Fu Xuan

符玄
符玄Concepts符玄
Faction仙舟「罗浮」
RaretéRaritystrRaritystrRaritystrRaritystrRaritystr
VoieClass La Préservation
TypesClass Quantique
Chinois
Anglais
Coréen
Japonais
Matériaux de personnage
Crédits308K
Module artisanal15
Roue dentée artisanale15
Clou du singe65
Gyrocœur artisanal15
Matériau de Trace
Crédits3M
Endurance de bronze18
Module artisanal41
Serment d'acier69
Roue dentée artisanale56
Protection d'ambre139
Gyrocœur artisanal58
Regret de l'ochéma infini12
Voies de la destinée8
Histoire仙舟「罗浮」太卜司之首。
凭借第三眼与穷观阵为仙舟占算航路,预卜事务吉凶。

Sommaire
Stats
Compétence
Traces
Eidolons
Cônes de lumière
Inventaire
Gallery
Répliques
Histoire

Stats

NiveauATQDÉFPVVITChances de coup critiqueDGT CRITProvocationÉnergieMatériaux de personnage
163.3682.52011005%50%150135
20123.55160.883911005%50%150135
Crédits4000
Module artisanal5
20+148.9193.884721005%50%150135
30180.58235.125721005%50%150135
Crédits8000
Module artisanal10
30+205.92268.126521005%50%150135
40237.6309.387521005%50%150135
Crédits16000
Roue dentée artisanale6
Clou du singe3
40+262.94342.388331005%50%150135
50294.62383.629331005%50%150135
Crédits40000
Roue dentée artisanale9
Clou du singe7
50+319.97416.6210131005%50%150135
60351.65457.8811141005%50%150135
Crédits80000
Gyrocœur artisanal6
Clou du singe20
60+376.99490.8811941005%50%150135
70408.67532.1212941005%50%150135
Crédits160K
Gyrocœur artisanal9
Clou du singe35
70+434.02565.1213741005%50%150135
80465.7606.3814751005%50%150135
NiveauMatériaux de personnage
1
20
Crédits4000
Module artisanal5
20+
40
Crédits16000
Roue dentée artisanale6
Clou du singe3
40+
50
Crédits40000
Roue dentée artisanale9
Clou du singe7
50+
60
Crédits80000
Gyrocœur artisanal6
Clou du singe20
60+
70
Crédits160K
Gyrocœur artisanal9
Clou du singe35
70+
80

Compétence

始击岁星始击岁星 - 普攻 | 单攻
Régénération d'énergie : 20
Rupture de faiblesse : Cible unique : 30
对指定敌方单体造成等同于符玄生命上限的量子属性伤害。

对敌方单体造成少量量子属性伤害。
Niveau 9
太微行棋,灵台示影太微行棋,灵台示影 - 战技 | 防御
Régénération d'énergie : 30
Rupture de faiblesse : 0
开启【穷观阵】,使符玄队友所承受的未受护盾抵挡之前的伤害的分摊给符玄,持续回合。
处于【穷观阵】的我方全体获得【鉴知】。【鉴知】状态下的我方目标生命上限提高,提高数值等同于符玄生命上限的,暴击率提高
当符玄陷入无法战斗状态时,【穷观阵】也会被解除。

开启【穷观阵】,队友所受伤害分摊给符玄。并使我方全体生命上限、暴击率提高
Niveau 15
天律大衍,历劫归一天律大衍,历劫归一 - 终结技 | 群攻
Régénération d'énergie : 5
Rupture de faiblesse : ZdE : 60
对敌方全体造成等同于符玄生命上限的量子属性伤害,并获得1次符玄天赋生命回复的触发次数。

对敌方全体造成量子属性伤害,增加符玄天赋的触发次数。
Niveau 15
乾清坤夷,否极泰来乾清坤夷,否极泰来 - 天赋 | 回复
Régénération d'énergie : 0
Rupture de faiblesse : 0
当符玄处于可战斗状态时,为我方全体附加【避厄】。【避厄】状态下的我方目标受到的伤害降低
当符玄当前生命值百分比小于等于时触发生命回复,使自身回复等同于已损失生命值的生命值,受到致命攻击时无法触发该效果。该效果初始拥有1次触发次数,最多可拥有2次触发次数。

