Jingliu

Jingliu
JingliuConceptsJingliu
FactionThe Xianzhou Luofu
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Destruction
Combat TypesClass Ice
Chinese...
English...
Korean...
Japanese...
Character Materials
Credit308K
Immortal Scionette15
Immortal Aeroblossom15
Gelid Chitin65
Immortal Lumintwig15
Trace Materials
Credit3M
Shattered Blade18
Immortal Scionette41
Lifeless Blade69
Immortal Aeroblossom56
Worldbreaker Blade139
Immortal Lumintwig58
Regret of Infinite Ochema12
Tracks of Destiny8
StoryFormer Sword Champion of the Luofu, and the creator of the Cloud Knights' legends of undefeated might.
Now, her name has been wiped from the records, and she is a traitor of the Xianzhou walking on the fine line between sanity and mara-struck.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
192.466195965%50%125140
20180.18128.7381965%50%125140
Credit4000
Immortal Scionette5
20+217.14155.1459965%50%125140
30263.34188.1557965%50%125140
Credit8000
Immortal Scionette10
30+300.3214.5635965%50%125140
40346.5247.5733965%50%125140
Credit16000
Immortal Aeroblossom6
Gelid Chitin3
40+383.46273.9811965%50%125140
50429.66306.9908965%50%125140
Credit40000
Immortal Aeroblossom9
Gelid Chitin7
50+466.62333.3987965%50%125140
60512.82366.31084965%50%125140
Credit80000
Immortal Lumintwig6
Gelid Chitin20
60+549.78392.71162965%50%125140
70595.98425.71260965%50%125140
Credit160K
Immortal Lumintwig9
Gelid Chitin35
70+632.94452.11338965%50%125140
80679.14485.11436965%50%125140
LevelCharacter Materials
1
20
Credit4000
Immortal Scionette5
20+
40
Credit16000
Immortal Aeroblossom6
Gelid Chitin3
40+
50
Credit40000
Immortal Aeroblossom9
Gelid Chitin7
50+
60
Credit80000
Immortal Lumintwig6
Gelid Chitin20
60+
70
Credit160K
Immortal Lumintwig9
Gelid Chitin35
70+
80

Skill

Lucent MoonglowLucent Moonglow - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Ice DMG equal to of Jingliu's ATK to a single enemy.

Deals minor Ice DMG to a single enemy target.
Level 9
Transcendent FlashTranscendent Flash - Skill | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 60
Deals Ice DMG equal to of Jingliu's ATK to a single enemy and obtains stack(s) of Syzygy.

Deals Ice DMG to a target enemy and obtains 1 stack of Syzygy.
Level 15
Florephemeral DreamfluxFlorephemeral Dreamflux - Ultimate | Blast
Energy Regeneration : 5
Weakness Break : Single Target : 60 / Blast : 60
Deals Ice DMG equal to of Jingliu's ATK to a single enemy, and deals Ice DMG equal to of Jingliu's ATK to any adjacent enemies. Gains stack(s) of Syzygy after attack ends.

Deals massive Ice DMG to a target enemy and deals Ice DMG to adjacent targets. Obtains 1 stack of Syzygy.
Level 15
Crescent TransmigrationCrescent Transmigration - Talent | Enhance
Energy Regeneration : 0
Weakness Break : 0
When Jingliu has stack(s) of Syzygy, she enters the Spectral Transmigration state with her action advanced by and her CRIT Rate increases by . Then, Jingliu's Skill "Transcendent Flash" is enhanced to "Moon On Glacial River," and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from her teammates equal to of their respective Max HP (this cannot reduce teammates' HP to lower than 1). Jingliu's ATK increases by of the total HP consumed from all allies in this attack, capped at of her base ATK, lasting until the current attack ends. Jingliu cannot enter the Spectral Transmigration state again until the current Spectral Transmigration state ends. Syzygy can stack up to 3 times. When Syzygy stacks become 0, Jingliu will exit the Spectral Transmigration state.

