New in 2.0

목록
캐릭터
광추
유물 세트
배낭
업적
적대적 생물

캐릭터

명사희귀도운명의 길전투 속성공격력방어력HPn/a
스파클
스파클5
RarstrRarstrRarstrRarstrRarstr
harmony-classquantum-damage_type523.91485.11397.09
꿈 토치
욕망의 거울 조각
천외의 악장
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
블랙 스완
블랙 스완5
RarstrRarstrRarstrRarstrRarstr
nihility-classwind-damage_type659.74485.11086.62
천인의 유해
꿈틀대는 코어
천공을 불태우는 마귀
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
미샤
미샤4
RarstrRarstrRarstrRarstr
destruction-classice-damage_type599.76396.91270.08
꿈 아이스박스
꿈 제조 모터
달의 광기 이빨
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
Per Page
PrevNext

광추

명사희귀도운명의 길공격력방어력HP전투 스킬n/a
속세에서의 유희
속세에서의 유희5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24장착한 캐릭터의 치명타 피해가 32% 증가한다. 전투 시작 시 장착한 캐릭터가 [가면]을 획득한다, 지속 시간: 3턴. 장착한 캐릭터가 [가면] 보유 시, 장착한 캐릭터 동료의 치명타 확률이 10% 증가하고 치명타 피해가 28% 증가한다. 장착한 캐릭터가 전투 스킬 포인트를 1pt 회복할 때마다 [무지개 화염]을 1스택 획득하고, 회복 시 초과한 전투 스킬 포인트도 계산에 포함된다. [무지개 화염]이 4스택에 도달하면 모든 [무지개 화염]을 해제하고 [가면]을 획득한다, 지속 시간: 4턴
천외의 악장
욕망의 거울 조각
무엇이 진실인가
무엇이 진실인가4
RarstrRarstrRarstrRarstr
abundance-class423.36330.751058.4장착한 캐릭터의 격파 특수효과가 24% 증가한다. 일반 공격 발동 후, 장착한 캐릭터는 HP 최대치의 2%+800pt만큼 HP를 회복한다
영원의 꽃
꿈 제조 모터
불의 먼 곳에서
불의 먼 곳에서4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4장착한 캐릭터가 단일 공격에서 누적으로 잃은 HP가 최대 HP의 25%를 초과하거나, 자신이 단일 소모한 HP가 최대 HP의 25%를 초과할 시, 즉시 장착한 캐릭터 HP 최대치의 15%만큼 HP를 회복하고, 동시에 장착한 캐릭터가 가하는 피해가 25% 증가한다. 지속 시간: 2턴. 해당 효과는 3턴마다 최대 1회 발동한다
달의 광기 이빨
꿈 제조 모터
운명의 실을 엮다
운명의 실을 엮다4
RarstrRarstrRarstrRarstr
preservation-class370.44463.05952.56장착한 캐릭터의 효과 저항이 12% 증가한다. 장착한 캐릭터가 방어력을 100pt 보유할 때마다 가하는 피해가 0.8% 증가하며, 해당 효과는 최대 32%까지 증가한다
앰버의 수호
욕망의 거울 조각
은하 함락의 날
은하 함락의 날4
RarstrRarstrRarstrRarstr
erudition-class476.28330.75952.56장착한 캐릭터의 공격력이 16% 증가한다. 장착한 캐릭터가 공격 발동 후 피격된 적 2기 이상이 대응하는 약점 속성을 보유하고 있으면 장착한 캐릭터의 치명타 피해가 20% 증가한다, 지속 시간: 2턴
지식의 열쇠
꿈 제조 모터
쇼타임
쇼타임4
RarstrRarstrRarstrRarstr
nihility-class476.28264.61058.4장착한 캐릭터가 적에게 디버프 상태를 부여한 후 [트릭]을 1스택 획득한다. [트릭] 스택당 장착한 캐릭터가 가하는 피해가 6% 증가한다. 최대 중첩수: 3스택, 지속 시간: 1턴. 장착한 캐릭터의 효과 명중이 80% 이상일 시, 공격력이 20% 증가한다
천공을 불태우는 마귀
꿈틀대는 코어
시간의 기억에 대한 재구성
시간의 기억에 대한 재구성5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4장착한 캐릭터의 효과 명중이 40% 증가한다. 장착한 캐릭터가 풍화, 연소, 감전, 열상 상태에 빠진 적에게 피해를 가하면 각각 [예지]를 1스택 획득한다. 최대 중첩수: 4스택. 단일 전투에서 지속 피해 상태 유형마다 [예지] 효과를 1회 중첩할 수 있다. [예지] 1스택당 장착한 캐릭터의 공격력이 5% 증가하고, 가하는 지속 피해가 목표의 방어력을 7.2% 무시한다
천공을 불태우는 마귀
꿈틀대는 코어
마음에 새긴 약속
마음에 새긴 약속4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56장착한 캐릭터의 격파 특수효과가 28% 증가한다. 장착한 캐릭터가 필살기 발동 시 치명타 확률이 15% 증가한다, 지속 시간: 2턴
달의 광기 이빨
꿈 제조 모터
최후의 승자
최후의 승자4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56장착한 캐릭터의 공격력이 12% 증가한다. 장착한 캐릭터가 적에게 치명타를 가하면 [행운]을 1스택 획득한다. 최대 중첩수: 4스택. [행운] 스택당 장착한 캐릭터의 치명타 피해가 8% 증가한다. [행운]은 장착한 캐릭터의 턴 종료 시 해제된다
별 쫓는 화살
욕망의 거울 조각
좋은꿈 마을 대모험
좋은꿈 마을 대모험4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56장착한 캐릭터가 일반 공격, 전투 스킬, 필살기 중 임의 유형의 스킬 발동 후 모든 아군에게 [동심]을 부여한다. [동심]은 아군의 상응하는 유형의 스킬이 가하는 피해를 12% 증가시킬 수 있다. [동심] 효과는 장착한 캐릭터가 가장 최근 사용한 스킬 유형에만 효과가 적용되며, 중첩할 수 없다
천외의 악장
꿈 제조 모터
Per Page
PrevNext

