Fuga Terrena

Fuga Terrena
Fuga TerrenaConceitosFuga Terrena
RaridadeRaritystrRaritystrRaritystrRaritystrRaritystr
TipoCone de Luz, A Harmonia Cone de Luz
CaminhoClass A Harmonia
DescriçãoCone de Luz do Caminho da Harmonia. A habilidade do Cone de Luz só tem efeito para personagens nesse Caminho.
PeríciaAumenta o Dano CRIT do usuário em 32%. No início da batalha, o usuário ganha Máscara, durando por 3 rodada(s). Enquanto o usuário possuir Máscara, aumenta a Chance de CRIT dos aliados do usuário em 10% e o Dano CRIT em 28%. Para 1 Ponto de Perícia recuperado pelo usuário (incluindo Pontos de Perícia que excedam o limite), ele ganha 1 acúmulo de Chama Radiante. Quando o usuário possuir 4 acúmulos de Chama Radiante, todos os acúmulos são removidos e ele ganha Máscara, durando por 4 rodada(s).
Materiais de Personagem
Crédito385K
Farrapos de Pensamentos20
Nota do Firmamento4
Seção Celestial12
Fragmentos de Impressão20
Melodia Celestial15
Fragmentos de Desejos14
HistóriaAssim como fogos de artifício podem piscar, ela também consegue mudar entre dez cores diferentes em um minuto.

Quando o show de luzes está perto do fim, ela se senta no alto, e observa com tédio as massas agitadas abaixo de seus pés.
Pensamentos fluem e somem, e a malícia circula entre diversos olhos como um caleidoscópio dançante.
“Já me decidi. É assim que a gente vai se divertir hoje!”

Saltitando e pulando, ela plana pela multidão, com sua cauda vermelha dourada aparecendo e desaparecendo da visão.
“Não vai ficar pra trás! Os fogos de artifício mais brilhantes vão começar já, já!”

Índice
Atributos
Perícia
Personagens
Gallery

Atributos

NívelATQDEFPVMateriais de Personagem
1242153
2092.480.85203
Crédito5000
Farrapos de Pensamentos8
20+121.2106.05267
30157.2137.55346
Crédito10000
Nota do Firmamento4
Farrapos de Pensamentos12
30+195.6171.15430
40231.6202.65510
Crédito20000
Seção Celestial4
Fragmentos de Impressão8
40+270236.25594
50306267.75673
Crédito50000
Seção Celestial8
Fragmentos de Impressão12
50+344.4301.35758
60380.4332.85837
Crédito100K
Melodia Celestial5
Fragmentos de Desejos6
60+418.8366.45921
70454.8397.951001
Crédito200K
Melodia Celestial10
Fragmentos de Desejos8
70+493.2431.551085
80529.2463.051164
NívelMateriais de Personagem
1
20
Crédito5000
Farrapos de Pensamentos8
20+
40
Crédito20000
Seção Celestial4
Fragmentos de Impressão8
40+
50
Crédito50000
Seção Celestial8
Fragmentos de Impressão12
50+
60
Crédito100K
Melodia Celestial5
Fragmentos de Desejos6
60+
70
Crédito200K
Melodia Celestial10
Fragmentos de Desejos8
70+
80

Perícia

Caprichosidade
Aumenta o Dano CRIT do usuário em . No início da batalha, o usuário ganha Máscara, durando por rodada(s). Enquanto o usuário possuir Máscara, aumenta a Chance de CRIT dos aliados do usuário em e o Dano CRIT em . Para 1 Ponto de Perícia recuperado pelo usuário (incluindo Pontos de Perícia que excedam o limite), ele ganha 1 acúmulo de Chama Radiante. Quando o usuário possuir acúmulos de Chama Radiante, todos os acúmulos são removidos e ele ganha Máscara, durando por rodada(s).

