Термины | 银狼 | |
Фракция | 星核猎手 | |
Редкость | ||
Пути | Небытие | |
Типы боя | Квантовый | |
Китайский | … | |
Английский | … | |
Корейский | … | |
Японский | … | |
Особые материалы | 308K 15 15 65 15 | |
Материал Следов | 3M 18 41 69 56 139 58 12 8 | |
История | 「星核猎手」的成员,骇客高手。 将宇宙视作大型沉浸式模拟游戏,玩乐其中。 掌握了能够修改现实数据的「以太编辑」。 |
Содержание |
Тип |
Навык |
Следы |
Эйдолоны |
Световые конусы |
Инвентарь |
Gallery |
Голос |
История |
Тип
Ур. | Сила атаки | Защита | НР | Скорость | Крит. шанс | Крит. урон | Насмешка | Энергия | Особые материалы |
1 | 87.12 | 62.7 | 143 | 107 | 5% | 50% | 100 | 110 | |
20 | 169.88 | 122.27 | 278 | 107 | 5% | 50% | 100 | 110 | 4000 5 |
20+ | 204.73 | 147.34 | 335 | 107 | 5% | 50% | 100 | 110 | |
30 | 248.29 | 178.69 | 406 | 107 | 5% | 50% | 100 | 110 | 8000 10 |
30+ | 283.14 | 203.77 | 463 | 107 | 5% | 50% | 100 | 110 | |
40 | 326.7 | 235.12 | 535 | 107 | 5% | 50% | 100 | 110 | 16000 6 3 |
40+ | 361.55 | 260.2 | 592 | 107 | 5% | 50% | 100 | 110 | |
50 | 405.11 | 291.55 | 663 | 107 | 5% | 50% | 100 | 110 | 40000 9 7 |
50+ | 439.96 | 316.63 | 720 | 107 | 5% | 50% | 100 | 110 | |
60 | 483.52 | 347.99 | 791 | 107 | 5% | 50% | 100 | 110 | 80000 6 20 |
60+ | 518.36 | 373.06 | 848 | 107 | 5% | 50% | 100 | 110 | |
70 | 561.92 | 404.41 | 920 | 107 | 5% | 50% | 100 | 110 | 160K 9 35 |
70+ | 596.77 | 429.5 | 977 | 107 | 5% | 50% | 100 | 110 | |
80 | 640.33 | 460.85 | 1048 | 107 | 5% | 50% | 100 | 110 |
Навык
|系统警告| - 普攻 | 单攻 | |
Восстановление энергии : 20 | |
Пробитие уязвимости : Одиночная атака : 30 | |
对指定敌方单体造成等同于银狼 对敌方单体造成少量量子属性伤害。 | |
Ур. | |
是否允许更改? - 战技 | 单攻 | |
Восстановление энергии : 30 | |
Пробитие уязвимости : Одиночная атака : 60 | |
有 单个敌方目标仅能被银狼添加1个弱点,当银狼对其再次添加弱点时,仅保留最新添加的弱点。 有 对该目标造成等同于银狼 大概率为敌方单体添加额外的弱点,并对其造成量子属性伤害。 | |
Ур. | |
|账号已封禁| - 终结技 | 单攻 | |
Восстановление энергии : 5 | |
Пробитие уязвимости : Одиночная атака : 90 | |
有 大概率使敌方单体防御力降低,并对其造成大量量子属性伤害。 | |
Ур. | |
等待程序响应… - 天赋 | 妨害 | |
Восстановление энергии : 0 | |
Пробитие уязвимости : 0 | |
银狼能够制造:攻击力降低 银狼每次施放攻击后有 攻击后有概率给目标植入1个随机【缺陷】。 | |
Ур. | |
攻击 | |
Восстановление энергии : 0 | |
Пробитие уязвимости : Одиночная атака : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
|强制结束进程| - 秘技 | |
Восстановление энергии : 0 | |
Пробитие уязвимости : Одиночная атака : 60 | |
立即攻击敌人,进入战斗后对敌方全体造成等同于银狼 攻击敌人,进战后对敌方全体造成少量伤害,并无视弱点属性削减韧性。 | |
Следы
攻击强化 (攻击力) | |
攻击力提高 | 2500 2 |
攻击强化 (攻击力) | |
Требуется персонаж ур. 80 | |
攻击力提高 | 160K 8 8 |
生成 | |
Требуется ур. возвышения 2 | |
【缺陷】的持续时间增加 | 5000 3 1 |
效果命中强化 (效果命中) | |
Требуется ур. возвышения 2 | |
效果命中提高 | 5000 3 6 |
攻击强化 (攻击力) | |
Требуется ур. возвышения 3 | |
攻击力提高 | 10000 3 3 |
伤害强化•量子 (量子属性伤害提高) | |
Требуется ур. возвышения 3 | |
量子属性伤害提高 | 10000 3 3 |
Эйдолоны
社会工程 | ||
施放终结技攻击敌方目标后,目标每有1个负面效果,银狼恢复 |
僵尸网络 | ||
在敌方目标进入战斗时,使其效果抵抗降低 |
攻击载荷 | ||
战技等级+2,最多不超过 |
反弹端口 | ||
施放终结技攻击敌方目标后,目标每有1个负面效果,则额外造成等同于银狼 |
暴力破解 | ||
终结技等级+2,最多不超过 |
重叠网络 | ||
敌方目标每有1个负面效果,银狼对其造成的伤害提高 |
Световые конусы
Термины | Редкость | Пути | Сила атаки | Защита | НР | Навык | Особые материалы | |
幽邃 | 3 | nihility-class | 317.52 | 264.6 | 846.72 | 战斗开始时,使装备者的效果命中提高 | ||
渊环 | 3 | nihility-class | 317.52 | 264.6 | 846.72 | 使装备者对减速状态下的敌方目标造成的伤害提高 | ||
匿影 | 3 | nihility-class | 317.52 | 264.6 | 846.72 | 施放战技后,使装备者的下一次普攻对敌方目标造成等同于自身 | ||
晚安与睡颜 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 敌方目标每承受1个负面效果,装备者对其造成的伤害提高 | ||
猎物的视线 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 使装备者的效果命中提高 | ||
决心如汗珠般闪耀 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 当装备者击中敌方目标时,如果该目标不处于【攻陷】状态,则有 | ||
延长记号 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 使装备者的击破特攻提高 | ||
后会有期 | 4 | nihility-class | 529.2 | 330.75 | 846.72 | 装备者施放普攻或战技后,对随机1个受到攻击的敌方目标造成等同于自身 | ||
新手任务开始前 | 4 | nihility-class | 476.28 | 330.75 | 952.56 | 使装备者的效果命中提高 | ||
以世界之名 | 5 | nihility-class | 582.12 | 463.05 | 1058.4 | 使装备者对陷入负面效果的敌方目标造成的伤害提高 |
Per Page |
|
Gallery
Голос
Язык
Title | loc_sound |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
