Feixiao

Feixiao
FeixiaoNameFeixiao
SeltenheitRaritystrRaritystrRaritystrRaritystrRaritystr
PfadClass Die Jagd
KampftypenClass Wind
n/a
Credit308K
Mechanisches Bauteil15
Mechanisches zylindrisches Rad15
Ein Glas einer berauschten Ära65
Mechanisches Gyro-Herz15
Spurenmaterial
Credit3M
Meteoritenkugel18
Mechanisches Bauteil41
Schicksalhafte Todesursache69
Mechanisches zylindrisches Rad56
Schlag gegen die Zeit139
Mechanisches Gyro-Herz58
Bedauern des unendlichen Pseudokörpers12
Spuren des Schicksals8
HandlungDie Merlinskralle der Xianzhou Yaoqing und eine der sieben himmlischen Generäle des Herrscherbogens. Ihre Persönlichkeit ist ungehemmt und aufrichtig, schneidig und geradlinig.
Sie beherrscht alle Arten von Kampfkünsten und hat sich selbst zu einer überragenden Waffe entwickelt. Von den Soldaten und Zivilisten in Xianzhou wird sie als „Große Generalin“ verehrt.
Allerdings trägt sie die Last des Mondwahnsinns in sich. Wenn sie in ihrer begrenzten Lebenszeit alle Ausgeburten zur Strecke bringen würde – dann wäre der einzige Gegner, den Feixiao hat, sie selbst.

Inhaltsverzeichnis
Attribute
Fertigkeit
Spuren
Eidola
Lichtkegel
Inventar
Gallery
Stimme
Handlung

Attribute

StufeANGVTDLPGESKRIT-RateKRIT-SCHVerspottenEnergien/a
181.8452.81431125%50%7512
20159.59102.962781125%50%7512
Credit4000
Mechanisches Bauteil5
20+192.32124.083351125%50%7512
30233.24150.484061125%50%7512
Credit8000
Mechanisches Bauteil10
30+265.98171.64631125%50%7512
40306.91985351125%50%7512
Credit16000
Mechanisches zylindrisches Rad6
Ein Glas einer berauschten Ära3
40+339.64219.125921125%50%7512
50380.56245.526631125%50%7512
Credit40000
Mechanisches zylindrisches Rad9
Ein Glas einer berauschten Ära7
50+413.29266.647201125%50%7512
60454.21293.047911125%50%7512
Credit80000
Mechanisches Gyro-Herz6
Ein Glas einer berauschten Ära20
60+486.95314.168481125%50%7512
70527.87340.569201125%50%7512
Credit160K
Mechanisches Gyro-Herz9
Ein Glas einer berauschten Ära35
70+560.6361.689771125%50%7512
80601.52388.0810481125%50%7512
Stufen/a
1
20
Credit4000
Mechanisches Bauteil5
20+
40
Credit16000
Mechanisches zylindrisches Rad6
Ein Glas einer berauschten Ära3
40+
50
Credit40000
Mechanisches zylindrisches Rad9
Ein Glas einer berauschten Ära7
50+
60
Credit80000
Mechanisches Gyro-Herz6
Ein Glas einer berauschten Ära20
60+
70
Credit160K
Mechanisches Gyro-Herz9
Ein Glas einer berauschten Ära35
70+
80

Fertigkeit

Schneidender BlitzSchneidender Blitz - Standardangriff | Einzelangriff
Energie-Wiederherstellung : 0
Schwächebruch : Einzelangriff : 30
Fügt einem anvisierten Gegner Wind-SCH in Höhe von von Feixiaos ANG zu.

Fügt einem Gegner geringen Wind-SCH zu.
Stufe 9
Spaltender HiebSpaltender Hieb - Fertigkeit | Einzelangriff
Energie-Wiederherstellung : 0
Schwächebruch : Einzelangriff : 60
Fügt einem anvisierten Gegner Wind-SCH in Höhe von von Feixiaos ANG zu und startet zusätzlich sofort 1-mal den Folgeangriff des Talents auf das Ziel.

Fügt einem Gegner Wind-SCH zu und startet zusätzlich 1-mal den Folgeangriff des Talents.
Stufe 15
Zertrümmern der UngebändigtenZertrümmern der Ungebändigten - Ultimate | Einzelangriff
Energie-Wiederherstellung : 0
Schwächebruch : Einzelangriff : 90
Fügt einem anvisierten Gegner Wind-SCH in Höhe von von Feixiaos ANG zu und reduziert seinen WDS unabhängig vom Schwächetyp. Solange das Ziel sich nicht im Schwächebruch befindet, wird Feixiaos Schwächebruch-Effizienz um erhöht.
Feixiao setzt zunächst -mal „Schneidender Blitz im Tanz“ oder „Spaltender Hieb gen Himmel“ ein. Schließlich fügt sie dem Ziel Wind-SCH in Höhe von ihres ANG zu.