Nível 5

Personagens

ConceitosRaridadeCaminhoTipos de CombateMateriais de Personagem
Asta
Asta4
RarstrRarstrRarstrRarstr
harmony-classfire-damage_type
Endoderme de Quitina
Medalha Crinalva
Sinfonia Stellaris
Rota Final do Destruidor
Rastros de Destino
Bronya
Bronya5
RarstrRarstrRarstrRarstrRarstr
harmony-classwind-damage_type
Olho Tempestuoso
Medalha Crinalva
Sinfonia Stellaris
Lamento do Guardião
Rastros de Destino
Tingyun
Tingyun4
RarstrRarstrRarstrRarstr
harmony-classlightning-damage_type
Coroa de Raios de uma Sombra do Passado
Luminivinha Imortal
Sinfonia Stellaris
Rota Final do Destruidor
Rastros de Destino
Yukong
Yukong4
RarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
Coroa de Ouro de uma Sombra do Passado
Coração de Giro de Artífices
Sinfonia Stellaris
Rota Final do Destruidor
Rastros de Destino
Hanya
Hanya4
RarstrRarstrRarstrRarstr
harmony-classphysical-damage_type
Token do Submundo
Coração de Giro de Artífices
Sinfonia Stellaris
Arrependimento do Ochema Infinito
Rastros de Destino
Ruan Mei
Ruan Mei5
RarstrRarstrRarstrRarstrRarstr
harmony-classice-damage_type
Quitina Gélida
Luminivinha Imortal
Sinfonia Stellaris
Males Passados do Desastre do Planeta da Perfuração
Rastros de Destino
Sparkle
Sparkle5
RarstrRarstrRarstrRarstrRarstr
harmony-classquantum-damage_type
Fogareiro de Sonho
Fragmentos de Desejos
Melodia Celestial
Males Passados do Desastre do Planeta da Perfuração
Rastros de Destino
Robin
Robin5
RarstrRarstrRarstrRarstrRarstr
harmony-classphysical-damage_type
Visto de Trabalho da CPI
Motor de Geração de Sonhos
Melodia Celestial
Males Passados do Desastre do Planeta da Perfuração
Rastros de Destino
Sunday
Sunday5
RarstrRarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
Miragem Harmoniosa
Fragmentos de Desejos
Melodia Celestial
Eco Perdido do Desejo Partilhado
Rastros de Destino
Tribbie
Tribbie5
RarstrRarstrRarstrRarstrRarstr
harmony-classquantum-damage_type
Luar do Véu Negro
Torso Batizado de Glória
Melodia Celestial
Eco Perdido do Desejo Partilhado
Rastros de Destino
Per Page
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65 responses to “Fuga Terrena”

  1. How is it broken? This is lots weaker than Bronya’s LC.

    Bronya’s LC :
    – Give free SP
    – 30% bonus damage to main DPS
    – Energy recharge

    Sparkle’s LC :
    – 40% Crit DMG for Sparkle who doesn’t have a skill or ult for doing damage? She can only kick, kick and kick!!!
    – 12% Crit + 24% Crit DMG for Silver Wolf? Fu Xuan? Sparkle? That’s not much if you are not a whale who has E6 Silver Wolf and E6 Fu Xuan.

    So it’s basically
    [30% Bonus DMG+ ER + SP] vs [12% Crit + 24% Crit DMG]

    Bronya’s LC is still better.

      
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    • sparkle’s skill buff scales with crit dmg so obviously, the crit dmg is insanely good for a higher buff
      no sp recovery on lc needed, her ult already recovers 4 sp AND she increases max sp by 2 so u can have 7 sp at once
      The passive lasts 4 turns, by which she will easily have her ult back making it a 100% uptime buff increases crit rate and crit dmg
      This LC IS broken but only on Sparkle. It effectively improves her buffing capabilities
      Crit Dmg Body, Speed boots, Qua dmg/Hp/def orb and ERR rope and u have urself an insane sp recovery+ dmg buffing unit who shines even more in mono qua with SW and Fu Xuan + Qua DPS

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    • This is Spackle’s sig lc, her skill provide crit dmg base of her crit damage, so the crit dmg the lc provide is good for her; as well as Bronya since her ult does the same

