荡除蠹灾的铁骑
荡除蠹灾的铁骑Concepts荡除蠹灾的铁骑
Tête
Mains
Corps
Pieds
Effet d'ensemble2 pièces: 击破特攻提高16%
4 pièces: 当装备者的击破特攻大于等于150%/250%时,对敌方目标造成击破伤害时无视其10%/18%的防御力。

Sommaire
Tête
Mains
Corps
Pieds
Histoire
Gallery

Tête

⭐⭐

+6
Stats de base
Class PV
139.99
Stats secondaires
Class PV
40.64 ~ 45.72 ~ 50.81
Class ATQ
20.32 ~ 22.86 ~ 25.4
Class DÉF
20.32 ~ 22.86 ~ 25.4
Class PV
4.15% ~ 4.67% ~ 5.18%
Class ATQ
4.15% ~ 4.67% ~ 5.18%
Class DÉF
5.18% ~ 5.83% ~ 6.48%
Class VIT
3 ~ 3.3 ~ 3.6
Class Chances de coup critique
3.11% ~ 3.5% ~ 3.89%
Class DGT CRIT
6.22% ~ 7% ~ 7.78%
Class Chances d'app. des effets
4.15% ~ 4.67% ~ 5.18%
Class RÉS aux effets
4.15% ~ 4.67% ~ 5.18%
Class Effet de Rupture
6.22% ~ 7% ~ 7.78%

⭐⭐⭐

+9
Stats de base
Class PV
281.11
Stats secondaires
Class PV
81.29 ~ 91.45 ~ 101.61
Class ATQ
40.64 ~ 45.72 ~ 50.81
Class DÉF
40.64 ~ 45.72 ~ 50.81
Class PV
8.29% ~ 9.33% ~ 10.37%
Class ATQ
8.29% ~ 9.33% ~ 10.37%
Class DÉF
10.37% ~ 11.66% ~ 12.96%
Class VIT
4.8 ~ 5.2 ~ 5.6
Class Chances de coup critique
6.22% ~ 7% ~ 7.78%
Class DGT CRIT
12.44% ~ 14% ~ 15.55%
Class Chances d'app. des effets
8.29% ~ 9.33% ~ 10.37%
Class RÉS aux effets
8.29% ~ 9.33% ~ 10.37%
Class Effet de Rupture
12.44% ~ 14% ~ 15.55%

⭐⭐⭐⭐

+12
Stats de base
Class PV
469.65
Stats secondaires
Class PV
135.48 ~ 152.42 ~ 169.35
Class ATQ
67.74 ~ 76.21 ~ 84.68
Class DÉF
67.74 ~ 76.21 ~ 84.68
Class PV
13.82% ~ 15.55% ~ 17.28%
Class ATQ
13.82% ~ 15.55% ~ 17.28%
Class DÉF
17.28% ~ 19.44% ~ 21.6%
Class VIT
8 ~ 9 ~ 10
Class Chances de coup critique
10.37% ~ 11.66% ~ 12.96%
Class DGT CRIT
20.74% ~ 23.33% ~ 25.92%
Class Chances d'app. des effets
13.82% ~ 15.55% ~ 17.28%
Class RÉS aux effets
13.82% ~ 15.55% ~ 17.28%
Class Effet de Rupture
20.74% ~ 23.33% ~ 25.92%

⭐⭐⭐⭐⭐

+15
Stats de base
Class PV
705.6
Stats secondaires
Class PV
203.22 ~ 228.62 ~ 254.03
Class ATQ
101.61 ~ 114.31 ~ 127.01
Class DÉF
101.61 ~ 114.31 ~ 127.01
Class PV
20.74% ~ 23.33% ~ 25.92%
Class ATQ
20.74% ~ 23.33% ~ 25.92%
Class DÉF
25.92% ~ 29.16% ~ 32.4%
Class VIT
12 ~ 13.8 ~ 15.6
Class Chances de coup critique
15.55% ~ 17.5% ~ 19.44%
Class DGT CRIT
31.1% ~ 34.99% ~ 38.88%
Class Chances d'app. des effets
20.74% ~ 23.33% ~ 25.92%
Class RÉS aux effets
20.74% ~ 23.33% ~ 25.92%
Class Effet de Rupture
31.1% ~ 34.99% ~ 38.88%