当符玄处于可战斗状态时,我方全体受到的伤害降低。
生命值较低时自动按已损失生命值百分比回复自身生命。该效果最多拥有2次触发次数。
Niveau 15
攻击攻击
Régénération d'énergie : 0
Rupture de faiblesse : Cible unique : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

Niveau 1
岁记否泰,固守四郭岁记否泰,固守四郭 - 秘技 | 防御
Régénération d'énergie : 0
Rupture de faiblesse : 0
使用秘技后,我方全体获得持续秒的屏障。该屏障可抵挡敌人的所有攻击,不会进入战斗。屏障持续期间进入战斗时符玄自动开启【穷观阵】,持续回合。

开启屏障,受到敌人攻击时不会进入战斗。进战后自动开启【穷观阵】。
Niveau 1

Traces

六壬兆堪六壬兆堪
Nécessite l'élévation de personnage  6
【穷观阵】开启时,若敌方目标对我方施加了控制类负面状态,则我方全体抵抗本次行动中敌方目标施加的所有控制类负面状态。该效果可以触发1次。再次开启【穷观阵】后将刷新效果可触发次数。
Crédits160K
Protection d'ambre8
Voies de la destinée1
Regret de l'ochéma infini1
效果抵抗强化效果抵抗强化 (效果抵抗)
Nécessite l'élévation de personnage  6
效果抵抗提高6%
Crédits160K
Protection d'ambre8
Gyrocœur artisanal8
生命强化生命强化 (生命值)
Nécessite un personnage de Niv.  75
生命值上限提高8%
Crédits160K
Protection d'ambre8
Gyrocœur artisanal8
暴击率强化暴击率强化 (暴击率)
Nécessite un personnage de Niv.  80
暴击率提高5.3%
Crédits160K
Protection d'ambre8
Gyrocœur artisanal8
暴击率强化暴击率强化 (暴击率)
暴击率提高2.7%
Crédits2500
Module artisanal2
太乙式盘太乙式盘
Nécessite l'élévation de personnage  2
【穷观阵】开启时,符玄施放战技将额外恢复20点能量。
Crédits5000
Endurance de bronze3
Regret de l'ochéma infini1
生命强化生命强化 (生命值)
Nécessite l'élévation de personnage  2
生命值上限提高4%
Crédits5000
Endurance de bronze3
Module artisanal6
暴击率强化暴击率强化 (暴击率)
Nécessite l'élévation de personnage  3
暴击率提高2.7%
Crédits10000
Serment d'acier3
Roue dentée artisanale3
遁甲星舆遁甲星舆
Nécessite l'élévation de personnage  4
施放终结技时为我方其他目标回复等同于符玄5%生命上限+133的生命值。
Crédits20000
Serment d'acier5
Voies de la destinée1
Regret de l'ochéma infini1
暴击率强化暴击率强化 (暴击率)
Nécessite l'élévation de personnage  4
暴击率提高4%
Crédits20000
Serment d'acier5
Roue dentée artisanale4
生命强化生命强化 (生命值)
Nécessite l'élévation de personnage  5
生命值上限提高6%
Crédits45000
Protection d'ambre3
Gyrocœur artisanal3
效果抵抗强化效果抵抗强化 (效果抵抗)
Nécessite l'élévation de personnage  3
效果抵抗提高4%
Crédits10000
Serment d'acier3
Roue dentée artisanale3
暴击率强化暴击率强化 (暴击率)
Nécessite l'élévation de personnage  5
暴击率提高4%
Crédits45000
Protection d'ambre3
Gyrocœur artisanal3

