Lingsha

Lingsha
LingshaIstilahLingsha
KelangkaanRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Abundance
Tipe PertempuranClass Fire
Material Khusus
Credit308K
Immortal Scionette15
Immortal Aeroblossom15
Raging Heart65
Immortal Lumintwig15
Material Trace
Credit3M
Alien Tree Seed18
Immortal Scionette41
Nourishing Honey69
Immortal Aeroblossom56
Myriad Fruit139
Immortal Lumintwig58
Auspice Sliver12
Tracks of Destiny8
CeritaMaster Tungku baru di Alchemy Commission Xianzhou “Luofu”. Seorang dokter Vidyadhara yang cerdik dan bijaksana.
Dia memiliki indra penciuman yang tajam dan sering memanfaatkannya untuk mengidentifikasi penyakit, serta menggunakan aromaterapi untuk menenangkan pikiran orang lain.
Pandai menangani hubungan interpersonal yang rumit. Sekalipun hatinya dipenuhi amarah, dia akan tetap terlihat tenang.

Daftar Isi
Stats
Skill
Trace
Eidolon
Light Cone
Tas
Gallery
Volume Suara
Cerita

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyMaterial Khusus
192.459.4185985%50%100110
20180.18115.83360985%50%100110
Credit4000
Immortal Scionette5
20+217.14139.59434985%50%100110
30263.34169.29527985%50%100110
Credit8000
Immortal Scionette10
30+300.3193.05601985%50%100110
40346.5222.75693985%50%100110
Credit16000
Immortal Aeroblossom6
Raging Heart3
40+383.46246.51767985%50%100110
50429.66276.21859985%50%100110
Credit40000
Immortal Aeroblossom9
Raging Heart7
50+466.62299.97933985%50%100110
60512.82329.671026985%50%100110
Credit80000
Immortal Lumintwig6
Raging Heart20
60+549.78353.431100985%50%100110
70595.98383.131192985%50%100110
Credit160K
Immortal Lumintwig9
Raging Heart35
70+632.94406.891266985%50%100110
80679.14436.591358985%50%100110
LevelMaterial Khusus
1
20
Credit4000
Immortal Scionette5
20+
40
Credit16000
Immortal Aeroblossom6
Raging Heart3
40+
50
Credit40000
Immortal Aeroblossom9
Raging Heart7
50+
60
Credit80000
Immortal Lumintwig6
Raging Heart20
60+
70
Credit160K
Immortal Lumintwig9
Raging Heart35
70+
80

Skill

Votive IncenseVotive Incense - Basic ATK | Single Target
Pemulihan Energy : 20
Weakness Break : Single Target : 30
Mengakibatkan Fire DMG sebesar ATK Lingsha pada 1 musuh yang ditargetkan.

Mengakibatkan Fire DMG dalam jumlah kecil pada 1 musuh.
Level 10
Smoke and SplendorSmoke and Splendor - Skill | AoE
Pemulihan Energy : 30
Weakness Break : AoE : 30
Mengakibatkan Fire DMG sebesar ATK Lingsha pada seluruh musuh. Pada saat yang bersamaan, memulihkan HP seluruh rekan tim sebesar ATK Lingsha + , serta mendahulukan aksi "Fuyuan" sebesar .

Mengakibatkan Fire DMG dalam jumlah kecil pada seluruh musuh, pada saat bersamaan memulihkan HP seluruh rekan tim, membuat "Fuyuan" mengalami Pendahuluan Aksi.
Level 15
Dripping MistscapeDripping Mistscape - Ultimate | AoE
Pemulihan Energy : 5
Weakness Break : AoE : 60
Membuat seluruh musuh memasuki status "Befog". Saat berstatus "Befog", Break DMG yang diterima target akan meningkat selama giliran.
Mengakibatkan Fire DMG sebesar ATK Lingsha pada seluruh musuh. Pada saat yang bersamaan, memulihkan HP seluruh rekan tim sebesar ATK Lingsha + , serta mendahulukan aksi "Fuyuan" sebesar .