유물 세트

명사세트 효과
사수에 잠수한 선구자
사수에 잠수한 선구자2개: 디버프 상태의 영향을 받은 적에게 가하는 피해가 12% 증가한다
4개: 치명타 확률이 4% 증가하고 장착한 캐릭터가 2/3개 이상의 디버프 효과에 빠진 적에게 가하는 치명타 피해가 8%/12% 증가한다. 장착한 캐릭터가 적에게 디버프 효과 부여 시 상기 효과가 100% 증가한다, 지속 시간: 1
꿈을 조작하는 시계공
꿈을 조작하는 시계공2개: 격파 특수효과 16% 증가
4개: 장착한 캐릭터가 아군에게 필살기 발동 시, 모든 아군의 격파 특수효과가 30% 증가한다. 지속 시간: 2턴. 해당 효과는 중첩할 수 없다
Per Page
PrevNext

배낭

명사희귀도유형레시피
사수에 잠수한 선구자
사수에 잠수한 선구자2
RarstrRarstr
사수에 잠수한 선구자
사수에 잠수한 선구자3
RarstrRarstrRarstr
사수에 잠수한 선구자
사수에 잠수한 선구자4
RarstrRarstrRarstrRarstr
사수에 잠수한 선구자
사수에 잠수한 선구자5
RarstrRarstrRarstrRarstrRarstr
꿈을 조작하는 시계공
꿈을 조작하는 시계공2
RarstrRarstr
꿈을 조작하는 시계공
꿈을 조작하는 시계공3
RarstrRarstrRarstr
꿈을 조작하는 시계공
꿈을 조작하는 시계공4
RarstrRarstrRarstrRarstr
꿈을 조작하는 시계공
꿈을 조작하는 시계공5
RarstrRarstrRarstrRarstrRarstr
보리인의 송곳니
보리인의 송곳니2
RarstrRarstr
광추 강화, 전투 스킬 육성 재료, 행적 레벨업 재료
늑대 독 송곳니
늑대 독 송곳니3
RarstrRarstrRarstr
광추 강화, 전투 스킬 육성 재료, 행적 레벨업 재료
Per Page
PrevNext

업적

명사시리즈 업적열기설명획득 가능한 보상
낙원의 이쪽
낙원의 이쪽신비에 대한 탐구페나코니에서 경계의 닻 15회 활성화하기
성옥5
페나코니 드림
페나코니 드림신비에 대한 탐구페나코니 전리품 120회 오픈하기
성옥10
우주 유영
우주 유영신비에 대한 탐구「도살장」 임무를 완료하고 꿈세계 호텔 배후의 진상 밝히기
성옥5
짹?
짹?신비에 대한 탐구「큰 나무」에 돌아가도록 종이새 1마리 돕기
성옥5
짹짹짹!
짹짹짹!신비에 대한 탐구「큰 나무」에 돌아가도록 종이새 60마리 돕기
성옥5
시간과의 영원한 동기화
시간과의 영원한 동기화신비에 대한 탐구꿈세계 시계 15개 복구하기
성옥5
누구의 꿈?
누구의 꿈?신비에 대한 탐구어린아이의 꿈속에서 신비로운 광경을 처음 목격하기
성옥5
마찰, 마찰
마찰, 마찰순간의 환락꿈꾸는 자의 산책 능력으로 동일한 꿈방울 다리 여러 번 통과하기
성옥5
소다수를 흔들지 마시오
소다수를 흔들지 마시오너와 동행한 추억버블 핀볼 처음 사용하기
성옥5
GEB
GEB신비에 대한 탐구처음으로 꿈의 눈을 통해 불가능한 길을 만들고 통과하기
성옥5
Per Page
PrevNext