Eidolons

司危司危司危
【鉴知】使暴击伤害提高30%
柔兆柔兆柔兆
【穷观阵】开启时,若我方目标受到致命伤害,则本次行动中所有受到致命伤害的我方目标都不会陷入无法战斗状态,并立即回复等同于其自身生命上限70%的生命值。该效果单场战斗中可以触发1次。
直符直符直符
战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
格泽格泽格泽
当处于【穷观阵】的我方其他目标受到攻击后,符玄恢复5点能量。
计神计神计神
终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
种陵种陵种陵
【穷观阵】开启时,会累计我方全体本场战斗中的已损失生命值。符玄施放终结技造成的伤害提高,提高数值等同于本场战斗中累计已损失生命值的200%
本场战斗中累计已损失生命值最高不超过符玄生命上限的120%,施放终结技后会清空并进行重新累计。

Cônes de lumière

ConceptsRaretéVoieATQDÉFPVCompétenceMatériaux de personnage
Ambre
琥珀3
RarstrRarstrRarstr
preservation-class264.6330.75846.72使装备者的防御力提高16%。当装备者当前生命值百分比小于50%时,其防御力额外提高16%
Protection d'ambre
Noyau des méandres
Défense
戍御3
RarstrRarstrRarstr
preservation-class264.6264.6952.56使装备者施放终结技时,回复等同于自身生命上限18%的生命值。
Protection d'ambre
Volonté de conquérant
Expansion
开疆3
RarstrRarstrRarstr
preservation-class264.6264.6952.56当装备者击破敌方目标的弱点时,回复等同于自身生命上限12%的生命值。
Protection d'ambre
Noyau des méandres
Premier jour de ma nouvelle vie
余生的第一天4
RarstrRarstrRarstrRarstr
preservation-class370.44463.05952.56使装备者的防御力提高16%。进入战斗后,使我方全体的全属性抗性提高8%。同类技能无法重复生效。
Protection d'ambre
Noyau des méandres
Le choix de Landau
朗道的选择4
RarstrRarstrRarstrRarstr
preservation-class423.36396.9952.56使装备者受到攻击的概率提高,同时受到的伤害降低16%
Protection d'ambre
Noyau des méandres
Tendance du marché cosmique
宇宙市场趋势4
RarstrRarstrRarstrRarstr
preservation-class370.44396.91058.4使装备者的防御力提高16%。当装备者受到攻击后,有100%的基础概率使敌方目标陷入灼烧状态,每回合造成等同于装备者40%防御力的持续伤害,持续2回合。
Protection d'ambre
Branche-lumière immortelle
On est les Feux sauvages
我们是地火4
RarstrRarstrRarstrRarstr
preservation-class476.28463.05740.88战斗开始时,使我方全体受到的伤害降低8%,持续5回合。同时立即为我方全体回复等同于各自已损失生命值30%的生命值。
Protection d'ambre
Ancien moteur
C'est moi !
这就是我啦!4
RarstrRarstrRarstrRarstr
preservation-class370.44529.2846.72使装备者防御力提高16%。使装备者施放终结技时造成的伤害值提高,提高数值等同于装备者防御力的60%,该效果每次施放终结技时对每个敌方目标仅生效1次。
Protection d'ambre
Volonté de conquérant
Moment de victoire
制胜的瞬间5
RarstrRarstrRarstrRarstrRarstr
preservation-class476.28595.351058.4使装备者的防御力提高24%,效果命中提高24%,同时使自身受到攻击的概率提高。当装备者受到攻击后,防御力额外提高24%,持续到自身回合结束。
Protection d'ambre
Médaille de la crinière d'argent
Elle a déjà fermé les yeux
她已闭上双眼5
RarstrRarstrRarstrRarstrRarstr
preservation-class423.36529.21270.08使装备者的生命上限提高24%,能量恢复效率提高12%。当装备者的生命值降低时,使我方全体造成的伤害提高9%,持续2回合。
每个波次开始时,为我方全体回复等同于各自已损失生命值80%的生命值。
Protection d'ambre
Gyrocœur artisanal
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Histoire

TitleTexte
Détails du personnage
Histoire du personnage : Partie I
Histoire du personnage : Partie II
Histoire du personnage : Partie III
Histoire du personnage : Partie IV
Histoire du personnage : Partie I
Histoire du personnage : Partie II
Histoire du personnage : Partie III
Histoire du personnage : Partie IV
À propos de vous
Votre histoire I
Votre histoire II

334 responses to “Fu Xuan”

  1. I have huo huo, loucha, gepard as healers/defense
    bronya as buffers.
    jingliu, dr.ratio, blade, clara in dps.
    will get acheron as she is guaranteed.
    so keeping all that in mind which character should I pursue for e0 with no lightcone :-
    fu xuan and aventurine? I don’t really care about moc. so tell me your views on which character should be fun to play with?