Membuat Break DMG yang diterima seluruh musuh meningkat, mengakibatkan Fire DMG pada seluruh musuh, dan pada saat bersamaan memulihkan HP seluruh rekan tim, membuat "Fuyuan" mengalami Pendahuluan Aksi.
Level 15
Mistdance ManifestMistdance Manifest - Talent | AoE
Pemulihan Energy : 0
Weakness Break : AoE : 30
Memanggil "Fuyuan" saat melancarkan Skill. "Fuyuan" memiliki SPD dasar sebesar dan jumlah aksi dasar sebanyak kali.
Saat "Fuyuan" beraksi, akan melancarkan Serangan Lanjutan, mengakibatkan Fire DMG sebesar ATK Lingsha pada seluruh musuh. Mengakibatkan tambahan Fire DMG sebesar ATK Lingsha pada 1 musuh acak, dan DMG ini memprioritaskan target yang Toughness-nya lebih dari 0 dan memiliki Fire Weakness. Menghapus masing-masing efek Debuff dari seluruh rekan tim, serta memulihkan HP seluruh rekan tim sebesar ATK Lingsha + .
"Fuyuan" maksimal dapat mengakumulasi kali jumlah aksi. Saat jumlah aksi mencapai 0 atau Lingsha gugur, "Fuyuan" akan menghilang.
Saat "Fuyuan" berada di medan pertempuran, melancarkan Skill Lingsha dapat menambah kali jumlah aksi "Fuyuan".

Memanggil "Fuyuan" saat melancarkan Skill: Saat "Fuyuan" beraksi, akan melancarkan Serangan Lanjutan, mengakibatkan Fire DMG dalam jumlah kecil pada seluruh musuh. Mengakibatkan tambahan Fire DMG dalam jumlah kecil pada 1 musuh acak, memprioritaskan target yang Toughness-nya lebih dari 0 dan memiliki Fire Weakness. Menghapus masing-masing 1 efek Debuff dari seluruh rekan tim dan memulihkan HP.
Melancarkan Skill lagi dapat menambah jumlah aksi "Fuyuan".
Level 15
AttackAttack | Single Target
Pemulihan Energy : 0
Weakness Break : Single Target : 30
Setelah menyerang musuh dan memasuki pertempuran, akan mengurangi Toughness target musuh sesuai dengan tipe Toughness-nya.

Level 1
Wisps of AuroraWisps of Aurora - Technique | Support
Pemulihan Energy : 0
Weakness Break : 0
Setelah menggunakan Technique, akan segera memanggil "Fuyuan" saat pertempuran berikutnya dimulai, serta membuat seluruh musuh memasuki status "Befog", berlangsung selama giliran.

Setelah menggunakan Technique, akan segera memanggil "Fuyuan" saat pertempuran berikutnya dimulai dan meningkatkan Break DMG yang diterima seluruh musuh.
Level 1

Trace

Vermilion WaftVermilion Waft
Memerlukan karakter ascension 2
Meningkatkan ATK/Outgoing Healing karakter ini, peningkatannya adalah sebesar 25%/10% dari Break Effect, peningkatannya maksimal hingga 50%/20%.
Credit5000
Alien Tree Seed3
Auspice Sliver1
Peningkatan HPPeningkatan HP (HP)
Memerlukan karakter ascension 2
Max HP +4%
Credit5000
Alien Tree Seed3
Immortal Scionette6
Peningkatan BreakPeningkatan Break (Break Effect)
Memerlukan karakter ascension 3
Break Effect +5.3%
Credit10000
Nourishing Honey3
Immortal Aeroblossom3
Peningkatan ATKPeningkatan ATK (ATK)
Memerlukan karakter ascension 3
ATK +4%
Credit10000
Nourishing Honey3
Immortal Aeroblossom3
Sylvan SmokeSylvan Smoke
Memerlukan karakter ascension 4
Saat melancarkan Basic Attack, akan memulihkan 10 Energy tambahan.
Credit20000
Nourishing Honey5
Tracks of Destiny1
Auspice Sliver1
Peningkatan BreakPeningkatan Break (Break Effect)
Memerlukan karakter ascension 4
Break Effect +8%
Credit20000
Nourishing Honey5
Immortal Aeroblossom4
Peningkatan HPPeningkatan HP (HP)
Memerlukan karakter ascension 5
Max HP +6%
Credit45000
Myriad Fruit3
Immortal Lumintwig3
Peningkatan BreakPeningkatan Break (Break Effect)
Memerlukan karakter ascension 5
Break Effect +8%
Credit45000
Myriad Fruit3
Immortal Lumintwig3
Ember's EchoEmber's Echo
Memerlukan karakter ascension 6
Saat "Fuyuan" ada di medan pertempuran, ketika karakter tim mana pun menerima DMG atau mengonsumsi HP: Jika ada karakter dalam tim yang persentase HP-nya saat ini kurang dari atau sama dengan 60%, maka "Fuyuan" akan segera melancarkan Serangan Lanjutan dari Talent pada musuh, dan pelancaran kali ini tidak akan mengonsumsi jumlah aksi "Fuyuan". Efek ini dapat dipicu lagi setelah 2 giliran.
Credit160K
Myriad Fruit8
Tracks of Destiny1
Auspice Sliver1
Peningkatan ATKPeningkatan ATK (ATK)
Memerlukan karakter ascension 6
ATK +6%
Credit160K
Myriad Fruit8
Immortal Lumintwig8
Peningkatan HPPeningkatan HP (HP)
Memerlukan karakter Lv. 75
Max HP +8%
Credit160K
Myriad Fruit8
Immortal Lumintwig8
Peningkatan BreakPeningkatan Break (Break Effect)
Memerlukan karakter Lv. 80
Break Effect +10.7%
Credit160K
Myriad Fruit8
Immortal Lumintwig8

