| Flechas | 3 | the-hunt-class | 317.52 | 264.6 | 846.72 | No início da batalha, aumenta em 12% a Chance de CRIT do usuário por 3 rodada(s). | |
| Flecha Veloz | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | Quando o usuário derrota um inimigo, aumenta o ATQ em 24% por 3 rodada(s). | |
| Antagonista | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | Quando o usuário derrota um inimigo, aumenta a VEL em 10% por 2 rodada(s). | |
| Apenas o Silêncio Sobrou | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | Aumenta em 16% o ATQ do usuário. Se houver 2 inimigos ou menos em campo, aumenta em 12% a Chance de CRIT do usuário. | |
| Jogo de Espadas | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | A cada vez que acertar o mesmo alvo, o Dano causado aumentará em 8%, podendo acumular até 5 vez(es). Esse efeito será removido quando o usuário mudar de alvo. | |
| Inscreva-se Para Mais! | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | Aumenta em 24% o Dano do ATQ Básico e da Perícia do usuário. Este efeito aumenta mais 24% quando o usuário estiver com o nível máximo de Energia. | |
| O Rio Corre na Primavera | 4 | the-hunt-class | 476.28 | 396.9 | 846.72 | Após entrar na batalha, aumenta a VEL do usuário em 8% e o seu Dano em 12%. Quando o usuário recebe Dano, este efeito desaparece. O efeito retorna após o fim da próxima rodada do usuário. | |
| Retorno à Escuridão | 4 | the-hunt-class | 529.2 | 330.75 | 846.72 | Aumenta a Chance de CRIT do usuário em 12%. Após um Acerto CRIT, tem 16% de chance fixa de remover 1 melhoria do inimigo-alvo. Esse efeito pode ser acionado apenas 1 vez por ataque. | |
| Na Noite | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Aumenta em 18% a Chance de CRIT do usuário. Enquanto o usuário estiver em batalha, para cada 10 de VEL acima de 100, aumenta em 6% o Dano do ATQ Básico e da Perícia do usuário, e o Dano CRIT da sua Perícia Suprema aumenta em 12%. Este efeito acumula até 6 vez(es). | |
| Sono Profundo | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Aumenta o Dano CRIT do usuário em 30%. Quando o ATQ Básico ou Perícia do usuário não resulta em um Acerto CRIT, aumenta sua Chance de CRIT em 36%, durando por 1 rodada(s). Esse efeito pode ser ativado apenas uma vez a cada 3 rodada(s). | |
58 responses to “”
V5 update :
They decreased his skill multiplier from 400% to 360%. Overall a -10% difference.
Can i build a spd Archer and use seele lc for him?
question:
1. why is his skill on same level as seeles ult (superior if you consider a 200% dmg bonus plus 5 usage per turn )
2. does each individual usage of his skill restore energy
3. can his skill trigger luochas talent heal multiple times and can it generate multiple stacks for feixiao
4. can he maximize the effect of sushang lc
1. Considering his skill act multiple times, the same way Seele does (Resurgence), but WITHOUT killing enemy first (Archer), at the cost hungry sp poin, it’s kinda similar but in reverse way. Take your poison: the ability to brute force anything (mob or elite) without wasting turn or one shot to anything in conserve way (if you lucky her Resurgence can activate)
2. Yes
3. Yes
4. Yes and no, but not recommended
Wait, since when did Hoyoverse do crossovers? I also noticed Saber is in here as well. i guess we’re doing a Honkai Star Rail x Fate/Stay Night. Genshin can use a crossover as well 🙂
Hoyo is no stranger to crossovers. Genshin did one with Horizon: Zero Dawn. Zenless has yet to do a crossover though. Hi3 has tons of crossovers with other IPs and even their own IPs, and Tears of Themis did one with Teletubbies a while back.
Oh, yeah, you’re right. I forgot about Aloy lol. I have her and her bow but since we can’t upgrade her Constellations or her weapon. I got her chillin in the Serenitea Pot still on level 1 lol.
isn’t Archer from the FATE/Estrella series/game?? I also seen Saber on here from the same series too. Is there going to be a HSR x FATE crossover?
Yes
Question: What are best cones outside of his? I have every hunt cone save for BP hunt cone + Ratio’s, and I don’t plan to pull at all on collab banner because it feels like next level scam due to pity being completely separate from usual limited banner, and you still have to deal with potential loss. I’m not in the mood to throw away around 80 pulls just to be spooked by dumb shit like Bailu’s cone, on a banner that is completely separate entity from the usual banner. Meaning, I can’t just save up my loss for some future banner’s cone. I don’t want that. Therefore, I want to know which cones it the best alternative for him.
