Jingliu

镜流
镜流Name镜流
Fraktion仙舟「罗浮」
SeltenheitRaritystrRaritystrRaritystrRaritystrRaritystr
PfadClass Die Zerstörung
KampftypenClass Eis
Chinesisch
Englisch
Koreanisch
Japanisch
Spezialmaterial
Credit308K
Unsterbliche junge Knospe15
Unsterbliche ätherische Blume15
Eisiges Chitin65
Unsterblicher glorreicher Zweig15
Spurenmaterial
Credit3M
Zerbrochene Klinge18
Unsterbliche junge Knospe41
Leblose Klinge69
Unsterbliche ätherische Blume56
Zerstörerische Klinge139
Unsterblicher glorreicher Zweig58
Bedauern des unendlichen Pseudokörpers12
Spuren des Schicksals8
Handlung曾经的罗浮剑首,云骑军不败盛名的缔造者。
而今其名字已被抹去,成为行走于魔阴身边缘的仙舟叛徒。

Inhaltsverzeichnis
Attribute
Fertigkeit
Spuren
Eidola
Lichtkegel
Inventar
Gallery
Stimme
Handlung

Attribute

StufeANGVTDLPGESKRIT-RateKRIT-SCHVerspottenEnergieSpezialmaterial
192.466195965%50%125140
20180.18128.7381965%50%125140
Credit4000
Unsterbliche junge Knospe5
20+217.14155.1459965%50%125140
30263.34188.1557965%50%125140
Credit8000
Unsterbliche junge Knospe10
30+300.3214.5635965%50%125140
40346.5247.5733965%50%125140
Credit16000
Unsterbliche ätherische Blume6
Eisiges Chitin3
40+383.46273.9811965%50%125140
50429.66306.9908965%50%125140
Credit40000
Unsterbliche ätherische Blume9
Eisiges Chitin7
50+466.62333.3987965%50%125140
60512.82366.31084965%50%125140
Credit80000
Unsterblicher glorreicher Zweig6
Eisiges Chitin20
60+549.78392.71162965%50%125140
70595.98425.71260965%50%125140
Credit160K
Unsterblicher glorreicher Zweig9
Eisiges Chitin35
70+632.94452.11338965%50%125140
80679.14485.11436965%50%125140
StufeSpezialmaterial
1
20
Credit4000
Unsterbliche junge Knospe5
20+
40
Credit16000
Unsterbliche ätherische Blume6
Eisiges Chitin3
40+
50
Credit40000
Unsterbliche ätherische Blume9
Eisiges Chitin7
50+
60
Credit80000
Unsterblicher glorreicher Zweig6
Eisiges Chitin20
60+
70
Credit160K
Unsterblicher glorreicher Zweig9
Eisiges Chitin35
70+
80

Fertigkeit

流影方晖流影方晖 - 普攻 | 单攻
Energie-Wiederherstellung : 20
Schwächebruch : Einzelangriff : 30
对指定敌方单体造成等同于镜流攻击力的冰属性伤害。

对指定敌方单体造成少量冰属性伤害。
Stufe 9
无罅飞光无罅飞光 - 战技 | 单攻
Energie-Wiederherstellung : 20
Schwächebruch : Einzelangriff : 60
对指定敌方单体造成等同于镜流攻击力的冰属性伤害,并获得层【朔望】。

对指定敌方单体造成冰属性伤害,并获得1层【朔望】
Stufe 15
昙华生灭,天河泻梦昙华生灭,天河泻梦 - 终结技 | 扩散
Energie-Wiederherstellung : 5
Schwächebruch : Einzelangriff : 60 / Ausdehnung : 60
对指定敌方单体造成等同于镜流攻击力的冰属性伤害,并对其相邻目标造成等同于镜流攻击力的冰属性伤害。攻击结束后获得层【朔望】。

对指定敌方单体造成大量冰属性伤害,对相邻目标造成冰属性伤害,并获得1层【朔望】
Stufe 15
澹月转魄澹月转魄 - 天赋 | 强化
Energie-Wiederherstellung : 0
Schwächebruch : 0
当拥有层【朔望】时,镜流将进入【转魄】状态,并使行动提前、暴击率提高,随后战技【无罅飞光】强化为【寒川映月】且仅能使用该战技。【转魄】状态下施放攻击时,消耗队友生命上限的生命值(最多消耗到每位队友生命值等于1)。根据本次我方全体生命值消耗总量的提高镜流攻击力,最高不超过镜流基础攻击力的,持续至本次攻击结束。【转魄】状态结束前无法再次进入【转魄】状态。【朔望】最多可累计3层,当【朔望】层数为0时,退出【转魄】状态。