Während des Ultimates wird der WDS des Gegners unabhängig vom Schwächetyp reduziert. Solange das Ziel sich nicht im Schwächebruch befindet, wird Feixiaos Schwächebruch-Effizienz erhöht.
Setzt gegen einen Gegner #3[i]-mal „Schneidender Blitz im Tanz“ oder „Spaltender Hieb gen Himmel“ ein und verursacht schließlich Wind-SCH.
Stufe 15
DonnerjagdDonnerjagd - Talent | Einzelangriff
Energie-Wiederherstellung : 0
Schwächebruch : Einzelangriff : 15
Wenn „Fliegender Aureus“ Pkt. erreicht, kann der Ultimate aktiviert werden, bis zu Pkt. Für je Angriffe von Verbündeten erhält Feixiao 1 Pkt. Fliegender Aureus. Feixiaos Ultimate wird nicht mitberechnet.
Nachdem ihre Teammitglieder Gegner angegriffen haben, startet Feixiao sofort einen Folgeangriff auf das Hauptziel, der Wind-SCH in Höhe von von Feixiaos ANG verursacht. Wenn kein Hauptziel zum Angriff vorhanden ist, wird ein zufälliger Gegner angegriffen. Dieser Effekt kann nur 1-mal pro Runde ausgelöst werden. Zu Beginn von Feixiaos Runde wird die Auslösungsanzahl zurückgesetzt. Beim Einsatz dieses Angriffs wird Feixiaos verursachter SCH für Rd. um erhöht.

Wenn „Fliegender Aureus“ #3[i] Pkt. erreicht, kann der Ultimate aktiviert werden, bis zu #4[i] Pkt. Feixiao erhält Fliegender Aureus nach je #2[i] Angriffen von Verbündeten.
Nachdem ihre Teammitglieder angegriffen haben, startet Feixiao einen Folgeangriff auf das Hauptziel, der Wind-SCH verursacht. Dieser Effekt kann nur 1-mal pro Runde ausgelöst werden. Beim Einsatz dieses Angriffs wird Feixiaos verursachter SCH erhöht.
Stufe 15
AngriffAngriff
Energie-Wiederherstellung : 0
Schwächebruch : Einzelangriff : 30
Greift den Gegner an und schwächt nach Kampfeintritt den WDS des Ziels gegen den entsprechenden Typ.
Stufe 1
Corpus des SturmsCorpus des Sturms - Technik | Verstärkung
Energie-Wiederherstellung : 0
Schwächebruch : 0
Tritt nach dem Einsatz der Technik für Sek. in den Status „Angestürmt“ ein. Dieser Status zieht Gegner innerhalb einer bestimmten Reichweite mit und erhöht die eigene Bewegungs-GES um . Erhält nach Kampfeintritt Pkt. „Fliegender Aureus“.
Im Status Angestürmt treten bei aktiven Angriffen alle durch den Effekt mitgezogenen Gegner in den Kampf ein. Nach Kampfeintritt wird zu Beginn jeder Kampfwelle allen Gegnern Wind-SCH in Höhe von von Feixiaos ANG zugefügt. Dieser SCH ist garantiert ein kritischer Treffer. Wenn mehr als 1 Gegner mitgezogenen werden, wird der SCH-Multiplikator für jeden zusätzlichen mitgezogenen Gegner um erhöht, bis zu .

Tritt in den Status „Angestürmt“ ein, was Gegner fortlaufend mitzieht und die eigene Bewegungs-GES erhöht. Erhält nach Kampfeintritt „Fliegender Aureus“.
Im Status Angestürmt können alle mitgezogenen Gegner angegriffen werden. Zu Beginn jeder Kampfwelle wird allen Gegnern Wind-SCH zugefügt. Dieser SCH ist garantiert ein kritischer Treffer. Je mehr Gegner mitgezogen werden, desto höher ist der SCH-Multiplikator.
Stufe 1
Schneidender Blitz im TanzSchneidender Blitz im Tanz - Ultimate | Einzelangriff
Energie-Wiederherstellung : 0
Schwächebruch : Einzelangriff : 15
Fügt dem ausgewählten Ziel Wind-SCH in Höhe von von Feixiaos ANG zu. Befindet das Ziel sich im Schwächebruch, wird der SCH-Multiplikator um erhöht.

Fügt einem Gegner geringen Wind-SCH zu. Befindet das Ziel sich im Schwächebruch, wird der SCH-Multiplikator erhöht.
Stufe 15
Spaltender Hieb gen HimmelSpaltender Hieb gen Himmel - Ultimate | Einzelangriff
Energie-Wiederherstellung : 0
Schwächebruch : Einzelangriff : 15
Fügt dem ausgewählten Ziel Wind-SCH in Höhe von von Feixiaos ANG zu. Befindet das Ziel sich nicht im Schwächebruch, wird der SCH-Multiplikator um erhöht.

