Misha

Misha
MishaConceptsMisha
FactionPenacony
RarityRaritystrRaritystrRaritystrRaritystr
PathClass Destruction
Combat TypesClass Ice
Chinese柳知萧
EnglishCat Protano
Korean박신희
Japanese松井恵理子
n/a
Credit246K
Dream Collection Component12
Dream Flow Valve13
Dream Fridge50
Dream Making Engine12
Trace Materials
Credit2.4M
Borisin Teeth12
Dream Collection Component28
Lupitoxin Sawteeth54
Dream Flow Valve42
Moon Rage Fang105
Dream Making Engine42
Past Evils of the Borehole Planet Disaster12
Tracks of Destiny5
StoryA well-behaved young man serving as a hotel bellboy in Penacony.
Misha has a great longing for the Nameless and dreams of one day embarking on a journey of his own.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyn/a
181.654173965%50%125100
20159.12105.3337965%50%125100
Credit3200
Dream Collection Component4
20+191.76126.9406965%50%125100
30232.56153.9492965%50%125100
Credit6400
Dream Collection Component8
30+265.2175.5562965%50%125100
40306202.5648965%50%125100
Credit12800
Dream Flow Valve5
Dream Fridge2
40+338.64224.1717965%50%125100
50379.44251.1804965%50%125100
Credit32000
Dream Flow Valve8
Dream Fridge5
50+412.08272.7873965%50%125100
60452.88299.7959965%50%125100
Credit64000
Dream Making Engine5
Dream Fridge15
60+485.52321.31028965%50%125100
70526.32348.31115965%50%125100
Credit128K
Dream Making Engine7
Dream Fridge28
70+558.96369.91184965%50%125100
80599.76396.91270965%50%125100
Leveln/a
1
20
Credit3200
Dream Collection Component4
20+
40
Credit12800
Dream Flow Valve5
Dream Fridge2
40+
50
Credit32000
Dream Flow Valve8
Dream Fridge5
50+
60
Credit64000
Dream Making Engine5
Dream Fridge15
60+
70
Credit128K
Dream Making Engine7
Dream Fridge28
70+
80

Skill

E—Excuse Me, Please!E—Excuse Me, Please! - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Ice DMG equal to of Misha's ATK to a single target enemy.

Deals minor Ice DMG to a single enemy.
Level 9
R—Room Service!R—Room Service! - Skill | Blast
Energy Regeneration : 30
Weakness Break : Single Target : 60 / Blast : 30
Increases the Hits Per Action for Misha's next Ultimate by hit(s). Deals Ice DMG equal to of Misha's ATK to a single target enemy, and Ice DMG equal to of Misha's ATK to adjacent targets.

Deals Ice DMG to an enemy and minor Ice DMG to enemies adjacent to them. In addition, increases Misha's next Ultimate's Hits Per Action.
Level 15
G—Gonna Be Late!G—Gonna Be Late! - Ultimate | Bounce
Energy Regeneration : 5
Weakness Break : Single Target : 30
Has Hits Per Action by default. First, uses 1 hit to deal Ice DMG equal to of Misha's ATK to a single target enemy. Then, the rest of the hits each deals Ice DMG equal to of Misha's ATK to a single random enemy. Just before each hit lands, there is a base chance to Freeze the target, lasting for 1 turn.
While Frozen, enemy targets cannot take any actions, and at the start of their turn, they receive Ice Additional DMG equal to of Misha's ATK.
This Ultimate can possess up to Hits Per Action. After the Ultimate is used, its Hits Per Action will be reset to the default level.

Deals minor Ice DMG to single enemies. The attack bounces #1[i] times by default and up to a maximum of #5[i] times. Before each hit lands, there is a minor chance to Freeze the target.
Level 15
Horological EscapementHorological Escapement - Talent | Enhance
Energy Regeneration : 0
Weakness Break : 0
For every 1 Skill Point allies consume, Misha's next Ultimate delivers more Hit(s) Per Action, and Misha regenerates Energy.

For every 1 Skill Point allies consume, Misha's next Ultimate delivers more Hits Per Action, and Misha regenerates his Energy.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
Wait, You Are So Beautiful!Wait, You Are So Beautiful! - Technique | Impair
Energy Regeneration : 0
Weakness Break : 0
After using the Technique, creates a Special Dimension that lasts for seconds. Enemies caught in the Special Dimension are inflicted with Dream Prison and stop all their actions. Upon entering battle against enemies afflicted with Dream Prison, increases the Hits Per Action for Misha's next Ultimate by hit(s). Only 1 dimension created by allies can exist at the same time.

