
![]() | Concepts | Eidolon de Luka |
Rareté | ![]() ![]() ![]() ![]() | |
Type | Résonance d’Eidolon | |
Description | Matériau d’activation d’Eidolon pour Luka. |
Personnages
Concepts | Rareté | Voie | Types | Matériaux de personnage | |
![]() | Luka | 4![]() ![]() ![]() ![]() | nihility-class![]() | physical-damage_type![]() | ![]() ![]() ![]() ![]() ![]() |
Per Page |
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![]() | Concepts | Eidolon de Luka |
Rareté | ![]() ![]() ![]() ![]() | |
Type | Résonance d’Eidolon | |
Description | Matériau d’activation d’Eidolon pour Luka. |
Concepts | Rareté | Voie | Types | Matériaux de personnage | |
![]() | Luka | 4![]() ![]() ![]() ![]() | nihility-class![]() | physical-damage_type![]() | ![]() ![]() ![]() ![]() ![]() |
Per Page |
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Well DEF shred increases exponentially. The only issue is that literally every hypercarry buffer do...