Fügt einem Gegner geringen Wind-SCH zu. Befindet das Ziel sich nicht im Schwächebruch, wird der SCH-Multiplikator erhöht.
Stufe 15
Zertrümmern der UngebändigtenZertrümmern der Ungebändigten - Ultimate | Einzelangriff
Energie-Wiederherstellung : 0
Schwächebruch : 0
n/a
Stufe 15

Spuren

Griff zum HimmelGriff zum Himmel
Figurenaufstieg benötigt 2
Erhält zu Beginn des Kampfes 3 Pkt. „Fliegender Aureus“.
Wenn in der vorherigen Runde kein Folgeangriff des Talents gestartet wurde, wird zu Beginn der Runde 1 Pkt. für die benötigte Anzahl der Angriffe für Fliegender Aureus berechnet.
Credit5000
Meteoritenkugel3
Bedauern des unendlichen Pseudokörpers1
KRIT-Rate-ErhöhungKRIT-Rate-Erhöhung (KRIT-Rate)
Figurenaufstieg benötigt 2
Erhöht KRIT-Rate um 2.7%.
Credit5000
Meteoritenkugel3
Mechanisches Bauteil6
ANG-VerstärkungANG-Verstärkung (ANG)
Figurenaufstieg benötigt 3
Erhöht ANG um 4%.
Credit10000
Schicksalhafte Todesursache3
Mechanisches zylindrisches Rad3
Gelöster AufstiegGelöster Aufstieg
Figurenaufstieg benötigt 4
Wenn durch Ultimate Gegnern SCH zugefügt wird, gilt der Angriff als Folgeangriff. Der KRIT-SCH der Folgeangriffe wird um 36% erhöht.
Credit20000
Schicksalhafte Todesursache5
Spuren des Schicksals1
Bedauern des unendlichen Pseudokörpers1
ANG-VerstärkungANG-Verstärkung (ANG)
Figurenaufstieg benötigt 4
Erhöht ANG um 6%.
Credit20000
Schicksalhafte Todesursache5
Mechanisches zylindrisches Rad4
KRIT-Rate-ErhöhungKRIT-Rate-Erhöhung (KRIT-Rate)
Figurenaufstieg benötigt 5
Erhöht KRIT-Rate um 4%.
Credit45000
Schlag gegen die Zeit3
Mechanisches Gyro-Herz3
BlitzschnellBlitzschnell
Figurenaufstieg benötigt 6
Erhöht ANG beim Einsatz der Fertigkeit für 3 Rd. um 48%.
Credit160K
Schlag gegen die Zeit8
Spuren des Schicksals1
Bedauern des unendlichen Pseudokörpers1
VTD-VerstärkungVTD-Verstärkung (VTD)
Figurenaufstieg benötigt 6
Erhöht VTD um 7.5%.
Credit160K
Schlag gegen die Zeit8
Mechanisches Gyro-Herz8
KRIT-Rate-ErhöhungKRIT-Rate-Erhöhung (KRIT-Rate)
Figurenstufe benötigt 75
Erhöht KRIT-Rate um 5.3%.
Credit160K
Schlag gegen die Zeit8
Mechanisches Gyro-Herz8
ANG-VerstärkungANG-Verstärkung (ANG)
Figurenstufe benötigt 80
Erhöht ANG um 8%.
Credit160K
Schlag gegen die Zeit8
Mechanisches Gyro-Herz8
ANG-VerstärkungANG-Verstärkung (ANG)
Erhöht ANG um 4%.
Credit2500
Mechanisches Bauteil2
VTD-VerstärkungVTD-Verstärkung (VTD)
Figurenaufstieg benötigt 3
Erhöht VTD um 5%.
Credit10000
Schicksalhafte Todesursache3
Mechanisches zylindrisches Rad3
ANG-VerstärkungANG-Verstärkung (ANG)
Figurenaufstieg benötigt 5
Erhöht ANG um 6%.
Credit45000
Schlag gegen die Zeit3
Mechanisches Gyro-Herz3

Eidola

GipfelbezwingerGipfelbezwingerGipfelbezwinger
Nach dem Einsatz von „Schneidender Blitz im Tanz“ oder „Spaltender Hieb gen Himmel“ wird Feixiaos verursachter Ultimate-SCH zusätzlich erhöht. Die Erhöhung entspricht 10% des ursprünglichen SCH. Dieser Effekt ist bis zu 5-fach stapelbar und hält bis zum Ende der Aktion des Ultimates an.
MondritualMondritualMondritual
Beim Talenteffekt erhält Feixiao jedes Mal, wenn ein Verbündeter 1 Folgeangriff ausgeführt hat, 1 Pkt. „Fliegender Aureus“. Diese Effekt kann bis zu 6-mal pro Runde ausgelöst werden.
Erscheinen des GlückssternsErscheinen des GlückssternsErscheinen des Glückssterns
Ultimate-Stufe +2 bis max. St. 15. Standardangriff-Stufe +1 bis max. St. 10.
Wachsamkeit des SturmsWachsamkeit des SturmsWachsamkeit des Sturms
Erhöht den WDS-Reduzierungswert der Folgeangriffe des Talents um 100%. Beim Auslösen der Folgeangriffe wird die GES dieser Einheit für 2 Rd. um 8% erhöht.
Auf den ZenitAuf den ZenitAuf den Zenit
Fertigkeitsstufe +2 bis max. St. 15. Talentstufe +2 bis max. St. 15.
Heimwärts immerdarHeimwärts immerdarHeimwärts immerdar
Erhöht die WDS-DUR aller Typen von Feixiaos verursachtem Ultimate-SCH um 20%. Der Folgeangriff-SCH des Talents wird als Ultimate-SCH betrachtet und sein SCH-Multiplikator um 140% erhöht.