Creates a Special Dimension that stops all enemies within. Upon entering battle against enemies within the dimension, Misha's next Ultimate deals more Hits Per Action.
Level 1

Traces

ReleaseRelease
Requires Character Ascension 2
Before the Ultimate's first hit, increases the base chance of Freezing the target by 80%.
Credit4000
Borisin Teeth2
Past Evils of the Borehole Planet Disaster1
DEF BoostDEF Boost (DEF)
Requires Character Ascension 2
DEF increases by 5%
Credit4000
Borisin Teeth2
Dream Collection Component4
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Requires Character Ascension 3
Ice DMG increases by 3.2%
Credit8000
Lupitoxin Sawteeth2
Dream Flow Valve2
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 3
CRIT Rate increases by 2.7%
Credit8000
Lupitoxin Sawteeth2
Dream Flow Valve2
InterlockInterlock
Requires Character Ascension 4
When using the Ultimate, increases the Effect Hit Rate by 60%, lasting until the end of the current Ultimate's action.
Credit16000
Lupitoxin Sawteeth4
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Requires Character Ascension 4
Ice DMG increases by 4.8%
Credit16000
Lupitoxin Sawteeth4
Dream Flow Valve3
DEF BoostDEF Boost (DEF)
Requires Character Ascension 5
DEF increases by 7.5%
Credit36000
Moon Rage Fang2
Dream Making Engine2
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Requires Character Ascension 5
Ice DMG increases by 4.8%
Credit36000
Moon Rage Fang2
Dream Making Engine2
TransmissionTransmission
Requires Character Ascension 6
When dealing DMG to Frozen enemies, increases CRIT DMG by 30%.
Credit128K
Moon Rage Fang6
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 6
CRIT Rate increases by 4%
Credit128K
Moon Rage Fang6
Dream Making Engine6
DEF BoostDEF Boost (DEF)
Requires Character Lv. 75
DEF increases by 10%
Credit128K
Moon Rage Fang6
Dream Making Engine6
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Requires Character Lv. 80
Ice DMG increases by 6.4%
Credit128K
Moon Rage Fang6
Dream Making Engine6
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Ice DMG increases by 3.2%
Credit2000
Dream Collection Component2

Eidolons

Whimsicality of FancyWhimsicality of FancyWhimsicality of Fancy
When using the Ultimate, for every enemy on the field, additionally increases the Hits Per Action for the current Ultimate by 1 hit(s), up to a maximum increase of 5 hit(s).
Yearning of YouthYearning of YouthYearning of Youth
Before each hit of the Ultimate lands, there is a 24% base chance of reducing the target's DEF by 16% for 3 turn(s).
Vestige of HappinessVestige of HappinessVestige of Happiness
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Visage of KinshipVisage of KinshipVisage of Kinship
Increases the DMG multiplier for each hit of the Ultimate by 6%.
Genesis of First LoveGenesis of First LoveGenesis of First Love
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Estrangement of DreamEstrangement of DreamEstrangement of Dream
When using the Ultimate, increases own DMG by 30%, lasting until the end of the turn. In addition, the next time the Skill is used, recovers 1 Skill Point(s) for the team.