Mains

⭐⭐

+6
Stats de base
Class ATQ
70
Stats secondaires
Class PV
40.64 ~ 45.72 ~ 50.81
Class ATQ
20.32 ~ 22.86 ~ 25.4
Class DÉF
20.32 ~ 22.86 ~ 25.4
Class PV
4.15% ~ 4.67% ~ 5.18%
Class ATQ
4.15% ~ 4.67% ~ 5.18%
Class DÉF
5.18% ~ 5.83% ~ 6.48%
Class VIT
3 ~ 3.3 ~ 3.6
Class Chances de coup critique
3.11% ~ 3.5% ~ 3.89%
Class DGT CRIT
6.22% ~ 7% ~ 7.78%
Class Chances d'app. des effets
4.15% ~ 4.67% ~ 5.18%
Class RÉS aux effets
4.15% ~ 4.67% ~ 5.18%
Class Effet de Rupture
6.22% ~ 7% ~ 7.78%

⭐⭐⭐

+9
Stats de base
Class ATQ
140.56
Stats secondaires
Class PV
81.29 ~ 91.45 ~ 101.61
Class ATQ
40.64 ~ 45.72 ~ 50.81
Class DÉF
40.64 ~ 45.72 ~ 50.81
Class PV
8.29% ~ 9.33% ~ 10.37%
Class ATQ
8.29% ~ 9.33% ~ 10.37%
Class DÉF
10.37% ~ 11.66% ~ 12.96%
Class VIT
4.8 ~ 5.2 ~ 5.6
Class Chances de coup critique
6.22% ~ 7% ~ 7.78%
Class DGT CRIT
12.44% ~ 14% ~ 15.55%
Class Chances d'app. des effets
8.29% ~ 9.33% ~ 10.37%
Class RÉS aux effets
8.29% ~ 9.33% ~ 10.37%
Class Effet de Rupture
12.44% ~ 14% ~ 15.55%

⭐⭐⭐⭐

+12
Stats de base
Class ATQ
234.82
Stats secondaires
Class PV
135.48 ~ 152.42 ~ 169.35
Class ATQ
67.74 ~ 76.21 ~ 84.68
Class DÉF
67.74 ~ 76.21 ~ 84.68
Class PV
13.82% ~ 15.55% ~ 17.28%
Class ATQ
13.82% ~ 15.55% ~ 17.28%
Class DÉF
17.28% ~ 19.44% ~ 21.6%
Class VIT
8 ~ 9 ~ 10
Class Chances de coup critique
10.37% ~ 11.66% ~ 12.96%
Class DGT CRIT
20.74% ~ 23.33% ~ 25.92%
Class Chances d'app. des effets
13.82% ~ 15.55% ~ 17.28%
Class RÉS aux effets
13.82% ~ 15.55% ~ 17.28%
Class Effet de Rupture
20.74% ~ 23.33% ~ 25.92%

⭐⭐⭐⭐⭐

+15
Stats de base
Class ATQ
352.8
Stats secondaires
Class PV
203.22 ~ 228.62 ~ 254.03
Class ATQ
101.61 ~ 114.31 ~ 127.01
Class DÉF
101.61 ~ 114.31 ~ 127.01
Class PV
20.74% ~ 23.33% ~ 25.92%
Class ATQ
20.74% ~ 23.33% ~ 25.92%
Class DÉF
25.92% ~ 29.16% ~ 32.4%
Class VIT
12 ~ 13.8 ~ 15.6
Class Chances de coup critique
15.55% ~ 17.5% ~ 19.44%
Class DGT CRIT
31.1% ~ 34.99% ~ 38.88%
Class Chances d'app. des effets
20.74% ~ 23.33% ~ 25.92%
Class RÉS aux effets
20.74% ~ 23.33% ~ 25.92%
Class Effet de Rupture
31.1% ~ 34.99% ~ 38.88%