Lichtkegel

NameSeltenheitPfadANGVTDLPFertigkeitn/a
Pfeile
Pfeile3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72Erhöht zu Beginn des Kampfes die KRIT-Rate des Trägers für 3 Rd. um 12%.
Pfeil des Sternenfängers
Wille des Eroberers
Wurfpfeil
Wurfpfeil3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88Erhöht den ANG des Trägers für 3 Rd. um 24%, nachdem er einen Gegner besiegt hat.
Pfeil des Sternenfängers
Orden der Silbermähnen-Wache
Gegensätzliches
Gegensätzliches3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88Erhöht die GES des Trägers für 2 Rd. um 10%, nachdem er einen Gegner besiegt hat.
Pfeil des Sternenfängers
Uraltes Triebwerk
Nur die Stille bleibt
Nur die Stille bleibt4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Erhöht den ANG des Trägers um 16%. Befinden sich 2 oder weniger Gegner auf dem Feld, wird die KRIT-Rate des Trägers um 12% erhöht.
Pfeil des Sternenfängers
Orden der Silbermähnen-Wache
Schwertkampf
Schwertkampf4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Jedes Mal, wenn der Träger dasselbe Ziel trifft, wird der verursachte SCH um 8% erhöht. Dieser Effekt ist bis zu 5-fach stapelbar. Wechselt der Träger das Angriffsziel, wird dieser Buff unmittelbar entfernt.
Pfeil des Sternenfängers
Zuckender Kern
Abonniere für mehr!
Abonniere für mehr!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Erhöht den durch Standardangriffe und Fertigkeiten verursachten SCH des Trägers um 24%. Dieser Effekt wird zusätzlich um 24% erhöht, wenn die aktuelle Energie des Trägers den Höchstwert erreicht.
Pfeil des Sternenfängers
Mechanisches Gyro-Herz
Flüsse plätschern im Frühling
Flüsse plätschern im Frühling4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72Erhöht nach Kampfeintritt die GES des Trägers um 8% und verursachten SCH um 12%. Wenn der Träger SCH erleidet, wird dieser Effekt aufgehoben und nach dem Ende der nächsten Runde wieder aktiviert.
Pfeil des Sternenfängers
Uraltes Triebwerk
Rückkehr in die Dunkelheit
Rückkehr in die Dunkelheit4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Erhöht die KRIT-Rate des Trägers um 12%. Nach einem kritischen Treffer besteht eine feste Chance von 16%, 1 Buff auf dem anvisierten Gegner zu entfernen. Dieser Effekt kann nur 1-mal für jeden Angriff ausgelöst werden.
Pfeil des Sternenfängers
Unsterblicher glorreicher Zweig
In der Nacht
In der Nacht5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Erhöht die KRIT-Rate des Trägers um 18%. Liegt die GES des Trägers im Kampf über 100, wird für jede weitere 10 Pkt. GES der durch Standardangriffe und Fertigkeiten verursachte SCH um 6% erhöht. Außerdem wird der KRIT-SCH des Ultimates um 12% erhöht. Dieser Effekt ist bis zu 6-mal stapelbar.
Pfeil des Sternenfängers
Wille des Eroberers
Schlafen wie die Toten
Schlafen wie die Toten5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Erhöht den KRIT-SCH des Trägers um 30%. Erzielt Standardangriff- oder Fertigkeits-SCH des Trägers keinen kritischen Treffer, wird die KRIT-Rate für 1 Rd. um 36% erhöht. Dieser Effekt kann nur 1-mal alle 3 Rd. ausgelöst werden.
Pfeil des Sternenfängers
Wille des Eroberers
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660 responses to “Feixiao”

  1. I just got 40k in PF with Luocha, Robin, Herta, and Feixiao. Actually insane. Like I wasn’t even optimized, Herta had mid relics and Feixiao was running izumo and Yanqing Signature.

      
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  2. Got Fei.
    My apologies, Robin 🥲 I’ll get e1 or beyond in another rerun, since Aventurine is rumored to rerun in 2.6.
    Anyway, I noticed that every char I pulled so far is T0: Robin, RM, FF and Fei. I feel a bit meta slave, but do I feel like Warren Buffett? Absolutely. These chars were getting doomposted when I pulled (except RM since I pulled on her rerun). Doomposters can’t sway my mind anymore.

      
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    • You know I wonder if the opposite is true too. Warren Buffett looks at his stocks and sees them as his waifus? I remember a quote somewhere talking about how it’s like he’s married to Berkshire Hathaway. Also, the traditional stocks he owned were getting doomposted pretty badly in the late 90’s during the dotcom bubble. Investors were telling him to pull internet stocks instead but he refused.