… | * |
История
Title | Язык игры |
Описание персонажа | … |
История персонажа I | … |
История персонажа II | … |
История персонажа III | … |
История персонажа IV | … |
История персонажа I | |
История персонажа II | |
История персонажа III | |
История персонажа IV | |
О вас | |
Ваша история I | |
Ваша история II |
119 responses to “Серебряный Волк”
Girl has been missing for one and a half year now, and nobody bats an eye….
The earliest role player gamer said, “Games are about growth.”
The calm tactical gamer said, “Games are about the victories.”
The rebellious collaborative gamer said, “Games are about encounters.”
The loving narrative gamer said, “Games are about remembrance.”
And now, the young galactic gamer adventure, she said…
Silver Wolf : “A game is a game, and that’s all there is to it!”
How to play SW?
1. Build up her speed. The faster, the better. Ideally, 160 speed at least. Even at E2 where you don’t need that much EHR, you still need very high speed on her. Speed is her 1st priority, even more important than EHR.
2. 96.1% EHR is enough. Just forget about her talent.
3. Just forget about crit rate and crit damage.
My SW is insanely useful because she has 180+ speed and 96.1% EHR.
A SW with 134+ speed, 65%+ EHR, 50+ crit rate and 100+ crit damage is just, fairly bad, unless you pay a lot for her eidolons.
damn. How long did it take to get that many speed sub stats?
I rarely use SW anymore she was very usefull early game , but for every dps I get and feel like I dont need her weakness implant anymore because I have decent elemental coverage , and if I need a debuffer Pela is better option because she has AOE def reduction and she doesn’t have er essues like sw does
there is a fun playstyle however that i’ve been trying lately and that is by building SW with a dmg build and while having enough EHR from substats , and it’s actually not bad at all her ultimate hits hard with a crit build,
she can be a great sub dps in any team
wait until Dr Ratio comes out!
well I think she did get a bit more use in 2.0. For rather than having to swap your team out all the time. Just apply weakness. Saves a lot of time, while still letting you do max damage to the new enemies that need their weakness broken, before they take full damage.
Umm… people seem to be forgetting eyes of prey exists, which is a 4* LC that literally has the same passive as her event LC, except the energy regen on def break. However, that LC still exists and can be gotten from standard banner, granted its still a gacha LC, but if you have it, you can most definitely use it. Just wanted to state this cause it seems a lot of ppl saying if you missed her event LC, its not worth, but if you have Eyes of Prey lying around, you can definitely use that since the passive is very similar, at S5 for both event LC and Eyes of Prey they both grant 40% EHR. Yes Eyes of Prey is gatcha, which is unfortunate, but it is definitely still a viable option. So for those ppl still considering pulling SW, want her and also have Eyes of Prey it still is worth considering.
Not forgetting, it’s just not recommended for new players to aim a certain 4* LC. Waaay better just to pull SW’s signature LC because it’s more guaranteed. Me for example have been playing since launch but my Good Night Sleep Well is still at S1, even though I’ve pulled on the banners that had it and the standard banner.
This did not age well. Now everyone just can buy her event LC
Honestly, if you’re a new player and skipped her event LC Tutorial, forget it.
Just skip her, build your Pela, and wait for another debuffer.
SW is difficult to build because she needs at least 97% EHR to guarantee her debuff at E0. Her event LC at S5 provides a whopping 40% EHR. The only way to get similar number is by getting her 5* signature to S5, or by getting her copies to E2. Both options are obviously whaleshit.
At least Pela only need 67% EHR to guarantee her debuff and it’s also an AOE.