Concepts | Lingsha | |
Rareté | ||
Voie | L'Abondance | |
Types | Feu | |
n/a | 308K 15 15 65 15 | |
Matériau de Trace | 3M 18 41 69 56 139 58 12 8 | |
Histoire | La nouvelle maîtresse des creusets de la Commission d'alchimie du Luofu de Xianzhou. Une guérisseuse vidyadharienne intelligente et vive d'esprit. Son odorat particulièrement développé lui est très utile pour poser son diagnostic, et elle a recours à l'encens pour apaiser l'esprit des gens. Elle excelle dans l'art de gérer les relations sociales complexes. Même dans les moments de rage intérieure, elle garde une expression imperturbable et sereine. |
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Histoire |
Stats
Niveau | ATQ | DÉF | PV | VIT | Chances de coup critique | DGT CRIT | Provocation | Énergie | n/a |
1 | 92.4 | 59.4 | 185 | 98 | 5% | 50% | 100 | 110 | |
20 | 180.18 | 115.83 | 360 | 98 | 5% | 50% | 100 | 110 | 4000 5 |
20+ | 217.14 | 139.59 | 434 | 98 | 5% | 50% | 100 | 110 | |
30 | 263.34 | 169.29 | 527 | 98 | 5% | 50% | 100 | 110 | 8000 10 |
30+ | 300.3 | 193.05 | 601 | 98 | 5% | 50% | 100 | 110 | |
40 | 346.5 | 222.75 | 693 | 98 | 5% | 50% | 100 | 110 | 16000 6 3 |
40+ | 383.46 | 246.51 | 767 | 98 | 5% | 50% | 100 | 110 | |
50 | 429.66 | 276.21 | 859 | 98 | 5% | 50% | 100 | 110 | 40000 9 7 |
50+ | 466.62 | 299.97 | 933 | 98 | 5% | 50% | 100 | 110 | |
60 | 512.82 | 329.67 | 1026 | 98 | 5% | 50% | 100 | 110 | 80000 6 20 |
60+ | 549.78 | 353.43 | 1100 | 98 | 5% | 50% | 100 | 110 | |
70 | 595.98 | 383.13 | 1192 | 98 | 5% | 50% | 100 | 110 | 160K 9 35 |
70+ | 632.94 | 406.89 | 1266 | 98 | 5% | 50% | 100 | 110 | |
80 | 679.14 | 436.59 | 1358 | 98 | 5% | 50% | 100 | 110 |
Compétence
Encens sacré - ATQ normale | Cible unique | |
Régénération d'énergie : 20 | |
Rupture de faiblesse : Cible unique : 30 | |
Inflige des DGT de feu équivalents à Inflige des DGT de feu mineurs à un ennemi unique. | |
Niveau | |
Vapeurs incandescentes - Compétence | ZdE | |
Régénération d'énergie : 30 | |
Rupture de faiblesse : ZdE : 30 | |
Inflige des DGT de feu équivalents à Inflige des DGT de feu mineurs à tous les ennemis tout en restaurant des PV à tous les alliés. D'autre part, avance l'action de Fuyuan. | |
Niveau | |
Voile des brumes évanescentes - Ultime | ZdE | |
Régénération d'énergie : 5 | |
Rupture de faiblesse : ZdE : 60 | |
Applique Embrumé à tous les ennemis. Les cibles affectées par Embrumé subissent Inflige des DGT de feu équivalents à Augmente les DGT de rupture subis par tous les ennemis, et leur inflige des DGT de feu, tout en restaurant des PV à tous les alliés. D'autre part, avance l'action de Fuyuan. | |
Niveau | |
Danse nébuleuse - Talent | ZdE | |
Régénération d'énergie : 0 | |
Rupture de faiblesse : ZdE : 30 | |
Lors de l'utilisation de la compétence, invoque Fuyuan, dont la VIT de départ est de Lors de son action, Fuyuan lance une attaque de suivi qui inflige des DGT de feu équivalents à Fuyuan peut cumuler jusqu'à Lorsque Fuyuan est sur le champ de bataille, utiliser la compétence augmente le nombre d'actions de Fuyuan de Utiliser la compétence invoque Fuyuan. Lors de son action, Fuyuan lance une attaque de suivi et inflige des DGT de feu mineurs à tous les ennemis. D'autre part, inflige des DGT de feu mineurs à un ennemi unique aléatoire, en priorisant les cibles dont la robustesse est supérieure à 0 et qui ont une Faiblesse au feu. Dissipe 1 malus à tous les alliés et restaure des PV. Utiliser la compétence de façon répétée augmente le nombre d'actions de Fuyuan. | |
Niveau | |
Attaque | Cible unique | |
Régénération d'énergie : 0 | |
Rupture de faiblesse : Cible unique : 30 | |
Attaque un ennemi et réduit sa robustesse au type correspondant en entrant en combat. | |
Effluves de l'aurore - Technique | Soutien | |
Régénération d'énergie : 0 | |
Rupture de faiblesse : 0 | |