When possessing #5[i] stacks of Syzygy, Jingliu enters the Spectral Transmigration state with her action advanced by 100%, her CRIT Rate increased, and her Skill becoming enhanced. Using an attack in this state consumes HP from her teammates and increases Jingliu's ATK according to the total HP consumed. When Syzygy stacks become 0, exits the Spectral Transmigration state.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
Shine of TruthShine of Truth - Technique | Impair
Energy Regeneration : 0
Weakness Break : 0
After using this Technique, creates a Special Dimension around Jingliu that lasts for seconds, and all enemies in this Special Dimension will become Frozen. After entering combat with enemies in the Special Dimension, Jingliu immediately regenerates Energy and obtains stack(s) of Syzygy, with a base chance of Freezing enemy targets for turn(s). While Frozen, enemy targets cannot take action, and receive Ice Additional DMG equal to of Jingliu's ATK at the start of every turn. Only 1 Dimension Effect created by allies can exist at the same time.

Creates a Special Dimension around the character. Enemies within this dimension will become Frozen. After entering combat with enemies in the dimension, this character regenerates Energy and obtains 1 stack of Syzygy with a high chance to Freeze enemies.
Level 1
Moon On Glacial RiverMoon On Glacial River - Skill | Blast
Energy Regeneration : 30
Weakness Break : Single Target : 60 / Blast : 30
Deals Ice DMG equal to of Jingliu's ATK to a single enemy, and deals Ice DMG equal to of Jingliu's ATK to adjacent enemies. Consumes stack(s) of Syzygy. Using this ability does not consume Skill Points.

Deals Ice DMG to a single enemy target and Ice DMG to adjacent targets. Consumes 1 stack of Syzygy.
Level 15

Traces

DeathrealmDeathrealm
Requires Character Ascension 2
While in the Spectral Transmigration state, increases Effect RES by 35%.
Credit5000
Shattered Blade3
Regret of Infinite Ochema1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 2
SPD increases by 2
Credit5000
Shattered Blade3
Immortal Scionette6
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 3
CRIT DMG increases by 5.3%
Credit10000
Lifeless Blade3
Immortal Aeroblossom3
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Lifeless Blade3
Immortal Aeroblossom3
Sword ChampionSword Champion
Requires Character Ascension 4
After using "Transcendent Flash," the next action advances by 10%.
Credit20000
Lifeless Blade5
Tracks of Destiny1
Regret of Infinite Ochema1
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 4
CRIT DMG increases by 8%
Credit20000
Lifeless Blade5
Immortal Aeroblossom4
SPD BoostSPD Boost (SPD)
Requires Character Ascension 5
SPD increases by 3
Credit45000
Worldbreaker Blade3
Immortal Lumintwig3
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 5
CRIT DMG increases by 8%
Credit45000
Worldbreaker Blade3
Immortal Lumintwig3
Frost WraithFrost Wraith
Requires Character Ascension 6
While in the Spectral Transmigration state, increases DMG dealt by Ultimate by 20%.
Credit160K
Worldbreaker Blade8
Tracks of Destiny1
Regret of Infinite Ochema1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Worldbreaker Blade8
Immortal Lumintwig8
SPD BoostSPD Boost (SPD)
Requires Character Lv. 75
SPD increases by 4
Credit160K
Worldbreaker Blade8
Immortal Lumintwig8
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Lv. 80
CRIT DMG increases by 10.7%
Credit160K
Worldbreaker Blade8
Immortal Lumintwig8
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
CRIT DMG increases by 5.3%
Credit2500
Immortal Scionette2

