Istilah | The Ashblazing Grand Duke | |
Kepala | Grand Duke's Crown of Netherflame | |
Tangan | Grand Duke's Gloves of Fieryfur | |
Badan | Grand Duke's Robe of Grace | |
Kaki | Grand Duke's Ceremonial Boots | |
Efek Set Relic | 2: Meningkatkan 4: Saat pengguna melancarkan Serangan Lanjutan, meningkatkan |
Daftar Isi |
Kepala |
Tangan |
Badan |
Kaki |
Alur Cerita |
Gallery |
Kepala
⭐⭐
Stats Dasar | |
HP | 139.99 |
Sub-Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Stats Dasar | |
HP | 281.11 |
Sub-Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Stats Dasar | |
HP | 469.65 |
Sub-Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Stats Dasar | |
HP | 705.6 |
Sub-Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Tangan
⭐⭐
Stats Dasar | |
ATK | 70 |
Sub-Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Stats Dasar | |
ATK | 140.56 |
Sub-Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Stats Dasar | |
ATK | 234.82 |
Sub-Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Stats Dasar | |
ATK | 352.8 |
Sub-Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Badan
⭐⭐
Stats Dasar | |
HP | 8.57% |
ATK | 8.57% |
DEF | 10.71% |
CRIT Rate | 6.43% |
CRIT DMG | 12.86% |
Outgoing Healing Boost | 6.86% |
Effect Hit Rate | 8.57% |
Sub-Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Stats Dasar | |
HP | 17.21% |
ATK | 17.21% |
DEF | 21.51% |
CRIT Rate | 12.91% |
CRIT DMG | 25.82% |
Outgoing Healing Boost | 13.77% |
Effect Hit Rate | 17.21% |
Sub-Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Stats Dasar | |
HP | 28.75% |
ATK | 28.75% |
DEF | 35.94% |
CRIT Rate | 21.57% |
CRIT DMG | 43.13% |
Outgoing Healing Boost | 23% |
Effect Hit Rate | 28.75% |
Sub-Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Stats Dasar | |
HP | 43.2% |
ATK | 43.2% |
DEF | 54% |
CRIT Rate | 32.4% |
CRIT DMG | 64.8% |
Outgoing Healing Boost | 34.56% |
Effect Hit Rate | 43.2% |
Sub-Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Kaki
⭐⭐
Stats Dasar | |
HP | 8.57% |
ATK | 8.57% |
DEF | 10.71% |
SPD | 7.61 |
Sub-Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Stats Dasar | |
HP | 17.21% |
ATK | 17.21% |
DEF | 21.51% |
SPD | 11.42 |
Sub-Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Stats Dasar | |
HP | 28.75% |
ATK | 28.75% |
DEF | 35.94% |
SPD | 16.43 |
Sub-Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Stats Dasar | |
HP | 43.2% |
ATK | 43.2% |
DEF | 54% |
SPD | 25.03 |
Sub-Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Alur Cerita
Kepala
Iblis api yang anggun lahir di api yang paling berkobar, dan percaya Destruction adalah kemuliaan tertinggi yang dianugerahkan kepada Fetora. "Aku, yang lahir pada malam kehancuran, adalah kepercayaan Fetora yang penuh dosa. Akulah murka Nanook." Nanook menghancurkan Fetora dengan tangannya sendiri dan api bintang putih serta kekuatan Destruction bersama-sama melahirkan kehidupan plasma. Iblis api yang anggun melihat kelahiran-Nya sebagai sebuah wahyu kiamat, "Hari ini, Penguasa Destruction menaklukkan Fetora dan dia menganugerahkan kehormatannya dengan nyala api yang berkobar. Kehormatan yang remeh dan tidak berarti menguap bersama jilatan api matahari, tapi penghargaan yang nyata dan berat ini akan memahkotai penobatanku." Ifrit terobsesi dengan kehancuran dan pembantaian sejak kelahirannya. "Kemenangan dengan terhormat di dunia ini semuanya ditenun dari duri. Satu-satunya kemenangan yang melampaui duri ini adalah mahkota api gelap tertinggi milikku." Bara api yang tertinggal dari pemusnahan sebuah bintang oleh Aeon Destruction, Ifrit mengambilnya dengan tangannya sendiri dan membentuknya menjadi mahkota Fetora, yang dipakai hingga saat ini. |
Tangan
Ifrit telah merencanakan banyak krisis untuk memusnahkan kehidupan yang tak terhitung jumlahnya. Grand Duke menganggap dirinya seorang konduktor, dan harus memakai sarung tangan untuk memegang tongkat berduri. "Aku datang dengan Destruction. Aku bisa menggunakan kekuasaanku untuk merebut atau memberi" Meyakini bahwa "sesuatu yang langka akan dihargai ketika sudah punah", Duke Inferno membakar sejarah dan budaya planet Lisalit, menghanguskan sutra mulia, membakar gulungan panjang para penyair, dan menghancurkan mural-mural para pelukis menjadi abu ... "Peradaban ibarat larva, hanya akan terlahir kembali setelah hancur terbakar dan berubah menjadi kupu-kupu hitam yang terbang bebas mengikuti arah angin." Seperti seorang pelayat yang menundukkan kepala untuk memantau tungku krematorium, Ifrit memandu peradaban ke dalam nyanyian indah mereka. "Melalui usaha, imajinasi dan komandoku, koordinasi, keteraturan permainan, nada dan kecepatan berbagai bencana ... diintegrasikan ke dalam pertunjukan kehancuran yang luar biasa." Setelah kehancuran yang memuaskan berakhir, Ifrit menyeka darah yang ada di tangannya lalu mengenakan sarung tangan putih bersih, seolah-olah dia adalah seorang bangsawan yang menghadiri jamuan makan. |
Badan
Setelah pembantaian yang tidak manusiawi berakhir, iblis api yang anggun mengagumi sosoknya di depan cermin. Pakaian yang pantas selalu dibutuhkan untuk bertemu dengan kaisar. "Tujuan dari pakaian bukanlah untuk mengubah penampilan, tapi untuk menampilkan esensi sejatinya ... Sama seperti api yang esensinya adalah untuk menghancurkan." Para iblis dengan api abadi yang membara menganggap Nanook sebagai kaisar dan penyelamat mereka, namun Aeon tidak pernah menganggapnya sedikit pun. Kehancuran Ifrit dipenuhi dengan ego, kekuasaan, penaklukan dan motif, tapi persaingan antara "Ever-Flame Mansion" dan "Persaudaraan Jepella" bahkan lebih buruk lagi. "Daripada kotoran, penghancuran yang tidak murni lebih mudah menodai pakaian yang paling indah." Soal kesucian, sejak awal Ifrit tidak pernah bisa memahami esensinya. "Nilai kehancuran terletak pada nilai dari apa dihancurkan. Nilai kita adalah mempraktikkan Destruction sampai kaisar menyadarinya." Dengan hati yang taat, Ifrit mengenakan pakaian berbahan brokat yang ditenun dengan api merah, dan menunggu panggilan Destruction. |
Kaki
Di mana pun jejak si iblis api yang anggun itu melintas, peradaban yang membara selalu meratap dalam hati. Ifrit tidak pernah memedulikannya .... "Mereka yang tidak punya tempat untuk pergi tidak membutuhkan sepatu bot, jadi kenapa peradaban di ujung tanduk harus menuduhku?" Duke Inferno, dengan mahkota api di kepalanya dianggap sebagai iblis luar angkasa oleh banyak peradaban, tapi dia disukai oleh undangan dari planet perayaan. Ifrit dengan senang hati hadir dengan pakaian upacara lengkap. "Aku akan menyiapkan kehancuran yang sopan dan bijaksana, dan tidak ada satu tulang pun yang tertinggal." Iblis api yang anggun mengumpulkan sekelompok kejahatan, merencanakan adegan megah mempersembahkan segunung mayat dan lautan darah untuk perjamuan .... Peradaban yang hancur itu hanyalah perhentian dalam ziarah menuju Destruction dan Penacony hanya akan menjadi perhentian lain di sepanjang perjalanan. "Menghancurkan kalian, tidak ada hubungannya dengan kalian, ini hanya demi mendapat tatapan 'Dia'." Saat mendengar panggilan perjamuan di kejauhan, Ifrit dengan riang gembira memulai perjalanan panjang menuju pesta itu. |
84 responses to “The Ashblazing Grand Duke”
It’s about a 15% damage increase for Topaz, and that’s only cuz her old set sucks. It’s not much an improvement for Himeko, and that’s only due to her old set also sucking; if the Fire set was as good as the other Elemental sets, then this set would be worse for her. Jing Yuan obviously benefits the most from this, but is it enough? It’s actually not as big of an improvement as it seems since the Lightning set is already quite good.
I was hoping this set would make Follow-Up attackers somewhat competitive with Bronya focused teams, but it’s doesn’t bridge the gap AT ALL. Back the “you suck if you don’t work well with Bronya” mentality again, it’s really quite sad for the state of the game.
Now that it’s here, time to confirm some details regarding the set’s mechanics:
— The stack applies *before* the hit deals its damage.
— Blast/AoE attacks can gain stacks from hitting multiple targets.
— A Blast/AoE attack that hits multiple targets simultaneously increments its stacks in a left-to-right order (based on player PoV).
Himeko’s FUA does 4 hits. In my test scenario vs 4 enemies, on the 1st hit, the damage taken by the leftmost enemy had 1 Atk stack, the enemy to its right 2 stacks, then the next one 3 stacks, and the rightmost enemy 4 stacks. For the 2nd hit, the leftmost enemy took damage for 5 stacks, until the rightmost was finally at max 8 stacks. Then of course, for the 3rd and 4th hits it’s already maxed out.
I also double checked with my sheets and it matches with what I got in-game.
I think that’s about it for what I wanted to test, it works as expected otherwise. Because of the important details above, it performs slightly better than if I went with my previous assumptions. Now onto characters…
— Topaz, Jing Yuan, Himeko: Still good.
— Clara: Unfortunately it still doesn’t help her case. 6% Atk on the main hit is still low.
— Herta: It should be somewhat better now (my previous assumptions of the set were really not in her favor), but the way her kit works is still her crux.
then we should let Herta does her Kuru kuru things with the glacial set for a little more now
Regarding Topaz,
What if I don’t unlock Topaz passive talent that makes her basic attack become follow up attack?
Will it makes all 4-pc stacks will always be used by Numby, maybe only get refresh if Topaz use her skill
I can still not unlock that her major trace.
Like I said in the Topaz’ page, the only thing you gain is to be SP positive and a 48% Atk buff on the basic attack and nothing else, the buff gets reset at the beginning of a follow-up attack.
Have you been able to test this?
Does the stacked buff last from the beginning of a FUA to the beginning of the next FUA? If so, is the number of hits being taken into account before the dmg of the FUA goes out? I would be shocked if they coded in to add a different, progressively larger ATK multiplier to every instance of dmg in a FUA.
I haven’t been, myself, able to test this since I don’t have beta access, but some people that did tested it, the buff do gets reset at the beginning of every FUA, and no, you get one stack per hit, not before they happen like they did with DHIL, so dunno why you’re shocked about something that already exist. (Btw DHIL is working the same way without his eidolon, his buff on hits gets reset at every attack he does.)
Alright, thanks. Just thought it might be quite complex that way, because the game would have to look up the specific ATK stat for every instance and multiply that by DMG, Crit, Res, Def. It might be even more beneficial this way because it would affect even the first instance of FUA dmg.
Do you know if buff does persists until the next FUA and can buff other sources of damage? For example, JY’s LL strikes and gives him 8 stacks over the multiple hits. Then the 48% ATK buff can be applied to his next 2 Skills + Ultimate until the next LL FUA?
If we have to be technical about it, DHIL’s Talent gives a stack *after* the hit, while his Skill gives a stack *before* the hit.
Also, both buffs last until his turn ends, which allows you to chain his Ult either beforehand so you have a few Talent stacks, or afterwards so it can benefit not just from Talent, but also from Skill stacks.
@Our General Yes, it does work that way for JY and Himeko, they gets the full benefit for their skill, BA, and Ult until next FUA so it’s a really good set for them.
@The Vizier Just used his gimmick as an explanation, but thanks for the thorough insight, since I don’t have him I have “basic” knowledge of how his kit works.
Seems to me Proof of Debt’s effect went over your head (and probably a lot of people too). It’s a 50% FUA Dmg Amp (Vulnerability effect), meaning it’s a raw 1.5x multiplier for your follow-ups.
There’s really no point skipping that Trace. Ignoring the other benefits of turning her BA into a FUA and *only* looking at damage, 48% Atk hardly compares.
It’s not just that. If the BA is a follow-up attack, and you attack a target with Proof of Debt, you trigger a Numby attack (which hits 8 times)… so you do indeed lose the stacks on the BA, but you immediately gain a full stack again. That Numby attack will be at lower ATK because of lost stacks, but without the trace you wouldn’t get a Numby attack at all, and thus the trace still increases damage. The trace makes you lose stacks for the next Numby attack not on Topaz’ turn only if you attack a target without Proof of Debt, which is not really that relevant.
I guess we’re working off the premise that the stacks get reset at the start of a FUA, in which case no FUA would be affected by any number of stacks generated by the one preceding it. If that’s correct, then the 4pc set grants only 6% ATK buff to Topaz’s BA hit and Topaz’s other FUAs get an average increase to their ATK multiplier of 27%.
That is still better than a flat 12% ATK from 2pc Musketeer / DoT set or 10% Fire DMG, but not by much. Realistically, the 15% difference in ATK might be worth sacrificing for better Crit and ATK sub stats from those sets.
I will probably prioritize getting a decent 2pc FUA set for Topaz and Clara + 2pc Physical / ATK / Fire. Then, a decent 4pc FUA set to use on Jin Yuan / Himeko, because they seem to benefit a lot more from it.
And only then would I aim to replace some of the pieces and form the second 4pc FUA set for Topaz. (probably months down the line if ever)
Correction:
If the ATK is gained after every FUA hit, then 4pc will have no effect on Topaz’s BA and 21 or 24% ATK buff to her other FUAs, assuming her normal FUA is 7 hits and 8 hits during her ultimate.
That’s not a huge benefit over being able to mix and match from any of the two ATK 2pc sets or Fire and get better sub stats. Especially if you can make use of DoT set pieces with crit rate on them, while farming the Cavern.
It’s 18% avg for the 7-hit, and 8-hit Ult ver is 21%+ or well… it should be 25.2%.
In Ult ver hits 1-7 deals 10% of total dmg each, while hit 8 deals 30% of total dmg.
Since the 8th hit is equivalent to 3 hits, you multiply its Atk% by 3, and accounting for that you then divide the sum by 10.
— 0+6+12+18+24+30+36+(42*3) = 252 / 10 = 25.2%.
you gain 48% atk but you lose:
50% bonus dmg from follow up atk from proof of debt
20% bonus dmg from the 2pc.
15% bonus dmg from 2pc inert planar set
If you have the LC, you also lose
30% bonus dmg
If you have E1, you also lose
50% crit dmg
85-115% bonus dmg > 41-48% atk
This set is a major buff for Lighting Lord.
Clara is BiS Physical set as only the 2 piece works overall…
Himeko can kinda use it but overall the fire set works better…
Topaz gets slapped for this set being actually horrible 4 piece set…
Really stupid but makes sense as Clara would become a major nuke after a few counters and all you would need to do is make sure she gets attacked every 2 rounds (that is kinda easy)
Overall this set is just to buff Jing Yuan (No longer Mid Yuan, HA!)
Chad Yuan