Invoque immédiatement Fuyuan au début du prochain combat après avoir utilisé la technique, et inflige Embrumé à tous les ennemis pendant Invoque immédiatement Fuyuan au début du prochain combat après avoir utilisé la technique, et augmente les DGT de rupture subis par tous les ennemis. | |
Traces
Fumée écarlate | |
Nécessite l'élévation de personnage 2 | |
Augmente l'ATQ et les soins prodigués par le personnage à hauteur de | 5000 3 1 |
Augmentation de PV (PV) | |
Nécessite l'élévation de personnage 2 | |
Les PV max augmentent de | 5000 3 6 |
Renforcement de Rupture (Effet de Rupture) | |
Nécessite l'élévation de personnage 3 | |
L'effet de Rupture augmente de | 10000 3 3 |
Augmentation d'ATQ (ATQ) | |
Nécessite l'élévation de personnage 3 | |
L'ATQ augmente de | 10000 3 3 |
Brume d'orchidée | |
Nécessite l'élévation de personnage 4 | |
Régénère | 20000 5 1 1 |
Renforcement de Rupture (Effet de Rupture) | |
Nécessite l'élévation de personnage 4 | |
L'effet de Rupture augmente de | 20000 5 4 |
Augmentation de PV (PV) | |
Nécessite l'élévation de personnage 5 | |
Les PV max augmentent de | 45000 3 3 |
Renforcement de Rupture (Effet de Rupture) | |
Nécessite l'élévation de personnage 5 | |
L'effet de Rupture augmente de | 45000 3 3 |
Écho des cendres | |
Nécessite l'élévation de personnage 6 | |
Lorsque Fuyuan est sur le champ de bataille et qu'un personnage allié subit des DGT ou consomme des PV, si un personnage de l'équipe a un pourcentage de PV inférieur ou égal à | 160K 8 1 1 |
Augmentation d'ATQ (ATQ) | |
Nécessite l'élévation de personnage 6 | |
L'ATQ augmente de | 160K 8 8 |
Augmentation de PV (PV) | |
Nécessite un personnage de Niv. 75 | |
Les PV max augmentent de | 160K 8 8 |
Renforcement de Rupture (Effet de Rupture) | |
L'effet de Rupture augmente de | 2500 2 |
Renforcement de Rupture (Effet de Rupture) | |
Nécessite un personnage de Niv. 80 | |
L'effet de Rupture augmente de | 160K 8 8 |
Eidolons
Fumée destructrice | ||
L'efficacité de Rupture de faiblesse de Lingsha augmente de |
Volutes écarlates | ||
L'effet de Rupture de tous les alliés augmente de |
Mèche parfumée | ||
Niv. de l'ultime +2, jusqu'au Niv. Niv. du talent +2, jusqu'au Niv. |
Senteurs feutrées | ||
Lors de l'action de Fuyuan, restaure un montant de PV équivalent à |
Plénitude intérieure | ||
Niv. de la compétence +2, jusqu'au Niv. Niv. de l'ATQ normale +1, jusqu'au Niv. |
Paradis de l'isolement | ||
Réduit toutes les RÉS de type de tous les ennemis de |
Cônes de lumière
Concepts | Rareté | Voie | ATQ | DÉF | PV | Compétence | n/a | |
Corne d'abondance | 3 | abundance-class | 264.6 | 264.6 | 952.56 | Les soins prodigués par le porteur augmentent de | ||
Fruit délicat | 3 | abundance-class | 317.52 | 198.45 | 952.56 | Tous les alliés régénèrent immédiatement | ||
Démultiplication | 3 | abundance-class | 317.52 | 198.45 | 952.56 | La prochaine action du porteur est avancée de | ||
Conversation post-opératoire | 4 | abundance-class | 423.36 | 330.75 | 1058.4 | Augmente le taux de régénération d'énergie du porteur de | ||
Timing parfait | 4 | abundance-class | 423.36 | 396.9 | 952.56 | Augmente la RÉS aux effets du porteur de | ||
Échange de bons procédés | 4 | abundance-class | 423.36 | 396.9 | 952.56 | Au début du tour du porteur, régénère | ||
Chaleur au cœur de la nuit froide | 4 | abundance-class | 370.44 | 396.9 | 1058.4 | Augmente les PV max du porteur de | ||
Échos du cercueil | 5 | abundance-class | 582.12 | 396.9 | 1164.24 | Augmente l'ATQ du porteur de | ||
Le temps n'attend pas | 5 | abundance-class | 476.28 | 463.05 | 1270.08 | Augmente les PV max du porteur de | ||
Nuit de l'épouvante | 5 | abundance-class | 476.28 | 529.2 | 1164.24 | Augmente le taux de régénération d'énergie du porteur de |
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236 responses to “Lingsha”
This is the worst character they cooked yet.