Corps

⭐⭐

+6
Stats de base
Class PV
8.57%
Class ATQ
8.57%
Class DÉF
10.71%
Class Chances de coup critique
6.43%
Class DGT CRIT
12.86%
Class Augm. des soins prodigués
6.86%
Class Chances d'app. des effets
8.57%
Stats secondaires
Class PV
40.64 ~ 45.72 ~ 50.81
Class ATQ
20.32 ~ 22.86 ~ 25.4
Class DÉF
20.32 ~ 22.86 ~ 25.4
Class PV
4.15% ~ 4.67% ~ 5.18%
Class ATQ
4.15% ~ 4.67% ~ 5.18%
Class DÉF
5.18% ~ 5.83% ~ 6.48%
Class VIT
3 ~ 3.3 ~ 3.6
Class Chances de coup critique
3.11% ~ 3.5% ~ 3.89%
Class DGT CRIT
6.22% ~ 7% ~ 7.78%
Class Chances d'app. des effets
4.15% ~ 4.67% ~ 5.18%
Class RÉS aux effets
4.15% ~ 4.67% ~ 5.18%
Class Effet de Rupture
6.22% ~ 7% ~ 7.78%

⭐⭐⭐

+9
Stats de base
Class PV
17.21%
Class ATQ
17.21%
Class DÉF
21.51%
Class Chances de coup critique
12.91%
Class DGT CRIT
25.82%
Class Augm. des soins prodigués
13.77%
Class Chances d'app. des effets
17.21%
Stats secondaires
Class PV
81.29 ~ 91.45 ~ 101.61
Class ATQ
40.64 ~ 45.72 ~ 50.81
Class DÉF
40.64 ~ 45.72 ~ 50.81
Class PV
8.29% ~ 9.33% ~ 10.37%
Class ATQ
8.29% ~ 9.33% ~ 10.37%
Class DÉF
10.37% ~ 11.66% ~ 12.96%
Class VIT
4.8 ~ 5.2 ~ 5.6
Class Chances de coup critique
6.22% ~ 7% ~ 7.78%
Class DGT CRIT
12.44% ~ 14% ~ 15.55%
Class Chances d'app. des effets
8.29% ~ 9.33% ~ 10.37%
Class RÉS aux effets
8.29% ~ 9.33% ~ 10.37%
Class Effet de Rupture
12.44% ~ 14% ~ 15.55%

⭐⭐⭐⭐

+12
Stats de base
Class PV
28.75%
Class ATQ
28.75%
Class DÉF
35.94%
Class Chances de coup critique
21.57%
Class DGT CRIT
43.13%
Class Augm. des soins prodigués
23%
Class Chances d'app. des effets
28.75%
Stats secondaires
Class PV
135.48 ~ 152.42 ~ 169.35
Class ATQ
67.74 ~ 76.21 ~ 84.68
Class DÉF
67.74 ~ 76.21 ~ 84.68
Class PV
13.82% ~ 15.55% ~ 17.28%
Class ATQ
13.82% ~ 15.55% ~ 17.28%
Class DÉF
17.28% ~ 19.44% ~ 21.6%
Class VIT
8 ~ 9 ~ 10
Class Chances de coup critique
10.37% ~ 11.66% ~ 12.96%
Class DGT CRIT
20.74% ~ 23.33% ~ 25.92%
Class Chances d'app. des effets
13.82% ~ 15.55% ~ 17.28%
Class RÉS aux effets
13.82% ~ 15.55% ~ 17.28%
Class Effet de Rupture
20.74% ~ 23.33% ~ 25.92%

