New in 4.4

Daftar Isi
Karakter
Light Cone
Set Relic
Tas
Achievement
Musuh Monster

Karakter

IstilahKelangkaanPathTipe PertempuranATKDEFHPMaterial Khusus
Himeko • Nova
Himeko • Nova5
RarstrRarstrRarstrRarstrRarstr
erudition-classfire-damage_type756.76485.11125.43
Radiant Prominence
Lucid Awl
Cosmic Sandpit
Vanquished Flow's Reticence
Tracks of Destiny
Rin Tohsaka
Rin Tohsaka5
RarstrRarstrRarstrRarstrRarstr
erudition-classquantum-damage_type698.54460.851047.82
Sneering Harlequin
Conqueror's Will
Cosmic Sandpit
Destroyer's Final Road
Tracks of Destiny
Gilgamesh
Gilgamesh5
RarstrRarstrRarstrRarstrRarstr
destruction-classlightning-damage_type717.95509.361125.43
Thunder Strum
Squirming Core
Omnicolor, Fool's Own
Guardian's Lament
Tracks of Destiny
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Light Cone

IstilahKelangkaanPathATKDEFHPSkillMaterial Khusus
Flickering Stars
Flickering Stars5
RarstrRarstrRarstrRarstrRarstr
erudition-class635.04529.2846.72CRIT Rate pengguna meningkat 18%. Saat karakter tim mana pun mengonsumsi total lebih dari atau sama dengan 4 Poin Skill dalam satu gilirannya sendiri, pengguna memperoleh "Radiant Crown" selama 3 giliran. Saat pengguna memiliki "Radiant Crown", DMG yang diakibatkan seluruh rekan tim mengabaikan 20% DEF target, dan Skill DMG yang diakibatkan pengguna meningkat 72%. Efek dengan jenis serupa tidak dapat ditumpuk.
Cosmic Sandpit
Conqueror's Will
I Am As You Behold
I Am As You Behold5
RarstrRarstrRarstrRarstrRarstr
destruction-class635.04463.05952.56Meningkatkan 18% ATK dan 10% Energy Regeneration Rate pengguna. Saat pengguna melancarkan Ultimate, untuk setiap 1 poin Energy yang dikonsumsi, meningkatkan Ultimate DMG yang diakibatkan kali ini sebesar 0.2%, maksimal meningkat 72%. Saat pengguna memasuki pertempuran atau melancarkan Ultimate, pengguna akan memperoleh "King's Entertainment" selama 3 giliran. Saat pengguna memiliki "King's Entertainment", CRIT DMG seluruh rekan tim meningkat 24%. Efek dengan jenis serupa tidak dapat ditumpuk.
Omnicolor, Fool's Own
Squirming Core
A Star That Lights the Night
A Star That Lights the Night5
RarstrRarstrRarstrRarstrRarstr
erudition-class635.04529.2846.72Saat mengakibatkan DMG, pengguna akan mengabaikan 32% DEF target. Saat melancarkan Skill Dukungan, pengguna memulihkan 6 Energy dan memperoleh "Sail", berlangsung selama 2 giliran, dan dapat ditumpuk hingga 3 lapis. Setiap lapis "Sail" meningkatkan 20% DMG Skill Dukungan. Saat "Sail" mencapai 3 lapis, setiap lapis "Sail" meningkatkan 20% Ultimate DMG.
Cosmic Sandpit
Lucid Awl
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Set Relic

IstilahEfek Set Relic
Fallen Star Anchorage
Fallen Star Anchorage2: Meningkatkan 8% CRIT Rate pengguna. Saat memasuki pertempuran, CRIT DMG pengguna meningkat 32% jika pengguna dan satu rekan lainnya sama-sama karakter Rekan Perintisan.
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute2: Saat memasuki pertempuran, jika Max Energy pengguna lebih dari atau sama dengan 200 poin, setiap 1 poin yang berlebih akan meningkatkan 0.2% DMG yang diakibatkan pengguna, maksimal meningkat 32%.
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Tas

IstilahKelangkaanStatsResep
Fallen Star Anchorage
Fallen Star Anchorage2
RarstrRarstr
Fallen Star Anchorage
Fallen Star Anchorage3
RarstrRarstrRarstr
Fallen Star Anchorage
Fallen Star Anchorage4
RarstrRarstrRarstrRarstr
Fallen Star Anchorage
Fallen Star Anchorage5
RarstrRarstrRarstrRarstrRarstr
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute2
RarstrRarstr
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute3
RarstrRarstrRarstr
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute4
RarstrRarstrRarstrRarstr
Cosmic Life Sciences Institute
Cosmic Life Sciences Institute5
RarstrRarstrRarstrRarstrRarstr
High Hopes of the Falsely Enlightened
High Hopes of the Falsely Enlightened4
RarstrRarstrRarstrRarstr
Skill Material Upgrade, Material Peningkatan Level Trace
Anomaly Arbitration Limited-Time Clearance Medal
Anomaly Arbitration Limited-Time Clearance Medal5
RarstrRarstrRarstrRarstrRarstr
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Achievement

IstilahSeri AchievementBukaPenjelasanHadiah
顺凯风,见天地Memori Bersamamu完成任务「金戺重喧•尾声」,见证明曦的远行
Stellar Jade5
Ibu Kota Makhluk Fantastis
Ibu Kota Makhluk FantastisRel Menuju Ribuan BintangSaksikan masa depan Planarcadia jatuh ke dalam kegelapan akhir zaman
Stellar Jade10
Metro <unbreak>1999</unbreak>
Metro 1999Rel Menuju Ribuan BintangTemui rekan-rekan di Stasiun Perdido
Stellar Jade10
Titik Awal Bernama
Titik Awal Bernama "Himeko"Rel Menuju Ribuan BintangSemua bermula dari sini ....
※ Saksikan titik awal perjalanan Himeko
Stellar Jade10
Gelombang Gravitasi Abadi
Gelombang Gravitasi AbadiRel Menuju Ribuan BintangMerintis adalah perjalanan yang melampaui gravitasi.
※ Beri tahu kru Express informasi tentang Asat Pramad
Stellar Jade10
Potret Diri Bernama
Potret Diri Bernama "Merintis"Rel Menuju Ribuan BintangKalau perjalanan ini menyenangkan, maka perjalanan ini tidak sia-sia.
※ Selesaikan tantangan di mana Asat Pramad mengungkapkan kebenaran
Stellar Jade10
Seribu Warna Menjadi Satu
Seribu Warna Menjadi SatuRel Menuju Ribuan BintangRaja yang bijaksana membuka matanya, segala wujud adalah semu
※ Temukan ribuan jelmaan Asat Pramad
Stellar Jade10
Sunyi
SunyiRel Menuju Ribuan BintangKeheningan, akhir dari segalanya
※ Kepala yang jatuh menatap ego yang kalah, dan tiba-tiba dia ingin tertawa
Stellar Jade10
...Rel Menuju Ribuan Bintang...
Stellar Jade10
...Rel Menuju Ribuan Bintang...
Stellar Jade10
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Musuh Monster

IstilahTingkat KesulitanHadiah
"The Honored"Minion
"The Shield"Minion
Daythunder Raven
Daythunder RavenMusuh Monster
EXP
Credit
Fear-Stomped Flesh
Deep Marrow Rock Salt
Courage-Torn Chest
Glory-Aspersed Torso
至高,至阳,天空的化身Pemimpin Musuh
Demon Boar
Demon BoarMusuh Monster
Comediologist
ComediologistMusuh Monster
EXP
Credit
Thief's Instinct
Protein Rice
Usurper's Scheme
Conqueror's Will
Lord of Saṃvartasthāyi, Asat Pramad
Lord of Saṃvartasthāyi, Asat PramadPemimpin Musuh
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18 responses to “New in 4.4”

  1. How did we go from overproduced as fuck, year of jerking off Elysia with very little filler, to re-purposing summer skins as characters to make ends meet while drowning players with single-character, no events, actually dead patches? I’m fucking Elated.

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  2. Regarding Robin SP and Aventurine SP.
    I don’t care about character skins at all in games.
    So I am happy they are both “new” characters.
    Would be even better if HoYo would stop making so many SP characters in HSR recently tho, and both of them would be brand new characters!

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    • Most recent leaks were that Robin SP should be an HP-based unit, has 3 memos, records hp variations and gives buffs while dealing damage herself, and she may consume SPs. Also heard that her basic attack will be a bit special. She probably won’t be for Himeko Nova at all unless they somehow make a Himeko Nova/Evernight/Robin SP team viable
      As always, take with a grain of salt

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  3. I belive some players are very delusional when it comes to this issue, some of them are even asking characters to get Nerfed during Beta phases…

    So I hope this will help them understand things more clearly:

    Nerfs in games like HSR are not ballancing.
    HSR is not a PvP game.
    They are not even slowing down HP inflation, it is increasing more and more either way!
    Character Nerfs are only good for HoYo.
    Every time they Nerf a character, they shorten it’s lifespan, so they can sell you a new one even sooner and make money even faster!

      
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    • They only listen to the playtesters. I doubt that they will listen to people who look at leaks. Then again, I don’t think you can swoon a playtester to push for nerfs because they’re probably under an NDA that would prevent them from doing so.

      Also I guessing from your previous conjectures that you’re a hate-player, no? If the game is like a pie, you eat all of it and enjoy it, and then you leave one slice aside to criticise.

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      • Enjoying the good things and then criticising the bad things, yes, I belive that is normal human behaviour.
        It is the logical thing to do, to hopefully make things better.
        It is also called feedback.
        Too bad most companies do not even read feedbacks anymore, some A.I. filters them out and auto-reply.
        I have always sent positive and negative feedbacks to any company I have played games of for years.
        Again, I belive that is the normal thing to do, to try and make things better, hopefully.
        It is just an extra thing that I also share some of my feedback and/or opinion on sites aswell.

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  4. Every Company is greedy.
    Some more, some less.
    Eventually the more popular they get, the more greedy they become because most people let them get away with it.
    This is why I do not recommend games most of the time to other people, because the more I help a Company, the greedier they become and the shittier the games become because of it.
    The less popular they are, the more they have to “bribe” the players with Free Stuff and good quality content to encourage them to recommend the game to others.
    So as players, it is actually in our best interest to keep them less popular.
    (Obviously not that much that they would have to go EoS.)
    So even tho I play HSR, I barely recommend it to anyone.

      
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    • I feel like it’s less bribing with free stuff, and more of an alternative model from 4*s. Instead of having to design and write a million one-note characters who fade into oblivion, they can instead huck a free 5* every so often where it’s needed, and then can also design around regular players having said character.

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    • If you’re having such a hard time playing, just stop. There’s no need to force yourself to suffer.

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    • If popularity makes games worse, then the ideal game would be one that never grows. It’s whether players continue supporting such monetisation practices. A company becomes more aggressive when players reward that behaviour, not because people play the game.

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      • Yes I agree.
        Supporting games is not bad, as long as players do not support predatory and greedy monetisation.

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