当拥有#5[i]层【朔望】时,进入【转魄】状态,使行动提前100%、提高自身暴击率,并获得强化战技。施放攻击时,消耗队友的生命值并根据消耗总量提升镜流的攻击力。当【朔望】层数为0时,退出【转魄】状态。
Stufe 15
攻击攻击
Energie-Wiederherstellung : 0
Schwächebruch : Einzelangriff : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

Stufe 1
古镜照神古镜照神 - 秘技 | 妨害
Energie-Wiederherstellung : 0
Schwächebruch : 0
使用秘技后,在自身周围制造1片持续秒的特殊领域,处于特殊领域内的敌人陷入冻结状态。与处于特殊领域内的敌人进入战斗后,立即为自身恢复点能量、获得层【朔望】并有基础概率使敌方目标陷入冻结状态,持续回合。冻结状态下,敌方目标无法行动,且每回合开始时受到等同于镜流攻击力的冰属性附加伤害。我方制造的领域效果最多存在1个。

在自身周围制造特殊领域。领域内敌人陷入冻结状态。与领域内敌人进入战斗后,恢复能量、获得1层朔望并大概率使敌方目标陷入冻结状态
Stufe 1
寒川映月寒川映月 - 战技 | 扩散
Energie-Wiederherstellung : 30
Schwächebruch : Einzelangriff : 60 / Ausdehnung : 30
对指定敌方单体造成等同于镜流攻击力的冰属性伤害,并对其相邻目标造成等同于镜流攻击力的冰属性伤害。消耗层【朔望】。施放本技能不消耗战技点。

对指定敌方单体造成冰属性伤害,对相邻目标造成冰属性伤害,并消耗1层【朔望】。
Stufe 15

Spuren

死境死境
Figurenaufstieg benötigt 2
【转魄】状态下,效果抵抗提高35%
Credit5000
Zerbrochene Klinge3
Bedauern des unendlichen Pseudokörpers1
速度强化速度强化 (速度)
Figurenaufstieg benötigt 2
速度提高2
Credit5000
Zerbrochene Klinge3
Unsterbliche junge Knospe6
暴击伤害强化暴击伤害强化 (暴击伤害)
Figurenaufstieg benötigt 3
暴击伤害提高5.3%
Credit10000
Leblose Klinge3
Unsterbliche ätherische Blume3
生命强化生命强化 (生命值)
Figurenaufstieg benötigt 3
生命值上限提高4%
Credit10000
Leblose Klinge3
Unsterbliche ätherische Blume3
剑首剑首
Figurenaufstieg benötigt 4
施放【无罅飞光】后,下次行动提前10%
Credit20000
Leblose Klinge5
Spuren des Schicksals1
Bedauern des unendlichen Pseudokörpers1
暴击伤害强化暴击伤害强化 (暴击伤害)
Figurenaufstieg benötigt 4
暴击伤害提高8%
Credit20000
Leblose Klinge5
Unsterbliche ätherische Blume4
速度强化速度强化 (速度)
Figurenaufstieg benötigt 5
速度提高3
Credit45000
Zerstörerische Klinge3
Unsterblicher glorreicher Zweig3
暴击伤害强化暴击伤害强化 (暴击伤害)
Figurenaufstieg benötigt 5
暴击伤害提高8%
Credit45000
Zerstörerische Klinge3
Unsterblicher glorreicher Zweig3
霜魄霜魄
Figurenaufstieg benötigt 6
【转魄】状态下,终结技造成的伤害提高20%
Credit160K
Zerstörerische Klinge8
Spuren des Schicksals1
Bedauern des unendlichen Pseudokörpers1
生命强化生命强化 (生命值)
Figurenaufstieg benötigt 6
生命值上限提高6%
Credit160K
Zerstörerische Klinge8
Unsterblicher glorreicher Zweig8
速度强化速度强化 (速度)
Figurenstufe benötigt 75
速度提高4
Credit160K
Zerstörerische Klinge8
Unsterblicher glorreicher Zweig8
暴击伤害强化暴击伤害强化 (暴击伤害)
Figurenstufe benötigt 80
暴击伤害提高10.7%
Credit160K
Zerstörerische Klinge8
Unsterblicher glorreicher Zweig8