⭐⭐⭐⭐⭐

+15
Stats de base
Class PV
43.2%
Class ATQ
43.2%
Class DÉF
54%
Class Chances de coup critique
32.4%
Class DGT CRIT
64.8%
Class Augm. des soins prodigués
34.56%
Class Chances d'app. des effets
43.2%
Stats secondaires
Class PV
203.22 ~ 228.62 ~ 254.03
Class ATQ
101.61 ~ 114.31 ~ 127.01
Class DÉF
101.61 ~ 114.31 ~ 127.01
Class PV
20.74% ~ 23.33% ~ 25.92%
Class ATQ
20.74% ~ 23.33% ~ 25.92%
Class DÉF
25.92% ~ 29.16% ~ 32.4%
Class VIT
12 ~ 13.8 ~ 15.6
Class Chances de coup critique
15.55% ~ 17.5% ~ 19.44%
Class DGT CRIT
31.1% ~ 34.99% ~ 38.88%
Class Chances d'app. des effets
20.74% ~ 23.33% ~ 25.92%
Class RÉS aux effets
20.74% ~ 23.33% ~ 25.92%
Class Effet de Rupture
31.1% ~ 34.99% ~ 38.88%

Pieds

⭐⭐

+6
Stats de base
Class PV
8.57%
Class ATQ
8.57%
Class DÉF
10.71%
Class VIT
7.61
Stats secondaires
Class PV
40.64 ~ 45.72 ~ 50.81
Class ATQ
20.32 ~ 22.86 ~ 25.4
Class DÉF
20.32 ~ 22.86 ~ 25.4
Class PV
4.15% ~ 4.67% ~ 5.18%
Class ATQ
4.15% ~ 4.67% ~ 5.18%
Class DÉF
5.18% ~ 5.83% ~ 6.48%
Class VIT
3 ~ 3.3 ~ 3.6
Class Chances de coup critique
3.11% ~ 3.5% ~ 3.89%
Class DGT CRIT
6.22% ~ 7% ~ 7.78%
Class Chances d'app. des effets
4.15% ~ 4.67% ~ 5.18%
Class RÉS aux effets
4.15% ~ 4.67% ~ 5.18%
Class Effet de Rupture
6.22% ~ 7% ~ 7.78%

⭐⭐⭐

+9
Stats de base
Class PV
17.21%
Class ATQ
17.21%
Class DÉF
21.51%
Class VIT
11.42
Stats secondaires
Class PV
81.29 ~ 91.45 ~ 101.61
Class ATQ
40.64 ~ 45.72 ~ 50.81
Class DÉF
40.64 ~ 45.72 ~ 50.81
Class PV
8.29% ~ 9.33% ~ 10.37%
Class ATQ
8.29% ~ 9.33% ~ 10.37%
Class DÉF
10.37% ~ 11.66% ~ 12.96%
Class VIT
4.8 ~ 5.2 ~ 5.6
Class Chances de coup critique
6.22% ~ 7% ~ 7.78%
Class DGT CRIT
12.44% ~ 14% ~ 15.55%
Class Chances d'app. des effets
8.29% ~ 9.33% ~ 10.37%
Class RÉS aux effets
8.29% ~ 9.33% ~ 10.37%
Class Effet de Rupture
12.44% ~ 14% ~ 15.55%

⭐⭐⭐⭐

+12
Stats de base
Class PV
28.75%
Class ATQ
28.75%
Class DÉF
35.94%
Class VIT
16.43
Stats secondaires
Class PV
135.48 ~ 152.42 ~ 169.35
Class ATQ
67.74 ~ 76.21 ~ 84.68
Class DÉF
67.74 ~ 76.21 ~ 84.68
Class PV
13.82% ~ 15.55% ~ 17.28%
Class ATQ
13.82% ~ 15.55% ~ 17.28%
Class DÉF
17.28% ~ 19.44% ~ 21.6%
Class VIT
8 ~ 9 ~ 10
Class Chances de coup critique
10.37% ~ 11.66% ~ 12.96%
Class DGT CRIT
20.74% ~ 23.33% ~ 25.92%
Class Chances d'app. des effets
13.82% ~ 15.55% ~ 17.28%
Class RÉS aux effets
13.82% ~ 15.55% ~ 17.28%
Class Effet de Rupture
20.74% ~ 23.33% ~ 25.92%

