertanyaan ini tadinya merupakan suatu ucapan untuk memuji seseorang, namun sekarang sudah menjadi kode sandi untuk undangan mengikuti pesta dansa. Watchmaker mendapatkan bisnis baru dalam hal mengadakan pesta dansa, dan dunia mimpi mendapat tambahan atmosfer romansa dan passion. |
Kaki
"Watchmaker" pernah menjelajahi setiap dunia mimpi dan juga sejarah Penacony. Namanya sudah dibicarakan selama berabad-abad di Negeri Mimpi ini, dan pengejar mimpi di masa sekarang masih bisa mendengar keberadaannya. Orang-orang mulai berteori apakah Watchmaker itu satu orang, sebuah grup, atau sebuah karangan fiksi yang dibuat oleh Family? Beberapa pengejar mimpi bersumpah untuk menguak rahasia di balik Watchmaker. Mereka mengunjungi berbagai dunia mimpi untuk mencari jejak dari figur misterius itu, dan akhirnya tidak mendapat hasil apa pun selain ilusi — Seorang pengunjung misterius di suatu acara negosiasi bisnis, suatu merek tak bertuan yang sukses meroket secara tak terduga, suatu investasi besar tanpa sumber yang bisa dilacak ... Setiap kali mereka mencoba untuk mendeduksi kalau Watchmaker itu tidak ada, mereka malah membuktikan kalau Watchmaker itu ada di mana-mana di dunia mimpi. Buku tentang Watchmaker memenuhi banyak rak buku di Primal Waking Library. Namanya akan terus ada di Penacony untuk selamanya. Semakin banyak orang yang ingin membongkar kebenarannya, maka mereka akan semakin dibutakan oleh kebohongan ... Dari ribuan legenda dan rumor yang ada, tokoh besar yang legendaris ini hanya akan meninggalkan jejak, tapi tidak pernah memperlihatkan dirinya yang sebenarnya. |
23 responses to “Watchmaker, Master of Dream Machinations”
Will make it a lot easier to reach break effect needs for Raun Mei without using rope slot on break effect, without her lightcone, and without memories of the past.
It’s not that bad, specifically for her at least. She’ll be able to reach her break points while on Meshing Cogs+ Energy Recharge rope much more easily.
why they made set good for 1 character ?? or this set for mc new path ?? is he still same kit ??
i think this set will be better in the Futur when more characters who want BE are released
My bet is on Gallagher
I don’t know who this set is for, some would say ruan mei but at best I see it as a starter set for anyone who got ruan mei and still hasn’t built her, because BE isn’t hard to get it is one of the most common things you will roll, I have 170% of it, you need 160 cause the remaining 20 comes from ruan mei’s passive. So messenger I think it’s called the current BiS seems to be the BiS as well until a new speed set comes out that provides allies with even more speed that this already does.
The only issue I have is this is coming after RM released, everyone has built her already.
I heard there’s going to be a healer that scales off break effect, so its possible its for that? I’m not sure though..
Ruan Mei as a Xueyi support, next question
How does the 4pc work? It says it grants all allies 30% BE after ult is used on allies, implying that the wearer doesn’t get the BE. I don’t know if it’s worded weirdly or something but I don’t understand why it would be important for allies to get BE but the wearer (Ruan Mei) doesn’t
– The “uses their Ultimate on an ally” condition means the Ult has to be an ally-targeted ability for it to trigger the effect.
– “X for all allies increases” means the whole team receives the buff, including the wearer.
Messenger Traversing Hackerspace set already exists as a precedent if you wanted to test it for yourself. Functions the same, just provides different stats.
oh ok, thank you!
Ruan Mei ult is a field, it does not target an ally. It’s likely that her ultimate won’t actually work with the 4-pc.
Ruan Mei’s ult counts as “targeting” your team just like Bronya’s does. Otherwise many of the support sets would be completely worthless.
What happens when you click on her ultimate? You get into the ally targeting screen and all of your team members are highlighted = targeted. And then once you pop you get the field.
If a characters ability applies a blue circle to an ally or multiple allies before it triggers then it counts as targeting your allies
cluegi
This set seems kind of underwhelming compared to the current support sets like the Hackerspace speed set. Not sure what the other guy is talking about but Break Effect is not the super stat that you’d think it is, even in Ruan Mei teams.
1) Ruan Mei can easily get 160 (+20 from trace) BE she needs from 4-star cone and her own relics and because it’s a common roll.
2) She already innately gives her team BE from her kit and it’s been proven that this game rewards you for diversifying buffs (attack/speed/crit/BE etc) instead of going all in on a single stat because of diminishing returns.
3) How often do you actually get to break a boss bar? I just did MoC 12 and I broke Kafka’s bar twice before she died which I imagine is the average for most – with Ruan Mei’s ult up it would be 3-ish because her ult triggering counts like half a break. Now if this was Break Efficiency it would be S-tier combined with Ruan Mei’s innate Break Efficiency but you’re not getting more broken bars with just Break Effect.
Maybe this set works specifically with e6 Xueyi in mind but that would be luxury for the average player cause at the end of the day she’s still a 4-star.