Eidolon

Bloom on Vileward BouquetBloom on Vileward BouquetBloom on Vileward Bouquet
Weakness Break Efficiency Lingsha meningkat 50%. Saat ada unit musuh yang terkena Weakness Break, DEF musuh tersebut akan berkurang 20%.
Leisure in Carmine SmokeveilLeisure in Carmine SmokeveilLeisure in Carmine Smokeveil
Saat melancarkan Ultimate, Break Effect seluruh rekan tim meningkat 40%, berlangsung selama 3 giliran.
Shine of Floral WickShine of Floral WickShine of Floral Wick
Level Ultimate +2, maksimal Lv. 15. Level Talent +2, maksimal Lv. 15.
Redolence from Canopied BanquetRedolence from Canopied BanquetRedolence from Canopied Banquet
Saat "Fuyuan" beraksi, akan memulihkan HP rekan tim yang HP-nya saat ini paling rendah sebesar 40% ATK Lingsha.
Poise Atop Twists and TurnsPoise Atop Twists and TurnsPoise Atop Twists and Turns
Level Skill +2, maksimal Lv. 15. Level Basic Attack +1, maksimal Lv. 10.
Arcadia Under Deep SeclusionArcadia Under Deep SeclusionArcadia Under Deep Seclusion
Saat "Fuyuan" berada di medan pertempuran, RES Seluruh Tipe milik seluruh musuh berkurang 20%. Saat "Fuyuan" menyerang, akan mengakibatkan ekstra 4 kali DMG, yang setiap DMG-nya akan mengakibatkan Fire DMG sebesar 50% ATK Lingsha dan Pengurangan Toughness sebesar 5 pada musuh acak. DMG ini memprioritaskan target yang Toughness-nya lebih dari 0 dan memiliki Fire Weakness.