See you at the end. That is the event light cone that should become available along with his release.
Hope his E2 generates 1-2 SP
Have we heard or seen anything about Hunt March with Archer? If each Archer skill gives March charge, then she will get her enhanced basic really fast, and that buffs shifu’s crit damage by 60%. Also enables Izumo/Duran, and she’s an SP gen.
wait…. March7 get a change for every Attack by her talent and then there Is the follow up from the eidolon “After Shifu uses Basic ATK or Skill to attack an enemy target, March 7th immediately launches a follow-up attack and deals Imaginary DMG equal to 60% of March 7th’s ATK to the primary target of this attack. Additionally, triggers the corresponding effect based on Shifu’s Path and then gains 1 point(s) of Charge. If there is no primary target available to attack, then attacks a single random enemy instead. This effect can only trigger once per turn.”
i wonder if March7 will interrupt archer’ s “cicuit connection” (bad) or if She Will take action After it’s ending
If you’re talking about March 7th getting enough charge for an enhanced basic attack, it just makes her next on the turn order which won’t interrupt Archer’s Circuit Connection as his turn won’t end.
I’m not sure about her follow up, but I don’t think it will end his turn either, even if it does play in the middle of his turn.
That look works but also look goofy tbh. Let me write this down:
1. Every time Archer atk, give stack to March, so him comsuming…let’s say 3 times (6 sp), only give her 3 stacks.
2. She can trigger FuA per turn after Archer finish his action, which also give stack to herself, and simultaneously triggering Archer FuA at same time, “ring around the rosie” kind of thing (if he has “Charge” stack), so +1sp recovery.
3. Her Enhanced basic atk can’t recover sp, that’s the downside right there, but she can give him buff nonetheless.
4. Thanks to March’s skill, she can help herself to break Quantum enemy (very good in Apoc)
5. Duet with her, you can put Izumo for Archer.
Summary: her buff really niche, but the downside is you have to measure up Archer attacking when she’s gonna use enhanced basic atk RIGHT before her AV so close, otherwise that’s gonna be waste. Also, aside from positive sp unit, she sometimes can’t do sp recover in her Enhanced basic atk.
Ugh, you’re right about her enhanced basic not generating sp, so she’d have to be faster than Sparkle (who should be at 160.1+) to consistently get a normal basic between full Archer combos. Sparkle, Archer, and March acting should all happen with no action value passing, so March would act again before Sparkle and Archer. Skipping an Archer combo shouldn’t be too bad, since the 60% crit dmg buff to shifu lasts 2 turns and March will act right before Sparkle again.
Base + Boots + e1(10%) = 137.2, so probably more than 10 rolls of speed to be faster than Sparkle, which set bonuses (hopefully 4pc musketeer) can help with.
Not awful, but now her personal damage is in question. I’m pretty proud of my current 144 speed March build, but her basic/fua ends up doing 8k, her ult like 15k, and her enhanced basic hits between 50-100k due to it’s random amount of hits, with only Sparkle buffs. Ngl, maybe 100k after an Archer combo kinda sucks. She’s usable. If she’s fast.
Cipher gives 40% vulnerability and deals 12% of Archer’s total damage with not even all of her ult’s damage. I’m getting her s1 so 24% def reduction too. Without speed tuning shenanigans. And contributing to Sparkle’s A6. I think I’ll just run Rutilant/Duran on Archer.
I should correct myself that the percentage of Archer’s damage Cipher can do again is 24%
The fact that his SPD is 2 away from getting the full benefits from 4pc. Poet infuriates me
oh what the fk i just calculated it
105-(105*0.08)= 96.6
this is bullshit bruh hopefully they lower the spd in v3
So. hmm.
I have Sparkle and Fu Xuan. For this guy’s last teammate (and skill point generator), do I go Cypher or buffed Silver Wolf? Cypher is better at generating SP and lets both characters use the Duran planar set…
eh, who am I kidding. the answer is probably going to be “I can’t afford to roll on either, given my other wants from this series of patches”
i have an unused Sparkle tooand i’m search ing reason to pull for the cat, i love her model , voice , moveset and personality but her kit seems really nothing special. ( for Acheron, Pela with Cipher Cone probably Is the same, and buffed SW looks even Better). i was thinking She Will be great with Archer but just now popped up the synergy with March 7 . i’m skipping Hyacine now for Cipher but i’m really sad
waifu over meta
As of rn silver wolf after he buff puts archers damage far above what ciphers does even when factoring in ciphers damage but their both so Op it honestly falls upon who u want more tbh
the concern is that cipher never has to skill, she gens sjill points really fast. I guess SW is only missing out on 13 all res shred by not skilling… but that’s still a concern. GAR needs so many skill points…