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      • I got the joke, but…
        I actually didn’t vertically invest into my girl all the way to c6 at first bcz I didn’t have such devotion at that time (she wasn’t even called “my girl” lol). I still did some horizontal investment, bcz… other half exists. 2.x was my biggest pulling portfolio, even 2 times bigger than 3.x and 4.x.
        I only started pulling for cons in 3.5 (c0->c2) and 4.3 (c2->c6). Between them, I only pulled for Furina lol. (Got double Furina in 10 pulls… I was lucky 😎)
        In conclusion, Robin shall get used to delayed gratification. 🙂

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  3. I got E1/S1 Robin and E2/S1 Fei. I was not going to get Fei but i did a random 10 pull to try to get another Moze and got Fei right after E1 Robin, so i said fk it and got her LC and 2 other copies. :eyes:

    I don’t have a follow up sustain as of yet, and i am using 4/4 wind set with 2/2 12% Atk 12% CR with another hunt char so it’s kinda scuffed and i am at level 8 traces but alr i can see her being > Acheron. I have pretty much 100% CR and legit less than 100% CD that’s how scuffed my set up is atm but I can 0 cycle pretty easily against Kafka. Feixiao, March, Robin and Gall is my team atm. I will get Lingsha for her next banner. Advent will be for Acheron later on so i will have 2 very solid teams. I want to get everyone i can in this 2.X to get ready for 3.X not waiting for ANY reruns.

    Pretty much now my aim is.

    Acheron, JQ, Sparkle, Advent
    Firefly, NTY, RM, Lingsha (NTY = Nihility Tingyun.)
    Feixiao, March, Robin, Lingsha/Advent. (She uses which every my other team isn’t using.)

    Knowing me i am going to regret not getting Topaz next banner skipping out on Fei’s current BiS team, but honestly i like the feel of March with her even if it costs me a bit of damage and such. THen again i sdaid the same about Acheron skipping Advent the first time round because i didn’t wanna get him. Watch me get Topaz on 4th rerun… i hope a replacement comes before then…

      
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        • She literally does.

          50% FUA Vuln that’s always on.
          48% Crit damage bonus from E1
          24% Damage bonus from LC.

          All together Fei’s ult deals 80% more.

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          • Oh i am baka. You probs thought i meant E0/S0. No. But she is a 50% bonus at E0/S0. I’m a whale, thought you would have noticed that by now lol. I don’t E6 tho, only E1 or E2. Only get E2 if it’s a game changer though. I regret getting Sparkle E2 tho, does so little.

          • LMFAO, soo real

            Having E2 Sparkle is sad. Not because it’s underwhelming, but because it makes you realise how weak her Basekit is.

            I still wouldn’t say March is that baad. Unlike Topaz:

            – She generates a lot more stacks

            It’s hard to put into words how many more times she acts. And more importantly how many techs there are out there. March can trigger a follow up attack, into her special state, into her ultimate. And then she still gets pushed back into the action order before Feixiao for a basic, only to then launch another follow up attack. All of this happened in one turn. Don’t forget unlike Topaz, her ultimate deals damage. Unlike Numby, she doesn’t get stuck in the action order while Fua’s trigger

            – She also gives Speed, her own Crit Buff (100% uptime), applies more toughness damage (fei deals more dmg to broken enemies), can deal toughness damage despite not matching elements. I’m not sure at E1S1, but March’s personal damage is competitive if not higher than Topaz’s

            I’d also like to add the 50% Vuln is a little worse than you think, since Robin deals a lot of the teams damage. And her dmg isn’t follow up.

          • March does not generate more stacks.

            Also i used my very solid March and a friends Topaz E0/S1 to compare. Topaz did more damage. Topaz acted more times doing 60k follow ups (120k ult follow ups.) And 40k self hits. She acted a total of 19 times in a battle generating me 19 ult stacks. March However acted 14 times. 7 follow ups, 3 enhanced skills 2 ults and 2 normal follow ups. 30k per follow up, 170k per enhanced atk, 70k ults and 20k normals for a total of 10.5 ult stacks. (9.5 stacks vs 7 stacks at E0/E2. Mines E2.)

            Total damage is 1.02m for Topaz and 900km for March. Keep in mind since i borrowed a Topaz i started with no energy and i was mostly using normals with Topaz’s high energy bar. Meanwhile march started with her ult ready yet Topaz won in every area.

            This ofc does not include all the buffs Topaz gives Fei compared to Match’s 0.

        • I forgot to say that Topaz also gens more SP, since March does not generate with her enhanced normal which gets off more than she normal attacks sending her down in the move order. So if you use Lingsha on Fei team over Advent (Coz he’s used elsewhere like a Acheron team.) you’d rly need that SP to allow Lingsha to use some.

          Also since i was using Gall and not a FUA sustain, Numbly actually got less advances than they should have gotten.

