| Sneering | 3 | elation-class | 370.44 | 264.6 | 740.88 | Saat Aha Instant dilancarkan, meningkatkan 16% Tingkat Elation pengguna, berlangsung hingga Aha Instant berakhir. | |
| Lingering Tears | 3 | elation-class | 317.52 | 264.6 | 846.72 | Saat Punchline yang dimiliki lebih dari atau sama dengan 10, CRIT DMG pengguna meningkat 20%. | |
| Mushy Shroomy's Adventures | 4 | elation-class | 476.28 | 396.9 | 846.72 | Meningkatkan 12% Tingkat Elation pengguna. Saat pengguna melancarkan Elation Skill, meningkatkan 6% Elation DMG yang diterima seluruh musuh selama 2 giliran. | |
| Today's Good Luck | 4 | elation-class | 529.2 | 396.9 | 952.56 | Meningkatkan 12% CRIT Rate pengguna. Saat pengguna melancarkan Elation Skill, Tingkat Elation meningkat 12%, efek ini dapat ditumpuk hingga 2 kali. | |
| Dazzled by a Flowery World | 5 | elation-class | 582.12 | 463.05 | 1058.4 | Meningkatkan 48% CRIT DMG pengguna. Saat pengguna di medan pertempuran, untuk setiap 1 karakter Path "Elation" di dalam tim, batas maksimum Poin Skill akan meningkat 1 poin, maksimal meningkat 3 poin. Setiap 1 Poin Skill yang dikonsumsi pengguna membuat Elation DMG yang diakibatkan diri sendiri mengabaikan 5% DEF target musuh, dapat ditumpuk hingga 4 lapis. Jika dalam giliran yang sama mengonsumsi lebih dari atau sama dengan 4 Poin Skill, maka pengguna akan memperoleh "Stream Promo". Saat pengguna memiliki "Stream Promo", Tingkat Elation seluruh rekan tim meningkat 20%. Efek Light Cone sejenis tidak dapat ditumpuk. | |
| When She Decided to See | 5 | elation-class | 529.2 | 529.2 | 1058.4 | Meningkatkan 18% SPD pengguna. Saat pengguna memasuki pertempuran atau melancarkan Ultimate pada rekan tim, pengguna akan memperoleh "Great Fortune" selama 3 giliran. Saat pengguna memiliki "Great Fortune", seluruh rekan tim mengalami peningkatan 10% CRIT Rate dan 30% CRIT DMG, dan Energy Regeneration Rate pengguna meningkat 12%. Saat setiap gelombang dimulai, pengguna akan memulihkan 15 Energy secara tetap. | |
| Elation Brimming With Blessings | 5 | elation-class | 529.2 | 463.05 | 952.56 | Meningkatkan 20% ATK pengguna. Setelah pengguna melancarkan Skill atau Ultimate pada 1 karakter tim, meningkatkan 12% Tingkat Elation target tersebut selama 2 giliran. | |
| Until the Flowers Bloom Again | 5 | elation-class | 635.04 | 463.05 | 952.56 | Meningkatkan 60% CRIT DMG dan 10% Energy Regeneration Rate pengguna. Saat Max Energy pengguna lebih dari 120, setiap 10 poin Max Energy yang berlebih akan meningkatkan ekstra 0.3% Energy Regeneration Rate, maksimal menghitung 360 poin Max Energy yang berlebih. Saat pengguna melancarkan Elation Skill, meningkatkan 15% DMG yang diterima seluruh musuh selama 2 giliran, efek sejenis tidak dapat ditumpuk. | |
| Welcome to the Cosmic City | 5 | elation-class | 476.28 | 529.2 | 1164.24 | Meningkatkan 18% SPD pengguna, dan Elation DMG yang diakibatkan mengabaikan 20% DEF target. Saat pengguna melancarkan Ultimate pada dirinya sendiri, memperoleh 20 poin "Punchline". Efek ini dapat dipicu hingga 1 kali, jumlah pemicuan akan di-reset setelah melancarkan 3 kali Basic Attack. | |
| Tomorrow, Together | 4 | elation-class | 476.28 | 330.75 | 952.56 | Meningkatkan 12% CRIT DMG pengguna. Setelah pengguna melancarkan Ultimate, meningkatkan 8% Tingkat Elation seluruh rekan tim selama 1 giliran. | |
15 responses to “Trailblazer”
So correct me if I’m wrong:
Base atk is ~1000 with the herta shop LC obviously intended for them. 28% ATK from traces, 40% from the LC, and flat ATK from gloves already has them overcapping the 2200ATK requirement for the ATK->Elation trace.
They get free ~27% CR from traces and some CD.
Their skill does pathetic damage, their ult does no damage, and their elation skill looks okay for damage (but no longer gets a free use when ulting)
Are they just a speed bot? Seems kind of pointless to put scaling in that’s pretty much fulfilled baseline…
I guess for building you just put in as much speed as possible to have their ultimate as often as possible since their skill recharges like 1/4th of their ult energy without any err. Damage is going to suck obviously cuz thats mc after all.
Do elation skills count as attacks? Trailblazer’s talent regenerates them 10 energy whenever they attack, does this mean that elation skill does too?
Elation skills count as attacks
is it just me, or is EMC significantly worse than RMC? don’t get me wrong, they’ll be vital in elation teams, but outside of that… RMC is a much more universal buffer and top-tier both in and out of the remembrance niche
while that maybe true, EMC can also be used in teams outside of elation pretty well but not as good as RMC. this is due to their ultimate providing crit damage and(assuming the target isnt elation) advances the targeted character the same amount as sparkle.
General consensus is that EMC needs a bit of a buff since they’re being outperformed by RMC on some Elation teams, lol.
Wait, seriously? Which team? They better not mess up with v3
CAELUSSSS I LOVE UUU
What relics other than sarcedos’ relived ordeal would be good for emc?
Diviner of Distant Reach or 2+2 speed sets
Current V1 version of EMC wants a little attack, but main stats are speed/elation/crit stats in that order
I already have Yao Guang E0S1 with DDR so running another DDR is pointless cuz it doesn’t stack. Besides i would need to hit 160 speed on EMC for it to be worth it, and i am not going to invest so much into them.
Also, Elation main stat? is this even possible? I thought chars only get elation through their traces or buffs from other chars
yes, he meant elation on LCs and traces, as well as artifacts passives
The Trailblazer dabs when they use their Technique. Just wanna let y’all know.
hm, uhh… wow they are stuck in 2020