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    • Bruh youre forgetting that Sparkle increase crit dmg with skill based on her crit dmg. So,the flat 40 and the in theory 100% uptime 24% are for bigger enhance, and more crit for dps that have around 60 is welcome and for rutilant arena users its almost guaranteeing a crit with big crit dmg i think its really good.<
      Its broken for Sparkle, who doesnt need that sp because its litterally the reason of her ult, but youre right for the ER.
      You dont wanna swap the lc of these two though

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  2. she can ult every 3 turns with an energy rope as long as she skill spams, which she’ll optimally be doing anyway, so the crit buffs should have 100% uptime. if you use this on any other harmony, basic attacks should count as regenerating a skill point. that means any other unit should be able to provide 100% uptime on the buffs, as long as they can do 4 basic attacks before the dps has taken 4 turns, which should be possible for any harmony that doesn’t skill spam as long as they’re faster than the dps which should be the case with every harmony + dps duo (except for seele since she buffs her own speed and can easily outtake the harmony character in the turn order, taking 4 turns before the harmony and letting the light cone’s buffs expire). please correct me if anything i said was wrong

      
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    • you don’t even need to skill spam with her as she gains extra 10 energy from her passive for basic attack so both the skill and basic generate same energy

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      • You still wanna skill spam, otherwise you’re just losing way too much. I think that trace was added in just in case. Only DHIL makes it so she can’t skill every turn which is why she does not work as good for him as people expect.

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    • yes and if everything i’m thinking makes sense, any non skill spamming harmony character should be able to keep 100% uptime on this light cone’s buffs. as long as they’re faster than the dps, they’ll be able to use 4 basic attacks before the dps takes 4 turns for the buffs to expire. the only exception i can think of would be seele since she buffs her own speed and would take 4 turns before the harmony character can. for characters that need to refresh their skill every 3 turns (e.g. ruan mei or tingyun) they could potentially do 4 basic attacks before the dps takes 4 turns if they’re significantly faster. correct me if i made any mistakes here 🙂

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  3. Doesn’t matter if the LC is broken or not (It is really dang good) but that Picture by itself, will get me to pull her Signature! Probably gonna Aim for E0S1: E2 if my luck is on the good side or on her rerun

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    • it doesn’t specify otherwise like ruan mei’s light cone does, so i’d assume it can stack. since it’s unreleased though, they might add a line in the description before release saying it can’t stack.

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  4. I guarantee this weapon is not wrong, because Sparkle weighs combat skill according to crit dmg. But 40% crit rate with 24% crit damage for the entire team for 4 turns!?? So powerful, Yukong v2. Seele cannot miss crits. But this hat can only be equipped by Sparkle because only Sparkle can activate battle point recovery to receive the mask.

      
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      • Yeah, this reads as “+10% CR and +24% Cdmg to your team basically forever” for Sparkle since she’ll make four SP every three turns with her ult. 40% more personal Cdmg to then gift to an ally, too. Feels very similar to E1 FX, who gives everyone permanent +30% Cdmg with her skill field, but from LC instead of Eidolon

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        • this lc will also works great on 150+ spd bronya. She so fast with her basic that she often take turn immediately after. not to mention if you have her e1

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  5. question :
    increase allies cr and cd for 4 turns. whose turn ? sparkle or the allies ? it so confusing bcs it states that the wearer are the one who get mask, while she have it, increase allies cr and cd for 4 turns. what if she moves so fast andost the mask after 4 turns. does the buff gone ?

    imagine sparkle with 161 spd and super slow char like blade with 97 spd. sparkle can do 4 turns in cycle 0 and 1. while blade only move once. does the buff gone when she lost the mask ?

      
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    • I think it is independent buff per char like Bronya ult since it doesnt specifically said it is the user turns

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    • if you can use hanabi ultimate once every 4turn.
      you can get buff again. since its require 4stack to get mask buff(hanabi regenerate 4sp when use ultimate)

      if you use blade with hanabi, his action foward may not 100% , but surely its can make your blade 50% faster.
      nevermind tho, i belief its just example you made, cuz blade are sp friendly & most people play him with bronya

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    • The buff isn’t dependent to each apply. It’s dependent to the light cone’s wielder. Because it says the wielder gets an effect that lasts 4 turns which increases the allies’ cr and cd.

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