-Luka who one shots with break effect
-Xueyi of course (e6 not even needed)
-And on your point about diversifying buffs: use the set on someone who doesnt give break effect which is like every other Harmony
– Not everyone, like me, has that 4 star lightcone for Mei and im using meshing cogs
The way they release these a patch later knowing everyone is going to be excited to farm for 1.6 characters only to have their best in slots revealed in the next patch livestream.💀
It’s essentially Messenger but for Break Effect. It will be interesting to know if the bonus applies to her before she casts and therefore the amount she gives to allies in her ult will get the 4pcs bonus and scale with that boost, or if she gets it after it calculates her existing Break Effect scaling when she casts the ult and then has the set buff apply to her and the team after.
It’s very unlikely to apply the 4 set bonus before buffing the party, but that’s something that can only be found in testing down the line. Sometimes weird interactions are implemented, but I won’t be disappointed if they take this into account. It’s already going to be a really good set regardless.
I can’t believe they are just going to say NOTHING about the the best in slot sets for this patch’s banner 5 stars are going to be coming very very soon, tailor made for them in the next update. Ruan Mei is one of those characters that doesn’t care about building crit stats as she isn’t a crit boosting harmony character. She doesn’t mind getting a decent amount of attack so long as she’s hitting the speed threshold on talia, and a couple points above for speed tuning, and gets all of her survivability needs met first and foremost. So thief pieces farmed with her in mind won’t do the job for Xueyi, even if you do have some attack on them. And she’s a harmony so while BE% is her top priority, she could still utilise messenger if you really wanted to so with thief, talia, and messenger as copium/crazy BE rolls meeting her stat goals; and given how we do already have those available it seemed like they’ve already provided everything we needed. We aren’t starved for options for her like we sometimes are.
We finally get characters (Xueyi and Ruan Mei) who would WANT to use thief and talia over other options, so we get that moment of “ohhhh so THAT’S who the set it made for”, after watching them pretty much collect dust all this time as nobody’s favourite. So it feels like we have already been provided their best gear options we just hadn’t met them yet.
Sometimes we don’t have great relics available when they release a character, but it did seem like they had something set aside until it was her time to step onto the scene with her very niche build priorities and that isn’t too harmony focused so it still compliments Xueyi to give her more choices than just the quantum set.
And then they bring out a PERFECT, TAILOR MADE Ruan Mei set we had no reason to anticipate and hold off on farming thief for her.
If you listen closely you can hear the maniacal laughter of Hoyoverse devs all the way in Shanghai…
I was excited when I got a thief piece that rolled into defence %. DEFENCE% OF ALL THINGS. THE SCOURGE OF MY RELIC ROLLS AND MY MODELLING RESIN SUBSTATS. IT WAS FINALLY IN MY FAVOUR. ON THIEF. OVER 20% DEFENCE SUBSTAT WITH SPEED. XUEYI DOESN’T WANT DEFENCE SHE WANTS CRIT. AND SHE WANTS THIEF.
And Ruan Mei wants watchmaker’s. ; – ;
My disappointment is immeasurable, and my day is ruined. 🙁
I’ll never complain about balancing changes before release as being ‘nerfs’ to something they never intended for us to know about yet. And I’ll never complain about being given sets designed around niche play styles to really make them shine.
But this? It hurts all the more when they give you EXACTLY what you wanted, that you didn’t think they were even going to bother with as there is already a decent option or two out there. But they did it. They really did it. We got what we wanted. But at what cost???? (Time, sanity, resin).
o7 to all those Ruan Mei pieces I’ll use for one patch, only to be upstaged by something far better in the next patch. Oh god I won’t even be able to fully level and build her in time to make use of it either before the relic grind begins again.
The things I do for Break Effect%
Y-You ok dawg?
Not in the slightest. I’ll stick with what I’ve got and get watchmakers one day…
I went through the 5 stages of grief in real time on this post.
Your name resonates with me on a personal level, Concerned Break Effect.
Thief is still good, 100% up time without needing to Ult, and you get some energy back if Ruan Mei happen to break enemies. This is only useful when you run DoT or Xueyi/Break effect team
Thanks for trying to console me. I will however be mostly intending to use her on DoT and Xueyi teams… ; – ; my Welt team will be happy with thief and the other teams will just have to cope along with me.
I only got one issue dawg, this is not her tailor made piece, her ult is not on an ally, it’s a field that buffs the team, it’s not marked on allies. So at best you are getting the 2pc, but even if say the 4 pc activated it is not doing a lot, not unless you run a BE team. For a normal hypercarry the messenger spd buff is far better. As of now nothing quite beats spd in this game. Even PF wants you to go as many times and as fast as you cant. As for BE is hard to hit, nonsense, it rolls waaay too much on all relics and you really need so little of it. I have no signature LC at S1, its the 4 star one at S3 I have, already 170% BE and my planar doesn’t even have any BE rolled on it, its just from the 5 other pieces.
Tell me you never use hackerspace without telling me. hackerspace is literally the exact same effect with different stats, it always works with Bronya,Asta,Raun Mei ult.