星期日
星期日Conceitos星期日
RaridadeRaritystrRaritystrRaritystrRaritystrRaritystr
CaminhoClass A Harmonia
Tipos de CombateClass Imaginário
n/a
Crédito308K
Farrapos de Pensamentos15
Fragmentos de Impressão15
Miragem Harmoniosa65
Fragmentos de Desejos15
Materiais de Rastro
Crédito3M
Nota do Firmamento18
Farrapos de Pensamentos41
Seção Celestial69
Fragmentos de Impressão56
Melodia Celestial139
Fragmentos de Desejos58
Eco Perdido do Desejo Partilhado12
Rastros de Destino8
História「秩序」的美梦已然消散,但仍有人不会放下初愿。
——折翼坠地的旅人,他的脚步将迈向何方?

Índice
Atributos
Perícia
Rastros
Eidolons
Cones de Luz
Inventário
Gallery
Voz
História

Atributos

NívelATQDEFPVVELChance de CRITDano CRITProvocaçãoEnergian/a
187.1272.6169965%50%100130
20169.88141.57329965%50%100130
Crédito4000
Farrapos de Pensamentos5
20+204.73170.61397965%50%100130
30248.29206.91482965%50%100130
Crédito8000
Farrapos de Pensamentos10
30+283.14235.95549965%50%100130
40326.7272.25634965%50%100130
Crédito16000
Fragmentos de Impressão6
Miragem Harmoniosa3
40+361.55301.29701965%50%100130
50405.11337.59786965%50%100130
Crédito40000
Fragmentos de Impressão9
Miragem Harmoniosa7
50+439.96366.63853965%50%100130
60483.52402.93938965%50%100130
Crédito80000
Fragmentos de Desejos6
Miragem Harmoniosa20
60+518.36431.971005965%50%100130
70561.92468.271090965%50%100130
Crédito160K
Fragmentos de Desejos9
Miragem Harmoniosa35
70+596.77497.311157965%50%100130
80640.33533.611242965%50%100130
Níveln/a
1
20
Crédito4000
Farrapos de Pensamentos5
20+
40
Crédito16000
Fragmentos de Impressão6
Miragem Harmoniosa3
40+
50
Crédito40000
Fragmentos de Impressão9
Miragem Harmoniosa7
50+
60
Crédito80000
Fragmentos de Desejos6
Miragem Harmoniosa20
60+
70
Crédito160K
Fragmentos de Desejos9
Miragem Harmoniosa35
70+
80

Perícia

闪烁的劝诫闪烁的劝诫 - ATQ Básico | Alvo Único
Regeneração de Energia : 20
Quebra de Fraqueza : Alvo Único : 30
对指定敌方单体造成等同于星期日攻击力的虚数属性伤害。

对指定敌方单体造成少量虚数属性伤害。
Nível 9
纸与仪典的恩赐纸与仪典的恩赐 - Perícia | Suporte
Regeneração de Energia : 30
Quebra de Fraqueza : 0
使指定我方单体角色及其召唤物立即行动,并使其造成的伤害提高,若目标拥有召唤物,则伤害额外提高,持续回合。
对【蒙福者】施放战技后恢复1个战技点。
当星期日对「同谐」命途的角色施放该技能时,无法触发立即行动效果。

使指定我方单体角色及其召唤物立即行动,并使其造成的伤害提高,若目标拥有召唤物,则伤害额外提高。
对【蒙福者】施放战技后恢复1个战技点。
当星期日对「同谐」命途的角色施放该技能时,无法触发立即行动效果。
Nível 15
轻与伤痕的赞颂轻与伤痕的赞颂 - Perícia Suprema | Suporte
Regeneração de Energia : 5
Quebra de Fraqueza : 0
为指定我方单体角色恢复等同于能量上限的能量,并使目标及其召唤物成为【蒙福者】,【蒙福者】的暴击伤害提高,提高数值等同于星期日暴击伤害+
星期日自身每回合开始时【蒙福者】状态持续回合减1,共持续回合。且仅对除星期日自身外终结技最新的施放目标生效。当星期日陷入无法战斗状态时,【蒙福者】效果也会被解除。

为指定我方单体角色恢复能量,并使目标及其召唤物成为【蒙福者】,【蒙福者】的暴击伤害提高。
Nível 15
倾诉之肉身倾诉之肉身 - Talento | Suporte
Regeneração de Energia : 0
Quebra de Fraqueza : 0
施放战技时,使目标的暴击率提高,持续回合。