Light Cones

ConceptsRarityPathATKDEFHPSkilln/a
Collapsing Sky
Collapsing Sky3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer's Basic ATK and Skill deal 20% more DMG.
Worldbreaker Blade
Conqueror's Will
Shattered Home
Shattered Home3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer deals 20% more DMG to enemy targets whose HP percentage is greater than 50%.
Worldbreaker Blade
Squirming Core
Mutual Demise
Mutual Demise3
RarstrRarstrRarstr
destruction-class370.44198.45846.72If the wearer's current HP percentage is lower than 80%, CRIT Rate increases by 12%.
Worldbreaker Blade
Silvermane Medal
The Moles Welcome You
The Moles Welcome You4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%.
Worldbreaker Blade
Conqueror's Will
A Secret Vow
A Secret Vow4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Increases DMG dealt by the wearer by 20%. The wearer also deals an extra 20% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
Worldbreaker Blade
Silvermane Medal
Under the Blue Sky
Under the Blue Sky4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Worldbreaker Blade
Immortal Lumintwig
Woof! Walk Time!
Woof! Walk Time!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 10%, and increases their DMG to enemies afflicted with Burn or Bleed by 16%. This also applies to DoT.
Worldbreaker Blade
Squirming Core
Nowhere to Run
Nowhere to Run4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56Increases the wearer's ATK by 24%. Whenever the wearer defeats an enemy, they restore HP equal to 12% of their ATK.
Worldbreaker Blade
Silvermane Medal
Something Irreplaceable
Something Irreplaceable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Worldbreaker Blade
Ancient Engine
The Unreachable Side
The Unreachable Side5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08Increases the wearer's CRIT Rate by 18% and increases their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Worldbreaker Blade
Immortal Lumintwig
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
*
Greeting
*
Parting
*
About Self: Work
*
About Self: Future
*
Chat: Repairs
*
Hobbies
*
Annoyances
*
Something to Share
*
Knowledge
*
About Trailblazer
*
About Robin
*
About Sunday
*
About Gallagher
*
About the Nameless
*
About Clockie
*
Eidolon Activation
*
Character Ascension
*
Max Level Reached
*
Trace Activation
*
Added to Team With Trailblazer
*
Added to Team With Gallagher
*
Battle Begins: Weakness Break
*
Battle Begins: Danger Alert
*
Turn Begins 1
*
Turn Begins 2
*
Turn Idling
*
Basic ATK
*
Skill 1
*
Skill 2
*
Hit by Light Attack
*
Hit by Heavy Attack
*
Ultimate: Activate
*
Ultimate: Unleash
*
Downed
*
Return to Battle
*
Health Recovery
*
Technique
*
Battle Won
*
Treasure Opening 1
*
Treasure Opening 2
*
Precious Treasure Opening
*
Successful Puzzle-Solving 1
*
Successful Puzzle-Solving 2
*
Enemy Target Found
*
Returning to Town
*

Story

TitleText
Character DetailsA lovable and thoughtful bellboy at The Reverie Hotel. He wishes to become an intergalactic adventurer like his grandfather.
He is extremely hardworking and is skilled at fixing a variety of machines. He also has a fondness for listening to the interstellar rumors the guests share with him.
He hopes he can grow up faster and looks forward to embarking on his star-treading journey.
Character Story: Part IAs the pocket watch struck six o'clock in the morning, the familiar aroma of milk and toast wafted into his narrow bedroom from the kitchen.

With the impending arrival of guests, he hurriedly rose from bed and positioned himself at the doorway. The scent of motor oil, leather, and tobacco greeted him as several tall figures entered the threshold.

"W—Welcome..."

The adventurers, who had journeyed from distant planets, paid little attention to the small figure welcoming them at the door, engrossed in their animated tales of peculiar encounters. These stories never failed to stir Misha's emotions, attracting his attention.

"Have you seen a massive beam coming down from the sky and burn through a lush planet?... I was actually right there, and our ship got blasted away by the insane gust of wind... I risked my life to snap some photos..."
"Hah, let me tell you, that's nothing compared to the crazy stuff I've experienced. Once, I ventured into this abyss in the Memory Zone. It was like a total nightmare, with all these unimaginable monsters and even ghosts lurking around..."
"You think that's scary? Try witnessing the Swarm that completely blots out the entire sky! I barely made it out alive from that hellish encounter. And guess what? The whole dang planet got wiped out..."


Enviously listening to these tales, whether genuine or fabricated, Misha mustered the courage to speak up.
"Um... Excuse me, but if I want to venture into the galaxy, what should I learn?"
The conversation came to a halt, and several explorers turned their gaze towards him.
"What did you say, kiddo? You want to explore the galaxy?"
"Yeah... I wish I could become an adventurer... Just like my grandpa."
"That's quite an ambition! Hahaha!"
"Hey, kiddo, this line of work is no joke. You'll need to learn how to handle weapons, fix things on the fly, and navigate through all sorts of obstacles. It requires a wealth of knowledge!"
"I understand... Grandpa's always complaining about getting lost and machines breaking down. Maybe I can start by addressing those issues..."
"Hey, just stop scaring that little one."

The elderly man at the forefront cleared his throat and turned his attention to Misha.
"You can learn everything you need, but you really need to think if this is truly what you desire. Are you truly eager to achieve it? And how long are you willing to stick with it? Those are the most crucial questions, little one."
Character Story: Part IIAs the pocket watch struck two o'clock in the afternoon, signaling the end of his duties, he changed his overalls and started the task of overhauling the machinery.

Walder led the way, occasionally pausing to tap on intricate mechanisms. Misha followed closely behind, attuned to the noises emanating from the machinery and adeptly locating the issues.

Today's assignment involved repairing a multitude of broken clocks, rusty, discarded, missing gears, or shattered. To Misha, they appeared as lost sailors desperately in need of guidance.

"Please head west, Mr. Wall Clock... And hey, Mrs. Pocket Watch! Please don't stop there!"
"Mr. Alarm Clock, please have a meal before resuming, and you three ladies over there, please follow Mr. Pocket Watch!"

At that moment, all the malfunctioning clocks sprang to life. Misha turned the wheels and adjusted the hands, as if he were a captain navigating the sea of time.
"Captain Misha, we're back on track!"
"The fog has lifted! We're about to reach our destination."
"Let's keep sailing! The sea won't hinder us!"

In Misha's eyes, the clocks seemed to possess lives of their own, expressing their delight in moving forward.

Walder smiled and patted his head.
"Looks like I won't have to worry about time here. After all, you are the captain of these clocks."
Character Story: Part IIIAs the pocket watch struck seven o'clock in the evening, Misha finished his supper and settled onto the cot that had been modified from a cupboard.
Gazing into the darkness surrounding him, he listened to the ceaseless ticking of the pocket watch — the most blissful hours of his day. No work, no reality, only unrestricted flights of fantasy.

After traveling through the fog, his fantasy story reached the most exciting part of the sea battle. He extended his hands, pulling back his companions who had been knocked over by the waves, and he drew another line across the canvas as if vanquishing a sea monster...

"Captain, Captain, wake up, it's clearing up!"
He rubbed his eyes and looked incredulously at the sight before him.
A golden pocket watch, which had transformed into a figure with arms and legs, dressed in a uniform and a red bow tie, beckoned him over.
A silver mirror lady reflected him, adjusting her gown and peering through binoculars at the distant scene.
The storm from the previous night had disappeared without a trace. A refreshing sea breeze fluttered Misha's uniform, and in the distance, they could see the outline of the New World.

"Look, Captain, the coast is not far off!"
Taking Misha's hand, Mr. Pocket Watch and Miss Mirror gracefully leaped onto the clouds. Before he could react, the three of them were airborne, gazing at the boundless sea and the crescent-shaped continent below them. Mr. Pocket Watch and Miss Mirror cheered, pulling Misha into a joyful tap dance. He held his companions' hands tightly, his heart filled with amazement and joy.

"Are... Are you my companions?"
"Yeah, we've faced countless challenges and gotten lost many times along the way, but we've finally found the New World!"

...

At dawn, Misha woke up from his dream, a tear rolled down from the corner of his eye.
Looking around his bedroom, he noticed the pocket watch pressed against his chest, and the mirror had fallen off the wall.
Wiping away the tears, Misha felt as if he had lost nothing, yet he had lost everything.
Character Story: Part IVAs the pocket watch struck six o'clock again in the morning, the familiar aroma of milk and toast wafted into his narrow bedroom from the kitchen as usual.

He had settled into this life, burying his dreams deep within his heart. He was no longer easily captivated by the stories of the guests, nor did he hold onto the hope of his grandfather's immediate return.

"Maybe that's how adults are. They don't keep their promises, and they don't really want to listen to children."
He took the guests' suitcases and bags. The guests walked away without a second glance, leaving him alone and muttering to himself.

He went back to his room of clocks and checked the various clocks displaying different times from different time zones as usual. He stared blankly at the wall full of clocks, imagining the stories and worlds that existed within them. Lost in thoughts of these fantastical realms, he unfolded a drawing paper and began sketching the adventures he experienced with his imaginary companions.

That was the end of the story.

"Farewell, my companions! I'll stay in the New World, and once it's fully built, I'll continue traveling with you to other new worlds!"
"Farewell, Captain Misha! May our paths cross again!"

All his companions left except his ever-excited first mate, Mr. Pocket Watch, and the gentle Miss Mirror. They had navigated through the mists and across the sea together. In crucial moments, Misha had steered their ship in the right direction. Now, the child named Misha would embark to build a new kingdom on a new continent until the opportunity arose for another journey.

"If I'm to draw something else, my next creation will be about the adventures in the new world."
As he finished the last stroke, he sensed some kind of familiar sound paired with vibrations, as if a colossal being had emerged from the depths of the universe and landed outside the hotel gate.

He dropped his brushes, opened the door, and ran out...

"Welcome to..."

The Astral Express, glistening in the morning light, tiredly, proudly waited there, parked and quiet.
...Just like in the dream.
Character Story: Part I
Character Story: Part II
Character Story: Part III
Character Story: Part IV
About "You"
Your "Story": Part I
Your "Story": Part II

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