Light Cone

IstilahKelangkaanPathATKDEFHPSkillMaterial Khusus
Cornucopia
Cornucopia3
RarstrRarstrRarstr
abundance-class264.6264.6952.56Meningkatkan 12% Outgoing Healing saat pengguna melancarkan Skill atau Ultimate.
Flower of Eternity
Silvermane Guard Medal
Fine Fruit
Fine Fruit3
RarstrRarstrRarstr
abundance-class317.52198.45952.56Saat pertempuran dimulai, segera memulihkan 6 Energy seluruh rekan tim.
Flower of Eternity
Squirming Core
Multiplication
Multiplication3
RarstrRarstrRarstr
abundance-class317.52198.45952.56Setelah pengguna melancarkan Basic Attack, mendahulukan 12% aksi yang selanjutnya.
Flower of Eternity
Immortal Lumintwig
Post-Op Conversation
Post-Op Conversation4
RarstrRarstrRarstrRarstr
abundance-class423.36330.751058.4Meningkatkan 8% Energy Regeneration Rate pengguna dan meningkatkan 12% Outgoing Healing saat pengguna melancarkan Ultimate.
Flower of Eternity
Squirming Core
Perfect Timing
Perfect Timing4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56Meningkatkan 16% Effect RES pengguna dan meningkatkan Outgoing Healing sebesar 33% Effect RES. Outgoing Healing maks. dapat ditingkatkan hingga 15%.
Flower of Eternity
Artifex's Gyreheart
Quid Pro Quo
Quid Pro Quo4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56Saat giliran pengguna dimulai, akan secara acak memulihkan 8 Energy 1 rekan lain yang persentase Energy-nya lebih rendah dari 50%.
Flower of Eternity
Silvermane Guard Medal
Warmth Shortens Cold Nights
Warmth Shortens Cold Nights4
RarstrRarstrRarstrRarstr
abundance-class370.44396.91058.4Meningkatkan 16% Max HP pengguna. Setelah melancarkan Basic Attack atau Skill, memulihkan HP seluruh rekan tim sebesar 2% Max HP mereka masing-masing.
Flower of Eternity
Squirming Core
Echoes of the Coffin
Echoes of the Coffin5
RarstrRarstrRarstrRarstrRarstr
abundance-class582.12396.91164.24Meningkatkan 24% ATK pengguna. Setelah pengguna melancarkan serangan, untuk setiap 1 target musuh berbeda yang diserang oleh pengguna, akan memulihkan 3 Energy. Setiap serangan dapat memulihkan Energy hingga 3 kali dengan cara ini. Setelah pengguna melancarkan Ultimate, akan meningkatkan 12 SPD seluruh rekan tim selama 1 giliran.
Flower of Eternity
Artifex's Gyreheart
Time Waits for No One
Time Waits for No One5
RarstrRarstrRarstrRarstrRarstr
abundance-class476.28463.051270.08Meningkatkan 18% Max HP dan 12% Outgoing Healing pengguna. Saat pengguna menyembuhkan rekan tim, jumlah Outgoing Healing akan tercatat. Setelah salah satu rekan melancarkan serangan, akan ada DMG tambahan pada 1 musuh secara acak dengan berdasarkan 36% jumlah Outgoing Healing yang tercatat. DMG tambahan ini satu Tipe dengan pengguna, tidak terkena dampak buff lain, dan hanya dapat terjadi 1 kali per giliran.
Flower of Eternity
Squirming Core
Night of Fright
Night of Fright5
RarstrRarstrRarstrRarstrRarstr
abundance-class476.28529.21164.24Meningkatkan 12% Energy Regeneration Rate pengguna. Saat rekan tim melancarkan Ultimate, pengguna akan memulihkan HP rekan tim yang persentase HP-nya saat ini paling rendah sebesar 10% Max HP rekan tersebut. Saat pengguna memberikan pemulihan untuk rekan tim, ATK dari rekan tim yang dipulihkan akan meningkat 2.4%, efek ini dapat ditumpuk hingga 5 lapis dan berlangsung selama 2 giliran.
Flower of Eternity
Immortal Lumintwig
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329 responses to “Lingsha”

  1. Lingsha E0S0 vs. Gallagher E6 comparason in Firefly’s team
    1. Despite Lingsha has higher break damage vul than Gallagher, Firefly is a powerhouse that almost never worry about damage.
    2. Lingsha has higher toughness damage vs. multiple targets while Gallagher provides high single target toughness damage in an instant, leading to the latter very often used in many Firefly’s 0-cycle showcases.
    3. Lingsha has higher healing power and cleansing power, but Firefly breaks the enemies so fast she almost never worry about sustaining.
    In short, Lingsha E0S0 has no apparent major advantage vs. Gallagher E6 in Firefly’s team.

    Q: When put aside the favoritism towards characters, should I get Lingsha?
    A: It depends.
    – Firefly is tough and strong with the f2p Gallagher. If you have E6 Gallagher or at least E2, getting Lingsha isn’t really cost efficient.
    – Lingsha is a match of Aventurine for the FUA focused teams. Aventurine attacks more often vs. hyperactive enemies and PF, while Lingsha’s count of attacks is stable and do not ask the enemies to be hyperactive. Getting her for Feixiao isn’t a bad choice if you don’t already have Aventurine.
    – Lingsha is a match of Luocha as a general healer, getting her isn’t a bad choice if you are lack of some good sustainers.
    – It is even better if you happen to have Luocha’s signature light cone, which is the only light cone that allows 2 turn ult for Lingsha meaning much more toughness damage and much greater count of attacks, turning her much better when supporting either Firefly or Feixiao. Luocha’s signature light cone is outperforming Lingsha herself’s, I’m dare to say.

    Q: Should I get Lingsha’s eidolons or the signature light cone?
    – E1 is good to consider because it increases Lingsha’s toughness damage, however it is somewhat costly to get an eidolon.
    – E2 and E4 are simply bad and E6 is simply pay for damage. Get it only if you love her so much you willing to E6 her.
    – The signature light cone is simply pay for damage and the 18% vul has very diminishing returns in Firefly’s team. Also, it is no match to many f2p light cones in terms of functionality because it has no functionality at all, just more damage. I can’t recommend this signature for you. If you deside Lingsha has to have a 5-star light cone, get Luocha’s signature for her.

      
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    • I really don’t get why Hoyo shafted Lingsha so much

      Wanna make a break support, but think Gallagher is already too strong to get powercrept? Why not give her omnibreak, or maker her a different element (Phyisical or Imaginary), remove the 1 on 1 comparison altogether

      Shift away from break entirely, make Lingsha universal. She has follow ups, a summon, a damaging ult and skill, debuff aplication already. Too bad the only amplification she has is Break dmg%

      Wher do we go from here?
      – She won’t be good with future Break DPSes because she doesn’t match weakness
      – She wont be good with Fua or Summons because she has 0 amp for them
      – She is less SP positive than her competition
      – She lacks CC immunity and her Summon can disappear, making her awkward for some rason
      – While she can be good in PureFiction, she requires Luocha’s Lightcone, LMFAO!? So do you pull her’s or Luocha’s signature?? Bad design either way

      Her entire kit screams E1S1 bait, both of whom turn Lingsha into an universal powerhouse which doubles as a healer and Debuffer. Investing that much into a Sustain is bad for obv reasons

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  2. pls give me TLDR about her 🙂
    Especially – how much better would she be E0C0 compared to E6 Gallagher in Robin – HMC – Ruan Mei team?

      
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  3. Luocha’s signature is in fact the best in slot for Lingsha.

    “After the wearer uses an attack, for each different enemy target the wearer hits, regenerates 3 Energy. Each attack can regenerate Energy up to 3 time(s) this way.”

    This effect is very useful for Lingsha. She makes more from it even than Luocha himself, because her ultimate, skill, and the bunny, are all AoE. With this cone and an ERR rope, Lingsha can easily maintain a 2 turn ult rotation, meaning more toughness damage, more healing, more cleansing, and higher uptime of her ultimate debuff.

    —- Energy Rotation Breakdown —-

    The energy regen with ultimate, skill, basic, and bunny * 2 is:
    (5 + 9 + 30 + 9 + 30 + 3 + 9 + 9) * 1.194 = 124.176 (Great!)

    If there are only 2 enemies on the board:
    (5 + 6 + 30 + 6 + 30 + 3 + 6 + 6) * 1.194 = 109.848 (Just a bit more…)
    In this case, Lingsha needs 5% ERR planar set, or was hit once during the rotation, or her A6 trace to trigger once during the rotation, which is very likely to happen in high difficulty contents such as MoC.

    If there is only 1 enemy on the board:
    (5 + 3 + 30 + 3 + 30 + 3 + 3 + 3) * 1.194 = 95.52 (Just a bit more…)
    In this case, Lignsha needs to get hit more than once, which is very likely to happen vs. single target boss such as the Sam boss.

    —- Speed & AV Breakdown —-

    Ideally, you want the bunny to take a natural turn before Lingsha’s ultimate to be fully recharged again. In order to reduce the losses of AV, Lingsha’s speed must be close to some point but no faster than it.
    – For Lingsha to take the second turn slightly later than the bunny’s first turn, her average speed must be slower than: 20000 / (8000 / 90) = 225.
    – If S5 DDD is triggered once during the process: 17600 / (8000 / 90) = 198.
    Meaning it is very unlikely that Lingsha will badly outspeed the bunny leaving a turn go wasted. Even at 180 speed outside of battle, Lingsha is still safe to be advanced by S5 DDD once during the rotation.

    —- Toughness Damage Breakdown —-

    The total toughness damage done with ultimate, skill, basic, and bunny * 2 is:
    (20 + 10 + 10 + 10 * 2) * 1.5 = 90
    Among these toughness damage, 15 are single target and 75 are AoE.
    The toughness damage are done within 2 turns, meaning 45 / turn vs. single target, or 82.5 / turn vs. 2 targets.
    Note that I didn’t count Lingsha’s A6 trace in the breakdown.

    Meanwhile, assuming Gallagher is at the same speed with Lingsha and maintains a 3 turn ult rotation, his toughness damage with ultimate, enhanced basic, and basic * 3 is:
    (20 + 30 + 10 * 3) * 1.7 = 136
    Among these toughness damage, 102 are single target and 34 are AoE.
    Meaning 45.33… / turn vs. single target, or 56.66… / turn vs. 2 targets.