적대적 생물

명사난이도획득 가능한 보상
나쁜꿈 극단의 스프링 딜러
나쁜꿈 극단의 스프링 딜러Minion
경험치
신용 포인트
꿈 저장 부품
녹슨 톱니바퀴
꿈 흐름 밸브
꿈 제조 모터
나쁜꿈 극단의 버드 스컬
나쁜꿈 극단의 버드 스컬Minion
경험치
신용 포인트
꿈 저장 부품
녹슨 톱니바퀴
꿈 흐름 밸브
꿈 제조 모터
n/a적대적 생물
나쁜꿈 극단의 버블 도그
나쁜꿈 극단의 버블 도그적대적 생물
경험치
신용 포인트
꿈 저장 부품
낡은 어금니
꿈 흐름 밸브
꿈 제조 모터
영면의 묘비
영면의 묘비적대적 생물
경험치
신용 포인트
생각의 가루
허기
인상의 파편
욕망의 거울 조각
나쁜꿈 극단의 Mr. 라운드 스크린
나쁜꿈 극단의 Mr. 라운드 스크린적대적 생물
경험치
신용 포인트
꿈 저장 부품
낡은 어금니
꿈 흐름 밸브
꿈 제조 모터
기억의 영역 밈 「무엇이 죽음으로 향하는가」
기억의 영역 밈 「무엇이 죽음으로 향하는가」보스 적
나쁜꿈 극단의 스위트 고릴라
나쁜꿈 극단의 스위트 고릴라정예 적
경험치
신용 포인트
꿈 저장 부품
서멀 그리스
기계 큐브
꿈 흐름 밸브
꿈 제조 모터
나쁜꿈 극단의 오버쿡
나쁜꿈 극단의 오버쿡정예 적
경험치
신용 포인트
꿈 저장 부품
서멀 그리스
기계 큐브
꿈 흐름 밸브
꿈 제조 모터
기억의 영역 밈 「산산조각난 내 마음」
기억의 영역 밈 「산산조각난 내 마음」적대적 생물
경험치
신용 포인트
생각의 가루
허기
인상의 파편
욕망의 거울 조각
Per Page
PrevNext

193 responses to “New in 2.0”

  1. My current Aventurine set is sitting at 70-140 crit, ~3800 def (he has no orb or gloves yet, 4pc pioneer, 2pc salsotto)
    On another note, which 2.1 character has the most interesting kit to you?

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Interesting kit? another buff making Acheron even more savage, since she will be the first energy less unit, this are surely more interesting style to have a try, she will be really good with the right comp… but even so…. Firefly moe!! so am saving all the way.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  2. Aventurine shocked me with his def to CR trace, 40% CR at 3600 def is wild
    His shield is abt 60% of gepard’s at base but can stack higher, and also gives the whole team 50% effect res
    As for his offensive capabilities, a FuA that does 175-250% def is solid, his ult is also a decent multiplier
    because of his def conversion, you may want to replace either your body or orb with a def% one, so my personal preference will be Crit DMG%, SPD, DEF%, DEF%
    As for sets, 2pc Knight (or 4pc for pure shield), 2pc ashblazing, 2/4pc dead Waters and 2pc desert all seem good (if you have his lc or E2 I’d go 4pc dead Waters no question)
    Planar I’d assume salsotto or FFG (or architect for shield)
    I look forward to my lovely blond gambler

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  3. Some Acheron stuff (just check out the reddit leaks for the kit itself)

    The leaks only show Lvl 1 and Max (9/15) values so here’s the relevant lvl 6/10 values:
    — Lvl 10 talent All RES debuff: 20%

    We’re going with the assumption that there are only 9 Knots present. You technically can delay her Ult to increase the amount of Knots present and they won’t be wasted because the final hit removes, and presumably detonates, all remaining Knots. But of course, you’re wasting Slashed Dreams (Energy) playing that way.
    Also, in the old leaks, the first 3 attacks of her Ult has differing hit counts (2/3/1 respectively) but we’ll assume that’s no longer the case.