Eidola

月犯天关月犯天关月犯天关
施放终结技或强化战技时,镜流的暴击伤害提高24%,持续1回合。若只攻击了1个敌方目标,则额外对该目标造成1次等同于镜流100%攻击力的冰属性伤害。
朔晕七星朔晕七星朔晕七星
施放终结技后,下一次强化战技的伤害提高80%
半璧迫望半璧迫望半璧迫望
终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
持秉玄烛持秉玄烛持秉玄烛
【转魄】状态下消耗队友生命值获得的攻击力额外提高,提高数值等同于我方全体生命值消耗总量的90%,获得的攻击力上限提高30%
晦入三台晦入三台晦入三台
战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
蚀变于娄蚀变于娄蚀变于娄
镜流进入【转魄】状态时,【朔望】的上限层数提高1层并额外获得1层【朔望】。【转魄】状态下,暴击伤害提高50%

Lichtkegel

NameSeltenheitPfadANGVTDLPFertigkeitSpezialmaterial
Zusammenbruch des Himmels
天倾3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使装备者普攻和战技造成的伤害提高20%
Zerstörerische Klinge
Wille des Eroberers
Zerstörtes Zuhause
乐圮3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使装备者对当前生命值百分比大于50%的敌方目标造成的伤害提高20%
Zerstörerische Klinge
Zuckender Kern
Gemeinsamer Untergang
俱殁3
RarstrRarstrRarstr
destruction-class370.44198.45846.72装备者当前生命值百分比小于80%时,暴击率提高12%
Zerstörerische Klinge
Orden der Silbermähnen-Wache
Die Maulwürfe heißen dich willkommen
鼹鼠党欢迎你4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高12%
Zerstörerische Klinge
Wille des Eroberers
Ein geheimes Gelübde
秘密誓心4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4使装备者造成的伤害提高20%,同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高20%
Zerstörerische Klinge
Orden der Silbermähnen-Wache
Unter dem blauen Himmel
在蓝天下4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使装备者攻击力提高16%,当装备者消灭敌方目标后,暴击率提高12%,持续3回合。
Zerstörerische Klinge
Unsterblicher glorreicher Zweig
Wuff! Zeit zum Laufen!
汪!散步时间!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使装备者的攻击力提高10%,对处于灼烧或裂伤状态的敌方目标造成的伤害提高16%,该效果对持续伤害也会生效。
Zerstörerische Klinge
Zuckender Kern
Nirgends zu fliehen
无处可逃4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56使装备者的攻击力提高24%。当装备者消灭敌方目标时,回复等同于自身12%攻击力的生命值。
Zerstörerische Klinge
Orden der Silbermähnen-Wache
Etwas Unersetzliches
无可取代的东西5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24使装备者的攻击力提高24%。当装备者消灭敌方目标或受到攻击后,立即回复等同于装备者攻击力8%的生命值,同时造成的伤害提高24%,持续到自身下个回合结束。该效果不可叠加,每回合只可触发1次。
Zerstörerische Klinge
Uraltes Triebwerk
Unerreichbares Jenseits
到不了的彼岸5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08使装备者的暴击率提高18%,生命上限提高18%。当装备者受到攻击或装备者消耗自身生命值后,造成的伤害提高24%,该效果在装备者施放攻击后解除。
Zerstörerische Klinge
Unsterblicher glorreicher Zweig
Per Page
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Stimme

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Handlung

TitleTextsprache
Figurendetails
Geschichte (Teil 1)
Geschichte (Teil 2)
Geschichte (Teil 3)
Geschichte (Teil 4)
Geschichte (Teil 1)
Geschichte (Teil 2)
Geschichte (Teil 3)
Geschichte (Teil 4)
Über dich
Deine Geschichte 1
Deine Geschichte 2

298 responses to “Jingliu”

  1. Given countless relic sets have been release since she was originally release. Which sets are the best for her? Ice set or something else?

      
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    • Think the ice set is still her overall most universe and useful set currently. Going with idea it has similar stats as your other pieces.

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    • if u got a debuffer like pela the 2 piece pioneer seems pretty relevant, so that + 2 piece ice probably

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  2. I think Jingliu and Blade have the best DPS design so far:
    Jingliu is a godly DPS at the cost of slowly eating away your team’s HP
    Blade puts out less DPS but compensates by being near unkillable

    Also I’m heavily biased because they both don’t use much SP (0.4 per turn for JL and 0.25 per turn for Blade.) which broadens their team options a lot

      
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        • Uhhh… I can agree with Baldie, but Jing Liu literally just deals a lot of damage, the hp drain is VERY negligible when she 2 shots every boss in existence while having AoE.

          Also Seele is actually pretty hard to powercreep in her role because of her Buff prolonging capability which no other character currently has. Also extra turns give her extra energy, hence the video above.