      
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    • Aventurine is going to be like Gepard but use his skill to create shields on demand. Which start of weak but can become stronger.
      Which Aventurine is going to be more suitable for low damage aoe fights. To trigger his follow up attack. while being a bit more heavy on the skill point side of things. How many skills point he will end up using. hard to say. He does seem like he will be more of a hybrid. of shields and dps. Which given he is not release. It hard to really say for sure about anything about him. Given there is always a chance his kit might get change before released. Which given he is a shielder. He should work about as well as Gepard when it come to Jingliu, aka you might want a healer over a shielder due to the hp drain.

      Fu xuan. Will be better for more single target fights. Which we do know she is skill point positive. By one, unless you need to recast her skill early. Which she does buff up crit rate for your whole party. Which can be very nice. To ensure you land big damage. Which she does have a fair number of lone cones she can make use of. Be they from standard banner, from doing sim universe or just four star lightcone you got. Now to get her ultimate back up every three turns. You will need a energy rope, without her sig light cone. She is very usable at e0. Which her best relics are 2 piece Longevous Disciple for health bonus and Guard of Wuthering Snow for damage reduction. Which given one of these domains is also the same place that drops the Hacker space set. You can farm relics for both her and other supports at the same time. Now as for your dps. She should be able to work well with your current set of dps. In the case of Clara, she might benefit more from Lynx or March 7th, due to their skills helping to make the enemy focus on her. Given Clara wants to be hit.

      Now if you wait around for a third rerun. Fu Xuan sig lightcone, is nice. For it allows you the freedom to no longer need a energy recharge rope. To get her ultimate back every three times. Her first e1 is very nice, 30 crit damage to go along with crit rate? Indeed very useful. Outside of that, her remaining extra copies are debatable in terms of usefulness.

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  2. I think there are some rumors she might be rerun in 2.1?
    So for premium sustain should you get her or Aventurine?
    Based on my understanding, she is good for mitigating intense single target dmg whereas Aven is better against AOE barrages.
    Also I wonder if 100% cc resistance on skill once is better than natural 50% effect res…
    Both look pretty viable with upsides and downsides to their kits

      
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    • Well it seems like they will be better for different cases. Aven for low damage aoe targets. Fu xuan for single target foes.
      Which as for cc resistance. well 100% means the first cc will always be blocked. While having only 50% effect resist. Does make it a coin flip, better than nothing but there is still a chance the foe can cast something bad on you.

      So if you put Aven against a boss that love to deal high single target damage. That could force him to eat up alot of skills points. To keep their shields active. While Fu xuan would love that fight. Given she can tank that easy. While low aoe damage, would favor Aven more. To perform his follow up attack. Which both of them have rather good e1 as well. That help benefit the party with more crit damage. In the case of Fu Xuan. Crit rate and crit damage at e1 is very nice. Yeah just going by their current kits. It seems very much depends on the fight. Both will be good, it all depends on what your fighting.

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  3. Please rerun soon Diviner Fu. My second team for MoC and PF always got destroyed. Wasted a lot of resources to Natasha and Lynx but still their healing can’t keep up T_T

      
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    • Soon it will be four months since she been gone. Looking to be at least 5, going by how long 2.0 is going to take. If not longer. Depending on 2.1 reruns.

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  4. This character is no joke. I got 30 stars in MoC and beat Swarm difficulty V multiple times because of her. Highly recommended to pull.