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  4. I’m going to make a very not hot take and say Feixiao’s old kit design was cooler, I don’t really see why the 12 stack ult was removed
    But I also want to go back to Firefly, she was a character who scaled her actual multipliers off BE which was undertuned and eventually totally forgotten in favor of super break DPS, another design that I think was pretty interesting
    Or Jiaoqiu pre-beta being a (presumably very slight) healer

    I think there’s a lot of neat ideas that get scrapped, there’s nothing wrong with the Feixiao we got but there’s a slightly cooler Feixiao we’ll never get

      
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    • Possibly to reduce your burden on comprehension. Casting ult at 12 energy is equivalent to casting ult at 6 energy twice.

      The sam e happened in Dr.Ratio’s beta. His talent used to be a gacha from five effects, one of them being FUA and the rest are self buffs. The self buff part was removed and it is now simply an FUA at a chance. He got his base attack stat and multipliers increased as an compensation and the resulting unit is still mighty and strong.

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  5. so. i have seen a LOT of negativity this beta regarding feixiao – and look, i get it. do i prefer how her v1 kit was designed? absolutely! do i dislike how strong her sig lc is compared to other options? yep. but there are a lot of complaints regarding team flexibility and strength that i honestly just. do not fully agree with

    while i do like v3 feixiao less than v1, i still really enjoy how shes designed – namely, i enjoy the way she generates stacks compared to acheron far more, it makes her stacking requirements ‘less restrictive’ and thus makes her much more usable outside of fua-focused units. another thing i like about v3 feixiao is her virtually taking 3x the actions a normal unit takes compared to her v1 where it was only 2x – thus further making her feel way more usable outside her best teams

    i really like how her kit’s design actually means there is a tangible, non-zero, potentially justifiable reason to pull e0s0 topaz over other options. congratulations topaz, you now have pull value slightly below that of legendarily high pull value unit jiaoqiu absolutely insane (/j)

    that said, her v1’s essentially linearly scaling ult damage was really nice and unique, plus the stack conservation was a nice bonus that i wish they kept in some form going into v3. her base atk is also very extremely low, ~601 which is lower than serval, seele, robin – i personally think its a bummer but the atk% buff i guess makes up for it. and i wish they kept the extremely funny 125 speed zoooom but seele’s speed aint getting powercrept it seems :/

    in terms of power, ive seen the general consensus being that she’s a step down from acheron and especially firefly, but still extremely powerful given you have the means to support her. all you rlly need is robin – march 8th/moze and multiplication gallagher make this team’s investment requirements in terms of 5* chars slightly below par firefly’s, which is kinda neat and i like that.

    overall i like feixiao and i think shes in a pretty good place as of now – shes not here to powercreep anyone but offer a really good alternative which ultimately is much healtheir for the game as a whole. her teams perform well cheap, while still giving plenty of room for vertical investment and some flexibility in options.

      
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    • Feixiao is overwhelmingly stronger than Firefly and Acheron. Those 2 aren’t the best DPS either or anything, dunno where the notion of those two girls being “the big two” even came from.

      Topaz has absolutely 0 pull value. Unless you somehow have Robin, Aventurine, E1 Robin, S1 Feixiao, E2 Feixiao, S1 Robin, then maybeeeee you could start considering even pulling for Topaz. She’s literally soo down the bucket list. Feixiao is a godsent for Topaz, Topaz isn’t a godsent for Feixiao.

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      • Firefly has a high damage floor, is very easy to use and her best supports consist of 2 free units and one of the most common 5*s
        Acheron has an exceptionally high dmg ult but I feel like her flaws are still overlooked, also she’s Raiden so everyone loves her (except me I hate her she shafted Jiaoqiu fr)
        Popular, easy to use waifu character who deal big numbers

        There’s also the stigma around hunt units ever since MoC started having multiple elites, and the fact Boothill came out of nowhere between Robin and Firefly means he gets kinda underrated, also he got slightly shafted by his relic set because he doesn’t deal super break
        Ratio is also underrated because Dan IL was already seen as the peak imaginary dps and the wonderful people at Prydwen placed Ratio below him for ages
        Two hunt men who have little story relevance

        I forgot who the other strong DPSes are

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        • ^ YES, that’s why I HATEEE Firefly. I don’t use that word lightly

          – She killed Sam. My murder robot, reduced to twirling around in the air with silly big explosions
          – She killed Lingsha. Seriously, worst 5 star ever released, just because she might get a little crazy at E1S1, with Firefly specifically
          – Will probably make Tingyun a lot worse than she should be. The fact 2 premium break supports are Fire is already worrying.
          – The trend of nerfing break as a whole continues with TWO relic sets, carefully deisgned to be limited with anyone but her (Nerfed Boothill)

          Oh those aren’t even the real kickers

          – They keep adding the same F*******, tree headed unspiried horrible BOSS in MoC for months now. Because we all love fighting Stages everyone.
          – TWO, TWO WHOLE PATCHES of the story were murdered by Firefly. The entire Sparkle is not a villain, pool party your girlfriend catches you mid air patch, and all the boring filler, like the superflous 3 realm arcade filler. Added so we can spend time with our Girlfriend <3
          – The most boring Simulated Universe expansion to break, nerfing every path, equation and playstyle that's not Firefly break. Seriously Boothill feels horrible to play in comparison. It's not a break Sim Uni. It's a Firefly sim uni