⭐⭐⭐⭐⭐

+15
Stats de base
Class PV
43.2%
Class ATQ
43.2%
Class DÉF
54%
Class VIT
25.03
Stats secondaires
Class PV
203.22 ~ 228.62 ~ 254.03
Class ATQ
101.61 ~ 114.31 ~ 127.01
Class DÉF
101.61 ~ 114.31 ~ 127.01
Class PV
20.74% ~ 23.33% ~ 25.92%
Class ATQ
20.74% ~ 23.33% ~ 25.92%
Class DÉF
25.92% ~ 29.16% ~ 32.4%
Class VIT
12 ~ 13.8 ~ 15.6
Class Chances de coup critique
15.55% ~ 17.5% ~ 19.44%
Class DGT CRIT
31.1% ~ 34.99% ~ 38.88%
Class Chances d'app. des effets
20.74% ~ 23.33% ~ 25.92%
Class RÉS aux effets
20.74% ~ 23.33% ~ 25.92%
Class Effet de Rupture
31.1% ~ 34.99% ~ 38.88%

Histoire

Tête

遮天蔽日的虫群在火海中化为灰烬,银白的雪花飘散在深空中,映射恒星的惨淡光辉。仅在此刻,耳畔无休止的振翅声,以及通讯频道里的指令终于得以宁静。
袭击「帝国」的虫群并未被彻底涤荡干净,下条出击指令也会在短暂愣神之后鸣响起来,一如既往。
「帝国」的铁骑感受着深髓信号传输带来的外界感受,她回想起上次脱离驾驶舱时的体验,热风轻微撩起长发,郁热的空气浸透了她的后颈,汗珠附着在皮肤上。她并不讨厌那种感受,它比模拟信号鲜活百倍。装甲将感官与驾驶员深度同步,尽管这会进一步加剧失熵的痛苦,但为了战胜虫裔,铁骑早已没有选择。
「格拉默军规第43条,存活的铁骑应主动归队……」
直到铁骑看见戮首的银色盔甲,才明白装甲的感官信号欺骗了自己——下条出击指令不会再响起了,多么残忍的短暂休憩。

Mains

格拉默铁骑攥紧铁腕将肮脏鞘翅坼裂,任由虫腹腔内失压的腐蚀性液体肆意喷溅。虫液接触到银色甲胄时瞬间气化,仅仅留下血渍污秽。
装甲与虫肢的残骸散作深空碎屑,环绕格拉默的「死亡之河」在引力的牵引下静静流淌,血战终究迎来了终结。
议会的领袖们商讨着战后的格局,他们向从未掌握实权的「泰坦尼娅」降下审判,因为她支配着匹敌蠹虫的铁骑兵团,她的存在是共和国存续的最大隐患…人们敲响和平的钟声,向民众们宣告虫群消散、湛蓝的天空将重新回到共和国手中。
「倘若不对『女皇』加以约束,还有谁能控制这些兵器?」
铁骑们在短暂的生命中不断磨砺铁拳的腕力,但他们未曾想过——议会里那些苍白无力的枯手高高举起,便拥有改变格拉默命运的力量。

Corps

数道烈火的弧光自夜空穹顶划过,越过曙光升起的地平线,前往格拉默的不同星区——这是共和国居民最为熟悉,也是最为恐惧的日常。
银影装甲翱翔天际,他们争分夺秒地奔赴满目疮痍的战场,无暇俯瞰自己日夜守护的光景。
女皇的命令不容置辩,面容相似的战士们自培养舱中诞生,宣誓为女皇效忠夺回格拉默的苍穹。铁骑穿越薨薨飞虫的尸山血海,燃烧蠹虫躯壳的焦灼余烬,击碎巨颚栉齿的败鳞残骸…格拉默铁骑的宿命,是承受慢性解离的熵变,在生死边缘熊熊燃烧。
直到烈焰被彻底扑灭,直到遮天蔽日的虫类化为烬黑焦土,直到无人生还——如此日常还会继续下去……
什么是活着?推进装甲的加速度死死扼住胸膛,刺破失熵麻木的痛楚在肢体上短暂浮现时,他们品尝到些许活着的滋味。