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  5. So I’ve just finished the highest Swarm Disaster diffuculty with Fu Xuan solo sustain (Party: DH-Yukong-Tingyun-Fu Xuan) and I wasn’t even close to losing. Went the destruction path and as long as you have the card that heals you when attacked below 35% HP you are golden. At the last boss I was even at 3 alarm, which means they did 15% more dmg.
    Funnily enough I messed up during the last phase of the endboss and forgot to renew my skill, which resulted in the death of all party members except her when the boss was at 80% HP. Fu Xuan solo killed the rest of the stage while tanking multiple fully charged swarm attacks. She is so freaking broken.

      
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  6. Ok I built her out, use Landau’s choice lightcone, Tested on All MOC 1-10
    trace lv 5/8/8/8

    build 1 Full tank : disciple 2 + Guard 2 : energy rope , everything else HP%
    result : She’s ALMOST enough as a solo sustain on floor 10.
    meaning: I can full star but i have to do a few retries depending on luck.
    If she wasn’t hit enough to generate energy and other unit get too low to be bring back up, other unit could die first.
    But I can feel her to be VERY CLOSE to solo sustain. I might just need better sub-stats and high superstition lightcone and max her traces.
    I wouldn’t be surprise if you can solo sustain if your team deal dmg fast enough or have enough HP on them.
    Might also be better to bring tank dps like clara to share her dmg while dishing out as well.

    build 2 full dmg : genius star 4 : Crit dmg + HP% and Quantum dmg bonus (I tried it because i have left over pieces from Selee)
    result : Can’t solo sustain (duh) so I had to bring fire MC(DPS build) … Turns out these two combined are just enough to sustain and deal enough dmg for floor 10 in 1 try.
    I also tried her with other sustain but build as DPS (Lynx and Natasha) Also full star in 1 try.
    meaning : You can sort of bringing 2 sustain units that are built as DPS for safety and deal good dmg. It’s kinda weird I admit but hey sometime stupid solution works.

    for both builds Floor 1-9 are no problem. she can solo sustain. the only floor cutting close is floor 10.
    this might change with new MOC blessing of course.

    Overall a very good Unit. finally get full star all floor with her. before i just can’t because i don’t have enough sustain. So if that’s what you lack then she’s a great choice.
    Be noted that she you have to play her well. Be sure to keep track of her skill duration.

    final score 9/10 score if don’t have enough sustain.
    10/10 if you can do mono quantum.
    Hope you wanter win 50/50, bless you.

      
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    • My thought after trying her on MoC 10, have her at e6s1 but tried her at various phase before unlocking eidolons :

      Full Genius without E6 and her LC is pure masochism, because without her LC the full offensive build just fall apart, not by much, but enough to get you kill, and you lose damage in the process because you have to bring another sustain unit.

      Running an even worse offensive build with Genius/Salsotto, with E6, I did 500k in full AoE against Yanqing MoC 10, without having any issue surviving, but, I wouldn’t have survive without the LC passive, it enables her so much, it’s unreal. (The 2 horse knights put me around 60% for Fu, after talent proc, and around 80% for the rest.)

      Tried running a 2pc Hp set 2pc 8% dmg red set with Herta LC S5 e0, this is actually the best sustain combo you can have, damn she’s tanky, you don’t do crazy damage but you can stand your ground 5-6 more turns compare to the full offensive one.

      Not even gonna talk about the result with e1, you clear even faster that’s all.

      Never proc’d e2 for now (had death scenario under CC and matrix ran out at the same time.)

      e4 is the second really good breakpoint, in AoE scenario, this is easy 15 energy without counting what she gained from getting hit herself, so, more ult, more sustain, more damage.

      Anyway, a really good unit, her eidolons kinda bottleneck her to go full sustain without them, for the LC, it’s even worse, you can’t even deviate from the full defense path without it.

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    • I can’t agree on your “almost” being able to single sustain. I just finished all floors and wasn’t even close to dying. Though I also had 21 turns left, from the required 14.
      She is at E0 and equipped with Moment of Victory, at 7k HP, 2.3k def and 25 speed. I was pretty lucky with my substats, but having only 2 piece setbonuses helps. She even tanked Yanquings charged attack like its nothing and my lowest party member was at 60-70%.

      Broken as expected, as long as you dont pitch her against massive DOT enemies.