    — Acheron Lvl 10 ability values
    Basic: 100%
    Skill Main/Adj: 160%/60%
    Ult first 3 attacks: 24% each attack
    Ult Crimson Knot (AoE): 15% per knot
    Ult final hit (AoE): 65%
    Ult breakdown: 72% single target / 200% AoE dmg

    — Trace active with 2 Nihi teammates (ability values x1.6)
    Basic: 160%
    Skill Main/Adj: 256%/96%
    Ult first 3 attacks: 38.4%
    Ult Crimson Knot (AoE): 24% per knot
    Ult final hit (AoE): 104%
    Ult breakdown: 115.2% single target / 320% AoE Dmg

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Her Ult values aren’t incredibly high due to it being mostly AoE damage (so treat it as Erudition-like) and how low its effective cost is. She can realistically cast it within 3-4 turns and ideally lower it to 2 turns with 2 Nihi teammates (4 from Acheron casting Skill, 4+ from her Nihi teammates debuffing).

      Coupled with the multiplier increase, her Ult actually performs similar to (if not better than) Argenti’s 180 Ult (570% single target / 280% AoE Dmg = 850% total). Assuming you can bring down Argenti’s Ult to 4 turns, then Acheron performing 2 Ults in comparison is equal to 230.2% single target / 640% AoE Dmg = 870.2% total. Without the multiplier increase, she requires 3 Ult casts to compare.

      Everything else about her leans towards offense, too. You have the aforementioned ability mult increase, 20% All RES debuff talent while performing her Ult, up to a 90% Dmg Inc when she Ults (lasts 2 turns), and her trifecta of offense Stat traces (Atk, CDmg, Lightning).

      But of course, there’s some big caveats here. Since she doesn’t use Energy every single source of it is useless — kills, abilities, SU effects, even any potential MoC/PF effect that may generate Energy. Also, her kit’s making it a requirement to have 2 Nihi teammates. It’s really tough replacing all these good Harmony characters but the Multiplier increase *is* massive. Also looking at it this way, the right Nihi teammates *will* serve as constant batteries that can easily account for half of her Dream gain.

      As for any currently available teammates, there’s the usual Pela (you may want to use Resolution LC over Tutorial Mission) or SW (play her with high Spd and EHR), but I’m also curious about Gui. Firekiss can be applied/refreshed during the enemy’s turns which potentially means more Dreams for Acheron. Dreams can be generated once per action which, based on the addendum in the previous leak, should also work during enemy turns, and on self-inflicted enemy debuffs. Unfortunately Gui by herself has too long of a ramp up time and doesn’t really provide much more than that for Acheron.

      You can maybe attempt BS as a Debuffer sub-DPS (triggering 3-stack Arcanas should be a similar interaction to Firekiss) however to utilize E1, Shocked must be present which requires you to be careful about turn order if your only Shock source is Kafka’s LC… unless you use that on Acheron herself? Also please, no BS+Kafka+Acheron. They’ll suck you so hard and leave you dry. 0 SP.

      So we’ll have to assume that we’re getting more “proper” Debuff-oriented Nihis down the line after the recent string of DoTs. I can imagine they might even try a Field-type Debuffer (an RM counterpart?) somewhere down the line to break away from the limitations (needing to take a turn to apply a debuff, debuff downtime if the enemy is too fast).

      Now as for LC prediction… I think hands down it’ll be a Crit-oriented debuff-applying LC, no two ways about it. Technically, debuff-applying LCs already exist (Resolution LC, and 2 sig LCs – Kafka and SW) as well as offensive ones (GNSW S5 at the peak), but of course having both is the winning combination.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • “no BS+Kafka+Acheron. They’ll suck you so hard and leave you dry”
        Oya, but that’s exactly why i think will be the reason someone still going to do it…!

        Something i find weird is, she’s emanator of Nihility with core concept of leading Nihil comp, yet her E2 somehow allow for 1 less member, as if they KNEW that current Nihil characters still not working with her perfectly, Acheron fate can change a lots with future 5* Nihil.
        at this rate she’ll having to suffer the wait for ideal teammates by very long times like Kafka without her E2 or if you can make Welt working at sustain.

        Yea, the part about “When any characters *uses* their ability to debuff, Acheron gain 1 Slashed Dream” are really important to know if it would trigger outside of ability usage or counts follow-up

        I guess this is all we have for now, thing are still susceptible to change.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
      • The firekiss interaction is something I’m really interested after thinking about it, as well as Universal Market LC being another one of the only non-ultimate ways of applying debuffs outside of turn.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton