Concepts | Baryon | |
Faction | Antimatter Legion | |
Reward | ||
Description | In order to prevent antiparticles from dissipating and annihilating normal matter, the Antimatter Legion created two types of miniature ion traps for transportation, collectively referred to as Baryons and Antibaryons. Baryons have basic intelligence, and can clear the path according to the commands and summons of Voidrangers on the battlefield. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#8011010
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 8259 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
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Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
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Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101001
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
307 | 1000 | 6332 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
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Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
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|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101002
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 8259 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
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Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
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|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101003
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 8259 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
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|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101004
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 8259 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101005
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 8259 | 120 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101006
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
368 | 1000 | 24089 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101007
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
251 | 1000 | 6882 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
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|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101008
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
307 | 1000 | 5368 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
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|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101009
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 9635 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
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|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
#801101011
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 41295 | 100 | 30 | 24% | 10% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
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|
Phase #1
Obliterate - Ability | Single Target | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to a single target. |
Reward
Per Page |
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