>NPC looking design that looks AI generated
>lame animations
>lame kit too as she is not touching Huohuo as best generalist healer and units who don’t care for Huohuo (Acheron and Feixiao) would rather have Aventurine who is way better on sole fact of being preservation
The only damn unit she is truly for is for Firefly but:
1) Firefly doesn’t need her as is + her stupid bunny gimmick is crap for any E2 Firefly haver such as myself because it can steal breaks which happened to me in trials couple of times
2) She already got good enough option
3) Firefly can already go sustainless in any mode with ease as it is
4) For any E0 Firefly haver she sounds like pain as well unless you pull damn Tingyun so you can have your harmony TB that uses no SP so this chick doesn’t crap herself and rest of the team due to SP issues
5* Tingyun requirement so she can utilize her kit to actual full potential is comedy lol No other sustain REQUIRED another limited this hard so their kit isn’t half cooked.
I wish I could travel back in time and pull Yunli, who is at least fun to play. But, nah! I thought 5* Gallagher is going to cook and what I got is this NPC looking trash with hot garbage for a kit.
lmao crying text wall
She’s a good adve replacement in Feixiao teams. Adve cannot be everywhere and some people don’t even have him. Say you want to use Acheron and to 0 cycle your Acheron needs Adve on her team to get that extra ult before the end of the cycle to finish off the enemy or you just don’t have the guy. What does your Fei team use? Gall? Sure his 8 turns in a 0 cycle is nice. But i’ve actually found at the end of my 0 cycle vs Adve boss that my Fei has 5 stacks remaining, literally just 1 away from getting another one. If my Fei was any weaker i’d actually need that ult stack to finish him off. Well guess what? Lingsha who gets 11 turns in a 0 cycle (3 more than Gall.) gets me that extra stack. (4 vs 5.5 or 8.5 if E2 Fei) This is without taking Robin into account, you could actually pull some Robin shenanigan’s to have Lingsha gain more actions. I think i heard she should get 13 with Robin vs 9 with Gall.
Tl;dr Lingsha lets Fei at least my Fei get extra ult compared to Gall.
This on top of the fact her healing is way better than Galls which no one is ever talking about when they compare the two which makes no sense since their main purpose is to HEAL!
Ontop of that if you build her for damage she actually does really well in PF fiction. Putting her with Jade is a very solid 2 team clear.
At E1/S1 she also increases the break teams overall DPS by over 50% while giving far more weakness break than Gall is capable of. If the current superbreak team is considered a tier 0 team, then how good is a character than can increase that teams damage by over 50%? I’d say pretty damn good. It does need an Eidolon though which for some people is too much commitment. But you have to look at Imo at least the first and 2nd Eidolon to say if a char is bad or not.
No doubt since i mentioned Firefly being tier 0 a certain someone is going to come to this comment and say she’s not tier 0. Idc, most people consider her as such, and i said considered tier 0! Considered =/= Is. Plus with the extra 50% from Lingsha and however more powerful Tingyun 2.0 is going to make it you may end up having to eat your words. as a 2m damage Firefly comes rocketing in.
When it comes to Firefly. She sort of like Seele. In that the more you invest in her team. The more noticable improvement you will see. Like faster clears. Due to getting something as simple as more speed or break effect on the likes of Harmony Mc, Gall.
The only issue I can think of. Is skill points if FIrefly is e0. However, if firefly is E1. There shouldn’t be much issue with going for Lingsha. Since you should have enough skill points to have her use her skill every now and then, while also spamming Harmony Mc skill for energy or just additional damage. Which given Lingsha also has follow up attacks. Her being a hybrid of sorts. Does make her flexible. When it comes to team building.
Tingyun 2.0 will be interesting to see how that plays out. Of course when it comes to Lingsha. I would say. She is a newer character. So if people skip and pick her up later. She is likely to return sooner rather than later. Unless they end up with the genshin cyro curse. Wriothesley no rerun for over a year. Chiori gets two banners in the same year. Going back to star rail. So if someone wanted to pick up e1 Firefly first before picking her up. Due to wanting to ensure they have the Jades for it. I could see it making alot of sense.
Which yeah, she doesn’t seem to be a bad character. Given she does have oh fuck I need a heal now build into her kit. To help keep your party alive and kicking, when it needed most. Which given she can help boost damage. For break effect teams. She reminds me alot of HuoHuo. A healer that is also a buffer. So might not be the best for every team but the ones she works in, she will work very well in.
Lol
> Lingsha has one of the prettiest design in the game. Even if you don’t wanna agree with that, her fluffy puffy cutesy bunny follow ups are in now way poorly animated or lame.
> Her kit isn’t weak. Her pull value is simply low. The Topaz theorem. Aventurine is miles better. Gallagher already fulfills the EXACT SAME niche incredibly well. Her kit is not bad, just redundant. Are the 100+/- pulls worth it? Who knows :3 (so far no)
> Blame the fraudulent content creators who undermined all limited 5 star physical characters in the game lol. Payed hoyo shillers.
Did anyone else try her out during new mission? I know it is just a trial charcter, so there is still room for improvement. Nevertheless her performance compared to Gallagher (mine is E6) was already fine in Firefly Break team. I could see a damage increase and never felt like worrying about dying. Only thing i would miss in this team is the immunity of Gallagher. Next up i tried her for a few fights in Feixiao team. TBH there she felt a bit underwhelming. I would say performance wise sidegrade/slight upgrade to Gallagher, but downgrade compared to Aventurin