          I probably forgot a bunch of stuff. The fact the tally is so high thooo. Damn I'm glad Hoyo at least made her bad. Not as bad as her EN battle voice lines…

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          • I still play SAM just for SAM and I think the technique divebomb is pretty cool

            Firefly reminds me a lot of Ayaka, but less ugly and with a sick ass robot attached so I don’t hate her like Ayaka, but I don’t care much for the obvious ship (lemme have Aventurine bro)

            Honestly I don’t think Lingsha is bad, but Gallagher was an extremely powerful character despite being a 4* so maybe they got scared of going too far past him

            As for the DU thing between my Firefly and my GF’s Boothill I found both pretty fun, but I have to admit I like Boothill a lot more than I thought I would, maybe I’ll pull him next time, I’ve also tried DoT team and Blade and both felt fine

          • She’s only bad if viewed in the eyes of f2p. I will admit f2p should NOT pull for her. She adds very little to your teams. But at E1/S1 she increase the overall break team by around 50% total DPS and also does way more damage than Gall himself. Pretty much she’s as strong as Gall if Gall got his ultimate off every turn.

            In the eyes of a f2p Firefly, it’s always done. Just stick to it and you’ll be fine. But when it comes to people willing to get Eidolons Firefly still has a huge wall she can still climb to help future proof for people that really like and enjoy her.

      • ok, so for power-wise i admit i didnt see much gameplay relating to feixiao before her release, but looking at it now yeah. i wouldnt call her “overwhelmingly stronger” but i wouldnt say that she’s a “step down” either

        i don’t usually enjoy talking about power level, since it gets very messy very quickly.

        as for topaz, i personally dont consider sig lcs and eidolons to be real things, so topaz would follow next afterwards. thats not how a lot of people play the game, so i completely understand the sentiment and do agree that topaz is one of the lowest pull value units – well, she’s higher compared to dhil or ratio on 2.0 and 1.6 respectively but those bars could not be further down in hell

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        • You aren’t wrong totally wrong

          Acheron and Feixiao aren’t worlds apart. But in order for the former to match the latter, she needs to ditch sustain. Meanwhile Feixiao retains her strong damage with Aventurine just fine.

          That’s a self imposed restriction. Getting E1 Robin is by far the biggest boost you can give your account.

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          • She really does not. Their single target damage is the same via calcs, Feixiao just has the advantage of having a sub DPS team mates. If we go by team, Feixiao with her BiS is probably stronger, but it’s not from Feixiao herself. Follow up teams are just strong overall. Acherons still better vs multiple strong targets tho.

        • This user is an Acheron and Firefly hater and would deny their powers and advantages simply because they hate them for some reason unrelated to power, which is a behavior I never expect from a person with any trace of basic logic capability. This is why I’m no bother to read any of their comments any more, despite sometimes I leave comments nevertheless. Sometimes when they tell their metric of power without anyone asking, they say, only 0-cycling matters, you don’t 0-cycle, you play suboptimally, and you can’t be meta. Meanwhile, they are blind on the numerous 0-cycling showcases of Acheron and Firefly and only put their eyes on the showcases of Boothill and those they like, calling them meta and Acheron and Firefly to be mid. I don’t even need a word for insult, I merely described what I see from someone’s behavior.

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        • When we talk about Topaz’s pull value, that’s right, she has never been of high pull value. Dr.Ratio is strong alone with 4-star units, while Feixiao has good enough f2p 4-star alternatives leaving upgrading into Topaz less beneficial then getting Robin’s E1, a pure damage upgrade and no gameplay changes. As someone who don’t view eidolons to be worth consider unless you love this character for a reason, especially those offer nothing more than damage, I agree Topaz is still at a low pull value even after the release of Feixiao.

          Seems Hoyo is trying something new. Both Feixiao and Firefly are strong at low investment in pulls, you need only themselves at E0S0 and a certain limited support at E0S0 and the comp is complete, unlike previous comps such as Dr.Ratio’s premium FUA comp which asks for multiple limited units, light cones, and possibly eidolons, to work.

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          • As well as Hoyo don’t make E0S0 Topaz to be apparantly better than March, Hoyo don’t make Lingsha to be apparently better than Gallagher, keeping the minimal investment of pulls to make the comp work low and f2p friendly.

          • Omg omg omggg, Dazz complimented me??? TYSM <333

            Though at the same time, I feel hurt you think I'd mix my own personal distaste with meta

            Everything I said turned out to be true, and will continue to. Look at Acheron. On youtube and on reddit people are starting to wake up and correctly mention she's mid af without her Lightcone. Which I've been saying TWO MONTHS BEFORE she got released. Apparently I was a doomposter

            As I've said above, Acheron is by all means a top tier DPS, just not with a sustain. It makes sense why after maxxing her trace, using a Harmony would blow up her damage. Feixiao doesn't have such a restriction. All in all, Acheron is a top tier DPS, just not for a casual player. Tell me which part of that is blind hate.

            Firefly is not a top tier DPS. She's easy to use. That's literally it. She's never been in the talk for the best DPS and never will. The fact everyone is talking about her E2 reeks of old DHIL. Overrated, overhyped and down in the gutter once it all died down.

