
![]() | Concepts | Eclipse Wolftrooper |
Faction | ![]() | |
Reward | ![]() ![]() ![]() | |
Description | A borisin soldier from the Eclipse Pack. Infamous for their gluttonous urge to devour the flesh of their enemies. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#2032020
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 27530 | 144 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Gnaw - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Physical DMG to a single target. If this unit is under the Moon Rage state, attacks the target and restores this unit's HP. |
![]() | Lupine Maw - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units who can enter the "Moon Rage" effect. When "Bloodlust" reaches a certain stack, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears in the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
#203202001
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 27530 | 144 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Gnaw - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Physical DMG to a single target. If this unit is under the Moon Rage state, attacks the target and restores this unit's HP. |
![]() | Lupine Maw - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units who can enter the "Moon Rage" effect. When "Bloodlust" reaches a certain stack, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears in the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
#203202003
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 27530 | 144 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Gnaw - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Physical DMG to a single target. If this unit is under the Moon Rage state, attacks the target and restores this unit's HP. |
![]() | Lupine Maw - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units who can enter the "Moon Rage" effect. When "Bloodlust" reaches a certain stack, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears in the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
#203202004
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
368 | 1000 | 27530 | 144 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Gnaw - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Physical DMG to a single target. If this unit is under the Moon Rage state, attacks the target and restores this unit's HP. |
![]() | Lupine Maw - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units who can enter the "Moon Rage" effect. When "Bloodlust" reaches a certain stack, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears in the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
#203202002
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 27530 | 144 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Gnaw - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Physical DMG to a single target. If this unit is under the Moon Rage state, attacks the target and restores this unit's HP. |
![]() | Lupine Maw - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units who can enter the "Moon Rage" effect. When "Bloodlust" reaches a certain stack, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears in the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
#2032021
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 27530 | 144 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Gnaw - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Physical DMG to a single target. If this unit is under the Moon Rage state, attacks the target and restores this unit's HP. |
![]() | Lupine Maw - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units who can enter the "Moon Rage" effect. When "Bloodlust" reaches a certain stack, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears in the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
#2032022
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 55060 | 144 | 210 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Gnaw - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Physical DMG to one designated target. |
![]() | Lupine Maw - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, the unit enters the "Lunar Devourer" state. |
Reward
Concepts | Rarity | Type | |
![]() | EXP | 3![]() ![]() ![]() | |
![]() | Credit | 3![]() ![]() ![]() | Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material |
![]() | Tian Dong | 2![]() ![]() | |
Per Page |
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If you're wondering if you should pull for meta value. Don't. I pulled E2S1 and here is my feedback...