Índice |
Personagens |
Cones de Luz |
Conjunto de Relíquias |
Inventário |
Conquistas |
Criaturas inimigas |
Personagens
Conceitos | Raridade | Caminho | Tipos de Combate | ATQ | DEF | PV | Materiais de Personagem | |
大黑塔 | 5 | erudition-class | ice-damage_type | 679.14 | 485.1 | 1164.24 | ||
阿格莱雅 | 5 | remembrance-class | lightning-damage_type | 698.54 | 485.1 | 1241.86 | ||
开拓者 | 5 | remembrance-class | ice-damage_type | 543.31 | 630.63 | 1047.82 | ||
开拓者 | 5 | remembrance-class | ice-damage_type | 543.31 | 630.63 | 1047.82 | ||
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Cones de Luz
Conceitos | Raridade | Caminho | ATQ | DEF | PV | Perícia | Materiais de Personagem | |
多流汗,少流泪 | 4 | remembrance-class | 476.28 | 396.9 | 846.72 | 使装备者的暴击伤害提高 | ||
向着不可追问处 | 5 | erudition-class | 635.04 | 463.05 | 952.56 | 使装备者的暴击率提高 | ||
焚影 | 3 | remembrance-class | 317.52 | 264.6 | 846.72 | 装备者首次召唤忆灵时,恢复 | ||
溯忆 | 3 | remembrance-class | 423.36 | 264.6 | 635.04 | 忆灵的回合开始时,使装备者和忆灵分别获得1层【缅怀】,每层使造成的伤害提高 | ||
天才们的问候 | 4 | remembrance-class | 476.28 | 330.75 | 952.56 | 使装备者的攻击力提高 | ||
胜利只在朝夕间 | 4 | remembrance-class | 529.2 | 198.45 | 1058.4 | 使装备者的暴击率提高 | ||
将光阴织成黄金 | 5 | remembrance-class | 635.04 | 396.9 | 1058.4 | 使装备者的基础速度提高 | ||
Per Page |
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Conjunto de Relíquias
Conceitos | Efeito do Conjunto | |
凯歌祝捷的英豪 | 2 Peças: 攻击力提高 4 Peças: 装备者的忆灵在场时,装备者的速度提高 | |
哀歌覆国的诗人 | 2 Peças: 量子属性伤害提高 4 Peças: 使装备者的速度降低 | |
Per Page |
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Inventário
Conceitos | Raridade | Tipo | Receita | |
遂愿尘脂 | 5 | |||
变量骰子 | 5 | |||
凯歌祝捷的英豪 | 2 | |||
凯歌祝捷的英豪 | 3 | |||
凯歌祝捷的英豪 | 4 | |||
凯歌祝捷的英豪 | 5 | |||
哀歌覆国的诗人 | 2 | |||
哀歌覆国的诗人 | 3 | |||
哀歌覆国的诗人 | 4 | |||
哀歌覆国的诗人 | 5 |
Per Page |
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Conquistas
Conceitos | Série de Conquistas | Exibir | Descrição | Recompensa | |
顺凯风,见天地 | As Memórias que Compartilhamos | ❌ | 完成任务「金戺重喧•尾声」,见证明曦的远行 | 5 | |
... | A Ferrovia Para as Estrelas | ✅ | ... | 10 | |
... | A Ferrovia Para as Estrelas | ✅ | ... | 10 | |
... | A Ferrovia Para as Estrelas | ✅ | ... | 10 | |
... | A Ferrovia Para as Estrelas | ❌ | ... | 10 | |
... | A Ferrovia Para as Estrelas | ❌ | ... | 10 | |
... | A Ferrovia Para as Estrelas | ✅ | ... | 10 | |
... | A Ferrovia Para as Estrelas | ✅ | ... | 10 | |
... | A Ferrovia Para as Estrelas | ✅ | ... | 10 | |
... | A Ferrovia Para as Estrelas | ✅ | ... | 10 |
Per Page |
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Criaturas inimigas
Conceitos | Dificuldade | Recompensa | |
天谴斗士 | Criaturas inimigas | ||
天谴哲人 | Criaturas inimigas | ||
天谴先锋 | Inimigo(s) de Elite | ||
天谴猎手 | Criaturas inimigas | ||
天谴歌队 | Criaturas inimigas | ||
「贼灵」巴特鲁斯 | Criaturas inimigas | ||
蛮神,疯王,纷争的化身 | Inimigo(s) Chefe(s) | ||
颁赐者,千军首,天谴之矛 | Inimigo(s) Chefe(s) | ||
征服或被征服 | Criaturas inimigas | ||
黑塔#错误型号 | Inimigo(s) de Elite |
Per Page |
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33 responses to “New in 3.0”
I’ve posted something about this before on the Genshin HHW, but I wanna let y’all HSR lurkers know beforehand.
There are rumors that banners are changing starting from 3.0. If this is true, then THE Herta and Aglaea’s banners will run simultaneously and last for the entirety of the patch. Character reruns would likely come around three weeks after.
All of Hoyo’s games are affected by this as well as they’re moving into some new sales strategy or something along these lines.
And there hasn’t been a source ever since so take it with a huge grain of salt.
We need to wait until ZZZ 1.4 stream, if its going to happen it will be announce for that as is a rumour for every hoyo games.
But again, the source as far as i know is just a notepad text.
So….do remembrance characters require twice the amount of mats? bcuz from what im looking at they memosprites have their own skill bar lvl separate from the actual character, so do we need to level up their stuff as well as the actual character? or is it like a 2-1 type of deal?
Along with that, is their a place we can go to see all these new key words like “true-damage” and “joint attack” i mean i can make an educated guess, but id rather just know for sure.
Actually it looks like remembrance characters will require less mats and credits to upgrade
Amphoreus 3.x is going to be really awesome!
Remembrance characters so far look amazing!
The Saga of Heroes Trailer revealed many awesome character designs we can be excited for aswell!
Story seems like a classic Fantasy/Mythology themed one, I like that a lot, it has so much potential with all the cool Boss designs they can go for! (Hopefully they will do that.)