          • Literally 60% of the entire fandom calling Firefly the top DPS in the game atm. Idk where you get she’s not even in the talk for it when most people think she is it.

          • @Waifu Invigilator
            You are searching the Internet for the info you wanted to believe, do you aware of it? As I stated above, you have been blind to the numerous 0-cycling showcases of Acheron and Firefly everywhere on the Internet, seems you trend to deny everything you see on the Internet you didn’t want to believe. I’m no bother to prove anything to you, it’s a waste of time.

          • @Reina @Dazz

            Soo? People are WRONG. Robin still isn’t regarded the best Harmony on Prydwen. People mass skipped her. On release Bennett and Kazuha were overlooked. Boothill and Yunli are currently barely given any attention.

            Firefly being considered strong means exactly 0. It took people MONTHS to say with their chest Blade is horrid.

            You said I chose to ignore stuff???

            – I never said Acheron was weak in the hands of a good player. She’s Seele at home
            – On release, it’s IMPOSSIBLE to gouge how strong a DPS is. The enemy lineup and blessings benefit them a lot. People still haven’t discovered techs and teams. Some weaknesses might be overlooked. You NEED to talk to people who know. Private servers, beta testers or Theory Crafters. Again, most of my opinions aren’t strictly my own. I don’t wake up one day and start making crazy statements.

            You need to be visionary. Ofc Firefly looks incredible with Feigned Toughness and when fighting the eternal stage. Christ, Xolze Telos dedicates her life to showing how overrated Firefly is

            You won’t reply. Cuz ur acting like a toddler. I’m mad so I won’t talk to you anymore. Wheeee

          • @Waifu Invigilator – You said: “On youtube and on reddit people are starting to wake up and correctly mention she’s mid af without her Lightcone.” then in next post: “Soo? People are WRONG.”

            So when are they right and when are they wrong? And most important, when do you actually backup your claims with actual source or numbers?

            Yes Firefly is very strong, and especially at E0. But she is also one of the easiest characters to put offline if Hoyo decides to. Even easier than Jingliu. So don’t overinvest in her, enjoy her while it’s her time under the light, and get ready to transition when the time comes.

            I think there’s nothing more foolish than future proofing in this game. Variety is what keeps the game fun, and those who know what they’re doing can clear content with most E0 DPS.

            An E2 FF could’ve been an E0 FF / E0 BH and E0 Feixiao. More choice, more variety and just as many stars in MoC/AS. Of course, for “people” who refuse to think for themselves and prefer to rely on others to tell them what to do, I can understand how that could be a problem. But hey, that’s also what funds the game so it’s a win-win for me I guess 🙂

    • what the hell is this thread now lmao

      guys you overlook giga important point, this game high-end content does not have infinite health + super fast 0 cycle clear does not matter in terms of the game.
      Literally any e0s0 limited carry right now is capable clearing high-end with ease for full stars, so any *oh nuow dis caracter is deeed becus my numbur is not high enuff* viewpoint is wrong by default.
      Legit if you dont like the character, just say *I personally dont like it* and dont pull it. Vice versa, if you like character say *i personally like this character* and go pull it, or dont pull it cuz you saving for fate collab

      man people really dont understand how game works, huh

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      • i just wanted to talk about feixiao kit design lol the power level stuff was legit only one paragraph out of like 6 idk why the entire thread is like this now T_T

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      • There’s 2 types of “meta” in this game
        The easiest to build, easiest to play characters who will clear content with max stars
        and the characters who kill the fastest

        Both are fine, no one is misunderstanding the game, “My Firefly clears MoC with 0 investment” is just as valid as “I just 0 cycled PF with Seele and Robin because I felt like it”

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  6. There is a new video of Feixiao clearing MoC 12 in 5 cycles with only Aventurine and herself in the team at E0S1, truly mid unit, useless without Robin 😔

      
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    • Sometimes, some who don’t want to pull a unit or didn’t have pulled a unit find themselves motivated to look for the flaws and weaknesses of the said unit and to downplay the unit’s powers and advantages. This is more common seen on DPS units because it is the most common archetype of units in the game and you don’t really need too many of them, meaning it is more common that people will want to skip a DPS unit and fall into the behavior stated above.

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        • I am not sure if we will ever get a blessing with close to no damage output, something like after a turn heal character by 20% of their max HP. Would be nice to see though

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        • If you can past end game content or okay to lose 40-80 jade in the last room it is highly recommended to skip entire 2.5-2.6. They are going to release new power creep unit at 2.7 and 3.1 or 3.2 which will last an entire years. However you may need to acquire 3 of them and some of them may also need E2 & S1. Even if Robin is so fk good and also the best of 2.5 but new power creep unit will always be a better and last longer and her song is also annoying it haunted me alot.

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  7. Just wanna share this info…

    In early access server, someone just 0-cycle MoC with e0 Feixiao without ultimate.

    Go find in YouTube yourself, Feixiao 0-Cycle WITHOUT using Ultimate.

      
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