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        • Despite written simple Selee is flexible and has many depth in real play. Every option has its meaning and her playstyle isn’t limited to a given formula. A sharp mind forged in battle that finds the optimal choice according to circumstances delves her full strength. When piloted unthinkfully she’s nowhere comparable to some other limited DPS but she is still greater than Yanqing and she can still earn 36 stars from MoC for you with no issue.

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          • Blade and JL can do only one thing each action. The former being the enhanced normal and the latter being the skill. They don’t make much difference when piloted manually or automatically, unless when paired with Bronya, who brings up the level of depth for the whole team.

          • When it comes to powercreepability, every character is very well vulnerable, as every real number is powercreept by it plus 1, meaning there is no theoretical upper limit in how severly the powercreep can occur. A character that seems immortal or timeless can be instantly powercrept if Neuvillette is released just after them and a character that seems very easy to powercreep can be surprisingly long-living if Hoyo just don’t release a character that do so. I would rather suggest everyone not to think about powercreepability at all as doing so only makes them anxious for no purpose.

          • Yeah that seems like a good way to think about things. Try not to worry about it to much. Given we did have that one person in the Sparkle comments. Freak out, over something that didn’t seem to be in line with reality. With many going, yeah these characters can still get the job done.

            For yeah, the only time power creep would become a issue. is if, you are force to roll for the newest character, otherwise. Your screwed. in terms of being able to complete/enjoy the content. Which seems like it wouldn’t be the best business plan for them. To just make a character totally worthless. if they want people to spend on rerun banners for older characters.

    • “blade is nearly unkillable”
      You’re funny. When I played him with Bailu and Natasha, he died in almost every serious fight. Even Lynx wasn’t always able to keep his HP on a descent level. He was SO painful to play on release if you skipped Luocha (previous banner) for him being f2p.

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        • I think so and also it seems pointless to talk about at release. Given everyone who has Blade. Most likely has him very well gear up. More so than someone that just slap random relics on him they happen to have laying around or making due with whatever rng gives them, after being screwed over a dozen times.

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      • The original post was one of my worst takes, Jingliu became boring fast for me (Firefly does the same gimmick in a far more interesting way), Seele is much more interesting too

        But I still stand on the part that Blade is near unkillable, his DMG isn’t especially impressive but he is the comfiest DPS I’ve played, and funnily enough I played him day 1 with Bailu after skipping Luocha, he rarely died, with Lynx he died even less, with Huohuo he never died at all
        At S0 he can easily top 6k HP and with S1 (which I got in 1.6) mine has nearly 8,000, his defense isn’t high but nor are most of the DPSes’

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  3. I gotta know. Is a 37.8 crit rate to 160.4 crit damage ratio good? Also how much attack do I want for jingliu? (I also have about 121 speed for her, should I aim for more? I will be using bronya with messenger traversing hackerspace and broken keel, so speedy and tanky bronya).

      
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    • 38+50=88. a bit too much. Look for more CD. As for speed, aim 134 (if you can). As for ATK – it’s important to have high base ATK, so no 4* cons, use either Aeon or signature. With sig you’ll have 1261 base + 352 from hands + 2270 in buffed state = ~3883 АТК. Well more ATK = more DMG, so you can pick rope with ATK, but in that case you’ll need team with energy regen. Jingliu with ERR rope will lose some DMG, but she’ll be self-sufficient and able to ult every time she enters buffed state.

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      • I gotchu I gotchu. I will try losing a little crit rate for some speed and crit damage. Right now I am at 130 speed, so almost there. I see I see, for the time being I have all my relics as five stars except for my rope. The relics are all fully leveled up too. Although I am not sure what you mean by no 4* cons, do you mean lightcones? Yeah I will be using Aeon (when I get it), for now clara’s lc will have to do.
        I did get lucky and got clara and then jingliu right after, so I am pretty low on wishes which means I ain’t pulling for her weapon unfortunately (even though the attack and it’s benefit would be great). Ohh I see I see, I thought an attack rope was better hmmm. I haven’t used her much yet so I will see if I will have problems with energy, but I have heard something about how err rope is just not needed for her, like it’s a lose as you said. (I might be wrong).

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        • ERR not needed, it’s true. She builds 5 energy from ult +30*3 from Enhanced Skills + 20*2 from regular skills =135 energy per rotation. 5 energy from being hit once or killing one thing per rotation is very doable when she has Destruction’s native taunt boost and hits as hard as she does.

          Crit rate can be as close to 50 as you can get without going over, no need to lower it. Maintain the 2:1 ratio of crit dmg:crit rate and you’re ideal, but shifting slightly either way isn’t actually a significant DPS loss. Guaranteed crits inside Enhanced state are definitely a worthy goal.

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