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      • Yeah i don’t doubt that at all. I was cutting close with floor 10. My dpss probably didn’t do enough dmg and my silverwolf keep getting stab and killed so i had to retry a bit.

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        • I’ve seen a few people barely do it. When i did it though i still had 2 procs of her talent to go and had plenty of health left. Then again my Seele did finish it in just 2 turns.

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    • Yeah same. 1-9 solo, on 10th floor had to bring Gepard along. But even with 6500 HP, Landau and 8/8/8 traces she’s quite strong. Also cleared 10 floors first time. Worth to pool.

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    • It’s super hard to judge anything you wrote because of the low amount of info you provide for the build you have. But then having 9/10 score from what you wrote is giving a nice objective 10/10 for Fu

      Going full hp without having speed is going to lower your sustain in moc 10 and probably force you to have a “few retries”. I know there are few builds but going “full HP” just gives too much diminishing return since you should roll HP on substats. A lot depend on the rolls you have and it is way easier to build her with HP+Speed set since you farm both of them at the same time so higher probability to roll better stats.

      I have 6/10/10/10, tried it with Sig S1 and with ToM S5, was at almost full hp on all teammates in mono quantum at the end of Moc10 twice, I bet should solo sustain 4x longer battle that necessary for MoC. (HP%, Speed, Hp%, I run ER because I have sig). 8200hp, 1560 def, 140 speed stats with sig.
      In mono quantum I run Seele, QQ, SW and FX. She is astonishingly strong unit that can easily sustain anything MoC gives today if build decently.

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      • yeah it’s probably my fu xaun speed issue so she can get enough energy to keep healing teammate up and my dps couldn’t reach a break point to kill some of the mobs in a fewer hits so my unlucky unit sometime die before i could finish.
        I’m going to need to farm for better gear and have a good sub dps like qq to reach dmg break point better.
        I want her sig but man I really want Ice mommy jing liu and QQ and tingyu also on that banner so i gotta preserve.

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  7. (because this comment somehow ended up under someone else comment I ask again)
    I soon start farming her relics since I’m almost done with the rest of her and I plan going for her signature weapon too so now I’m desprate. what do you guys think is more important? -> more sustainability for fu xuan or more sustainability for the group?
    I don’t know if I should go 2p 12% hp/ 2p 10% outgoing healing,
    4p wuthering snow or a 2p/2p variation of it.
    some thoughts: I don’t think that fu xuan’s distribute covers the 8% dmg reduction because the group members getting damaged and then the dmg gets 100% distibuted to her and the group members don’t have 8% dmg reduction only she does but otherwise the direct dmg she personally recives gets lowerd from 82% to 74% what is a reduction of around 10% not 8%.

      
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    • Out going healing tbh, like fu xuan already got a heal to sustain herself, you should keep in mind that, your dps and support is the key to victory.

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    • my main advice i can give is to test first hand and just do 10 MOC without her lightcone. then buy it if you still feel like you need it.
      right now we are not sure how dmg reduction from set bonus or lightcone work with her but it should be only on herself after dmg transfer from other units.

      I don’t think her healing is good enough for 10% outgoing healing bonus. might as well just go for speed set.
      Her own sustain should be more than enough to the point you can consider build her with dmg set, and run her with another semi sustain like fire MC or another sustain like Lynx. so she’s there as a 1 shot protection, buffing critrate and do decent dmg.

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    • I believe FX will be mostly immortal with enough hp and a couple def substats. It’s much more likely that a squishy unit gets randomly focused by enemies and runs out of health.
      The build I farmed for is 2pc hp / 2pc outgoing healing / fleet of the ageless + herta LC. My build has 8300hp, 1350 def, 600 party heal, 134 spd, er rope

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    • Her healing is weak, outgoing healing is not worth it at all. It won’t help you survive even 1 more attack so it’s pointless. Also while Fu is on the team no one else needs survivability but her since she will always die first. She’s the opposite of Gepard so to speak. Going 2pc/HP and 2pc/DR (Damage Reduction.) Is the best choice for survivability.