Eidolons

Moon Crashes Tianguan GateMoon Crashes Tianguan GateMoon Crashes Tianguan Gate
When using her Ultimate or Enhanced Skill, Jingliu's CRIT DMG increases by 24% for 1 turn(s). If only one enemy target is attacked, the target will additionally be dealt Ice DMG equal to 100% of Jingliu's ATK.
Crescent Shadows Qixing DipperCrescent Shadows Qixing DipperCrescent Shadows Qixing Dipper
After using Ultimate, increases the DMG of the next Enhanced Skill by 80%.
Halfmoon Gapes Mercurial HazeHalfmoon Gapes Mercurial HazeHalfmoon Gapes Mercurial Haze
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Lunarlance Shines Skyward DomeLunarlance Shines Skyward DomeLunarlance Shines Skyward Dome
During the Spectral Transmigration state, the ATK gained from consuming teammates' HP is additionally increased by 90% of the total HP consumed from the entire team. The cap for ATK gained this way also increases by 30%.
Night Shades Astral RadianceNight Shades Astral RadianceNight Shades Astral Radiance
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Eclipse Hollows Corporeal HuskEclipse Hollows Corporeal HuskEclipse Hollows Corporeal Husk
When Jingliu enters the Spectral Transmigration state, the Syzygy stack limit increases by 1, and Jingliu obtains 1 stack(s) of Syzygy. While she is in the Spectral Transmigration state, her CRIT DMG increases by 50%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Collapsing Sky
Collapsing Sky3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer's Basic ATK and Skill deal 20% more DMG.
Worldbreaker Blade
Conqueror's Will
Shattered Home
Shattered Home3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer deals 20% more DMG to enemy targets whose HP percentage is greater than 50%.
Worldbreaker Blade
Squirming Core
Mutual Demise
Mutual Demise3
RarstrRarstrRarstr
destruction-class370.44198.45846.72If the wearer's current HP percentage is lower than 80%, CRIT Rate increases by 12%.
Worldbreaker Blade
Silvermane Medal
The Moles Welcome You
The Moles Welcome You4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%.
Worldbreaker Blade
Conqueror's Will
A Secret Vow
A Secret Vow4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Increases DMG dealt by the wearer by 20%. The wearer also deals an extra 20% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
Worldbreaker Blade
Silvermane Medal
Under the Blue Sky
Under the Blue Sky4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Worldbreaker Blade
Immortal Lumintwig
Woof! Walk Time!
Woof! Walk Time!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 10%, and increases their DMG to enemies afflicted with Burn or Bleed by 16%. This also applies to DoT.
Worldbreaker Blade
Squirming Core
Nowhere to Run
Nowhere to Run4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56Increases the wearer's ATK by 24%. Whenever the wearer defeats an enemy, they restore HP equal to 12% of their ATK.
Worldbreaker Blade
Silvermane Medal
Something Irreplaceable
Something Irreplaceable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Worldbreaker Blade
Ancient Engine
The Unreachable Side
The Unreachable Side5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08Increases the wearer's CRIT Rate by 18% and increases their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Worldbreaker Blade
Immortal Lumintwig
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Voice

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Story

TitleText
Character Details...
Character Story: Part I...
Character Story: Part II...
Character Story: Part III...
Character Story: Part IV...
Character Story: Part I
Character Story: Part II
Character Story: Part III
Character Story: Part IV
About "You"
Your "Story": Part I
Your "Story": Part II

298 responses to “Jingliu”

  1. Given countless relic sets have been release since she was originally release. Which sets are the best for her? Ice set or something else?

      
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    • Think the ice set is still her overall most universe and useful set currently. Going with idea it has similar stats as your other pieces.

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    • if u got a debuffer like pela the 2 piece pioneer seems pretty relevant, so that + 2 piece ice probably

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  2. I think Jingliu and Blade have the best DPS design so far:
    Jingliu is a godly DPS at the cost of slowly eating away your team’s HP
    Blade puts out less DPS but compensates by being near unkillable

    Also I’m heavily biased because they both don’t use much SP (0.4 per turn for JL and 0.25 per turn for Blade.) which broadens their team options a lot

      
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        • Uhhh… I can agree with Baldie, but Jing Liu literally just deals a lot of damage, the hp drain is VERY negligible when she 2 shots every boss in existence while having AoE.

          Also Seele is actually pretty hard to powercreep in her role because of her Buff prolonging capability which no other character currently has. Also extra turns give her extra energy, hence the video above.

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        • Despite written simple Selee is flexible and has many depth in real play. Every option has its meaning and her playstyle isn’t limited to a given formula. A sharp mind forged in battle that finds the optimal choice according to circumstances delves her full strength. When piloted unthinkfully she’s nowhere comparable to some other limited DPS but she is still greater than Yanqing and she can still earn 36 stars from MoC for you with no issue.

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          • Blade and JL can do only one thing each action. The former being the enhanced normal and the latter being the skill. They don’t make much difference when piloted manually or automatically, unless when paired with Bronya, who brings up the level of depth for the whole team.