Pieds

铁骑的足迹遍布格拉默「帝国」的每个角落,宛若炽热的流星,却走不出泰坦尼娅编织的「梦」中。
共和国的人们担忧着为战而生的兵团,那从未存在过的「帝国」究竟与自己熟知的疆域有几分重合……
女皇赐予她的骑士荣誉与信仰,铁骑为女皇献上忠心与承诺…新人类不断自培养舱出生,被赋予编号与使命;旧人类躲在钢铁壁垒之下,忧心忡忡地享用期盼已久的和平。平静的谎言需要有人揭破,那动摇人类本质的战争手段不应存在于世,当天灾褪去,心怀恐惧的人们便要彻底摧毁扭曲的战争产物——
铁骑的护胫踏破天空,只要他们愿意,便可抵达任何一颗星星。
然而「帝国」已无处可寻,铁骑面前只存在一条既定的轨迹,一头连着死亡,一头连着自己。

12 responses to “”

  1. “Rule 43 of the Glamoth Military Regulations. Any surviving Iron Cavalry members should voluntarily return to their regiment…”

    is this rule34 reference?? 💀

      
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      • My HTB with 260.1 break effect deals 8732 super break damage vs. a random overworld mob, and 9780 super break damage when Gallagher’s ultimate is on, that’s 12% more damage than the first one, meaning super break damage clearly counts as break damage.

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  2. I’m going to need someone fluent in English for confirmation on this, but I hope I’m understanding this correctly that;
    This set’s DEF ignore bonus will only applied WHEN break damage is dealt, and not TO break damage specifically.

    This means; Excluding initial toughness break, the only way to have access to this bonus is by pairing up with HTB. Boothill himself reaps full benefits because of his talent.
    If my understanding above is true, then both raw damage and break damage portions dealt by SAM should receive the bonus.

    I’m also very unsure if this is an upgrade over quantum set when taking uptime into consideration – A dilemma that often decided by substats RNG hell.

      
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      • Yeah, when this set was first leaked I think myself and everyone else misread it, or it was mistranslated.

        As of right now, the wording clearly says it applies to break damage only. So outside of standard break damage, HTB’s super break, and Boothill, this set doesn’t do anything. Which isn’t necessarily a problem, but… I’m not sure how I feel about it. It feels like jumping through hoops to get 250% break effect, all for a defense shred that’s just… not only less than the quantum set’s 20%, but also only applying to break effect??

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    • They will clearly state if something is treated as Break Dmg (the way they did with RM) and unfortunately Firefly’s Ult-mode attacks aren’t. They simply just used BE as part of the scaling, no different from how Fire TB uses both Def and Atk.

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      • I think the OP’s confusion was because it says “when dealing break DMG” rather than just the break DMG ignores def
        It’s just usual weird phrasing from Hoyo, either way it’s FF and Boothill’s best set rn

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    • When the en text looks confusing let’s look at the cn text and we might comprehend it in a better way.

      CN: 当装备者的击破特攻大于等于150%/250%时,对敌方目标造成击破伤害时无视其10%/18%的防御力。
      (lit. When the wearer’s Break Effect is equal to or greater than 150%/250%, ignores 10%/18% of the enemy target’s DEF when dealing Break DMG to them.)

      EN: If the wearer’s Break Effect is 150%/250% or higher, ignores 10%/18% of the enemy target’s DEF when dealing Break DMG to them.

      Damn, seems the en localization team was only faithful to the original text wording, it didn’t intend to make it confusing.

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