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      • “Her healing is weak, outgoing healing is not worth it at all.”
        You couldn’t be more wrong.
        Her outgoing healing on the party is pre-mitigated. She diverts 80% of incoming ally damage, meaning a 600 hp ally heal is able to absorb 3000 incoming damage on that ally. Outgoing healing also applies to her self heal where she normally restores 90% of her missing health. 10% outgoing healing is by far the best 2 pc set bonus for her self sustain and party sustain. Outgoing healing bonus scales directly with every part of her kit that can be called “sustain”. You don’t want outgoing healing body though because 10% is the maximum amount which scales her self heal.

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      • This, and I don’t see how ppl think otherwise. Just do a little napkin math and you soon realize that a character in your team would have to basically die 5 times before they actually die, and that’s even before you count in her small healing, which isn’t so small when you consider that she heals the team for ~15% of their HP and they only get ~20% of the original dmg.

        So even at the absolute worst case scenario that one of your teammates would get killed every turn, with Fu Xuans dmg reduction and her heals, that character would still survive roughly 7 turns.

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        • Her healing is very weak for herself, and lets be honest she’s the only one who needs to survive. No one else will take damage fast enough to be killed before Fu dies herself, as a result her healing matters very little. It’s just a nice little. “Pick me up.” Most times aka 90% of the time the enemy will die before Fu does and no one else on your team will even lose half of their HP by that point. All enemies do to your other members is chip damage.

          Out going healing 10% for Fu which equals like 50-70 health just does not matter in the slightest, Fu herself receiving 8% less damage however could very well be huge like helping her to survive a nuke huge. So yea, i don’t understand why people think it’s best in slot at all.

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    • Following this comment :

      “can I ask you how do you know this? so she mitigates the redirected dmg with her def, skill and 2p ws set? sounds like 2p wuthering snow/ 2p outgoing healing is BiS if this all is true. 12% hp gives around 300 hp what is around 20 hp more healing. 10% outgoing healing gives around 55 hp more healing (both with +34,5% outgoing healing). for 6 spd I don’t know if I want to go for it for me it’s the second most important stat after hp for substats followed by def but 120 should be enough to trigger su set. 134 spd is hard to achieve and would probably need spd shoes anyways but surviving the first turn shouldn’t be an impossible task.”

      Someone from beta made a calc sheet on reddit using in-game data, and known damage datas, here you go :

      https://www.reddit.com/media?url=https%3A%2F%2Fexternal-preview.redd.it%2FMJPCXBrZDG5EdPo6rY6CDLKE0N5RMHbwtaRxZjLEd78.png%3Fauto%3Dwebp%26s%3De2f734d829166572c1838081122ec8522ac92262

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    • go 2pc hp/2pc gaurd/2pc messenger and mix and match them.
      Your stats sshould total around 7k hp with 1.5k def. Try getting ur effect res to a respectable level(preferably around 40-60%), and ur spd to around 121-134 whichever speed breakpoint you prefer.

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    • So for starters, the 8% damage reduction absolutely does apply to her redirection, people were able to test this with things like Landau’s Choice ahead of time because of that redirection blessing in SU, so Wuthering’s 2-set bonus is absolutely worthwhile, arguably her best one because DR is so rare. From there, its 4-set is nearly worthless; for it to trigger she has to be sub-50% *and* out of stacks of her talent, which is a dire enough situation that an 8% heal and 5 energy won’t save her, but more importantly it’s also just rare so most of the time it’s completely wasted. I personally go 2/2 Wuthering and Longevous, but you could also do 2/2 with some mix of Longevous, Purity Palace, and Messenger. Passerby’s outgoing healing is nearly worthless, though. There currently isn’t a 4-set that synergizes particularly well with her, Messenger comes the closest but you miss out on a defensive 2-set by going for it which for her just isn’t worth an occasional teamwide SPD buff.

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    • for best tanking 2pc disciple and 2pc wuthering would probably be best, she gets a good amount of crit rate from her traces and ability (18.7% from traces + 12% from skill + 5% base crit rate) so the 4pc buff isnt the best. I also believe 2pc healing and 2pc defense also works, however she does scales damages off hp so for sub dps max hp build is good, but for tank defense and damage reduction is needed

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