          • When it comes to powercreepability, every character is very well vulnerable, as every real number is powercreept by it plus 1, meaning there is no theoretical upper limit in how severly the powercreep can occur. A character that seems immortal or timeless can be instantly powercrept if Neuvillette is released just after them and a character that seems very easy to powercreep can be surprisingly long-living if Hoyo just don’t release a character that do so. I would rather suggest everyone not to think about powercreepability at all as doing so only makes them anxious for no purpose.

          • Yeah that seems like a good way to think about things. Try not to worry about it to much. Given we did have that one person in the Sparkle comments. Freak out, over something that didn’t seem to be in line with reality. With many going, yeah these characters can still get the job done.

            For yeah, the only time power creep would become a issue. is if, you are force to roll for the newest character, otherwise. Your screwed. in terms of being able to complete/enjoy the content. Which seems like it wouldn’t be the best business plan for them. To just make a character totally worthless. if they want people to spend on rerun banners for older characters.

    • “blade is nearly unkillable”
      You’re funny. When I played him with Bailu and Natasha, he died in almost every serious fight. Even Lynx wasn’t always able to keep his HP on a descent level. He was SO painful to play on release if you skipped Luocha (previous banner) for him being f2p.

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        • I think so and also it seems pointless to talk about at release. Given everyone who has Blade. Most likely has him very well gear up. More so than someone that just slap random relics on him they happen to have laying around or making due with whatever rng gives them, after being screwed over a dozen times.

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      • The original post was one of my worst takes, Jingliu became boring fast for me (Firefly does the same gimmick in a far more interesting way), Seele is much more interesting too

        But I still stand on the part that Blade is near unkillable, his DMG isn’t especially impressive but he is the comfiest DPS I’ve played, and funnily enough I played him day 1 with Bailu after skipping Luocha, he rarely died, with Lynx he died even less, with Huohuo he never died at all
        At S0 he can easily top 6k HP and with S1 (which I got in 1.6) mine has nearly 8,000, his defense isn’t high but nor are most of the DPSes’

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  3. I gotta know. Is a 37.8 crit rate to 160.4 crit damage ratio good? Also how much attack do I want for jingliu? (I also have about 121 speed for her, should I aim for more? I will be using bronya with messenger traversing hackerspace and broken keel, so speedy and tanky bronya).

      
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    • 38+50=88. a bit too much. Look for more CD. As for speed, aim 134 (if you can). As for ATK – it’s important to have high base ATK, so no 4* cons, use either Aeon or signature. With sig you’ll have 1261 base + 352 from hands + 2270 in buffed state = ~3883 АТК. Well more ATK = more DMG, so you can pick rope with ATK, but in that case you’ll need team with energy regen. Jingliu with ERR rope will lose some DMG, but she’ll be self-sufficient and able to ult every time she enters buffed state.

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      • I gotchu I gotchu. I will try losing a little crit rate for some speed and crit damage. Right now I am at 130 speed, so almost there. I see I see, for the time being I have all my relics as five stars except for my rope. The relics are all fully leveled up too. Although I am not sure what you mean by no 4* cons, do you mean lightcones? Yeah I will be using Aeon (when I get it), for now clara’s lc will have to do.
        I did get lucky and got clara and then jingliu right after, so I am pretty low on wishes which means I ain’t pulling for her weapon unfortunately (even though the attack and it’s benefit would be great). Ohh I see I see, I thought an attack rope was better hmmm. I haven’t used her much yet so I will see if I will have problems with energy, but I have heard something about how err rope is just not needed for her, like it’s a lose as you said. (I might be wrong).

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        • ERR not needed, it’s true. She builds 5 energy from ult +30*3 from Enhanced Skills + 20*2 from regular skills =135 energy per rotation. 5 energy from being hit once or killing one thing per rotation is very doable when she has Destruction’s native taunt boost and hits as hard as she does.

          Crit rate can be as close to 50 as you can get without going over, no need to lower it. Maintain the 2:1 ratio of crit dmg:crit rate and you’re ideal, but shifting slightly either way isn’t actually a significant DPS loss. Guaranteed crits inside Enhanced state are definitely a worthy goal.

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