    —- Q&A —-

    Q: So is it worth it to get Luocha’s signature for Lingsha?
    A: Nope. I’m writing it just in case you happen you have Luocha’s signature in your account.

      
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    • If Lingsha follows a 3 turn ult rotation, the speed limit is slightly different. The speed required for Lingsha to take the 3rd turn right after the bunny’s first turn is impractical, so I’m calculating the speed required to take the 3rd turn right after the bunny’s second turn.
      – For Lingsha to take the third turn slightly later than the bunny’s second turn, her average speed must be slower than: 30000 / (18000 / 90) = 150.
      – If S5 DDD is triggered once during the process: 27600 / (18000 / 90) = 138.
      – If S5 DDD is triggered twice during the process: 25200 / (18000 / 90) = 126.
      Capping the speed at 150 if not 138 sounds like cutting your feet to fit into a pair of undersized shoes.

      If Lingsha casts twice the skill and once the basic, the speed limit is different again.
      – For Lingsha to take the third turn slightly later than the bunny’s second turn, her average speed must be slower than: 30000 / (16000 / 90) = 168.75.
      – If S5 DDD is triggered once during the process: 27600 / (16000 / 90) = 155.25.
      – If S5 DDD is triggered twice during the process: 25200 / (16000 / 90) = 141.75.
      Capping the speed at 168.75 sounds acceptable but that would be too SP hungry as a sustainer.

      Alternatively, you may hold the ultimate until the bunny takes the second turn in order to avoid the AV losses, however the AV delta becomes greater for each iteration, and eventually you will have to immediately cast the ultimate in order to avoid the energy losses.

      Note that the speed breakdown didn’t take into consideration when you need to cast the ultimate as quickly as possible when you want some fast toughness damage or some energency healing.

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      • I forgot to mention one thing. Lingsha /w Luocha’s sig can easily attack 5 times in 2 turns, or 6 times if the A6 trace was triggered. Feixiao would appreciate.

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  4. funny peeps. minus 5 toughness damage and their world is already crumbling. but disregard the increase scaling and the plus 10spd on the rabbit. and saying gallagher still better, oh yes. every single player has e6 gallagher.

      
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    • Imagine Blade got changed to need 6 hits for his follow up, but oh it’s a buff guys cause now it deals 2% more dmg to compensate

      The SPD change is arguably a nerf btw. Now you need 180 SPD to outpace the Bunny. Just say you’re not pulling for her and want Lingsha to be bad to justify skipping, it’s okay

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    • you commented in the wrong site, people here can math, and no one “crumble” before you mention it, we all know you are a generic reddit scammer that hunt for inexperienced youngsters, beside, i know if you do that you are usually not good at math yourself

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    • gallager was given for free like 3 times so yeah a lot of people have him e6 and most people have him e2 which is already better than lingsha

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  5. Lingsha V3

    The bunny’s toughness damage reduced from 15 to 10. (A standard basic attack deals 10 toughness damage.)

    The bunny’s speed increased from 80 to 90.

    The A2 major trace require 250% break effect → 200% break effect to reach the cap.

      
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      • It is a tiny nerf to her break utility.

        Lingsha’s toughness damage of ultimate, bunny * 2, skill, basic * 2 /w RM
        V2: (20 + 15 * 2 + 10 + 10 * 2) * 1.5 = 120
        V3: (20 + 10 * 2 + 10 + 10 * 2) * 1.5 = 105
        Among these, 30 toughness damage are single target and 90 / 75 are AoE.

        If the A6 trace is triggered at least once during the course:
        V2: (20 + 15 * 3 + 10 + 10 * 2) * 1.5 = 142.5
        V3: (20 + 10 * 3 + 10 + 10 * 2) * 1.5 = 120
        Among these, 30 toughness damage are single target and 112.5 / 90 are AoE.

        Gallagher’s toughness damage of ultimate, enhanced basic, basic * 3 /w RM
        (10 + 30 + 10 * 3) * 1.7 = 119
        Among these, 85 toughness damage are single target and 34 are AoE.

        Also, Lingsha makes the most of Luocha’s signature. With Luocha’s signature, she deals much much more toughness damage per round.

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        • Errata.

          Gallagher’s toughness damage of ultimate, enhanced basic, basic * 3 /w RM
          (20 + 30 + 10 * 3) * 1.7 = 136
          Among these, 102 toughness damage are single target and 34 are AoE.

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