施放战技时,使目标暴击率提高。
Nível 15
闪烁的劝诫闪烁的劝诫
Regeneração de Energia : 0
Quebra de Fraqueza : Alvo Único : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
Nível 1
荣光之秘荣光之秘 - Técnica | Suporte
Regeneração de Energia : 0
Quebra de Fraqueza : 0
使用秘技后,下一次战斗星期日首次对我方目标施放技能时,使目标造成的伤害提高,持续回合。

使用秘技后,下一次战斗星期日首次对我方目标施放技能时,使目标造成的伤害提高。
Nível 1

Rastros

主日渴慕主日渴慕
Exige Ascensão de Personagem 2
施放终结技时,若为目标恢复的能量不足40点,恢复的能量提高至40点。
Crédito5000
Nota do Firmamento3
Eco Perdido do Desejo Partilhado1
效果抵抗强化效果抵抗强化 (RES a Efeito)
Exige Ascensão de Personagem 2
Aumenta a RES a Efeito em 4%
Crédito5000
Nota do Firmamento3
Farrapos de Pensamentos6
暴击伤害强化暴击伤害强化 (Dano CRIT)
Exige Ascensão de Personagem 3
Aumenta o Dano CRIT em 5.3%
Crédito10000
Seção Celestial3
Fragmentos de Impressão3
崇高拂尘崇高拂尘
Exige Ascensão de Personagem 4
战斗开始时,星期日恢复25点能量。
Crédito20000
Seção Celestial5
Rastros de Destino1
Eco Perdido do Desejo Partilhado1
暴击伤害强化暴击伤害强化 (Dano CRIT)
Exige Ascensão de Personagem 4
Aumenta o Dano CRIT em 8%
Crédito20000
Seção Celestial5
Fragmentos de Impressão4
效果抵抗强化效果抵抗强化 (RES a Efeito)
Exige Ascensão de Personagem 5
Aumenta a RES a Efeito em 6%
Crédito45000
Melodia Celestial3
Fragmentos de Desejos3
掌中安港掌中安港
Exige Ascensão de Personagem 6
施放战技时,解除目标的1负面效果
Crédito160K
Melodia Celestial8
Rastros de Destino1
Eco Perdido do Desejo Partilhado1
防御强化防御强化 (DEF)
Exige Ascensão de Personagem 6
Aumenta a DEF em 7.5%
Crédito160K
Melodia Celestial8
Fragmentos de Desejos8
效果抵抗强化效果抵抗强化 (RES a Efeito)
Exige Personagem de Nv. 75
Aumenta a RES a Efeito em 8%
Crédito160K
Melodia Celestial8
Fragmentos de Desejos8
暴击伤害强化暴击伤害强化 (Dano CRIT)
Exige Personagem de Nv. 80
Aumenta o Dano CRIT em 10.7%
Crédito160K
Melodia Celestial8
Fragmentos de Desejos8
暴击伤害强化暴击伤害强化 (Dano CRIT)
Aumenta o Dano CRIT em 5.3%
Crédito2500
Farrapos de Pensamentos2
防御强化防御强化 (DEF)
Exige Ascensão de Personagem 3
Aumenta a DEF em 5%
Crédito10000
Seção Celestial3
Fragmentos de Impressão3
暴击伤害强化暴击伤害强化 (Dano CRIT)
Exige Ascensão de Personagem 5
Aumenta o Dano CRIT em 8%
Crédito45000
Melodia Celestial3
Fragmentos de Desejos3

Eidolons

千纪沉寂之末千纪沉寂之末千纪沉寂之末
星期日施放战技时,使目标角色造成伤害时无视目标20%的防御力,召唤物造成伤害时无视目标40%的防御力,持续2回合。
笃信补完微缺笃信补完微缺笃信补完微缺
首次施放终结技后恢复2个战技点。【蒙福者】造成的伤害提高30%
荆棘的静修所荆棘的静修所荆棘的静修所
终结技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。
雕塑的卷首语雕塑的卷首语雕塑的卷首语
回合开始时,恢复8点能量。
纸筏漂流银湾纸筏漂流银湾纸筏漂流银湾
战技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。
群星喧哗之始群星喧哗之始群星喧哗之始
天赋的暴击率提高效果可以叠加,最多叠加3层,并使天赋的持续时间增加1回合。星期日施放终结技时,也可以为目标添加天赋的暴击率提高效果。天赋的暴击率提高效果生效时,当目标的暴击率超过100%,每溢出1%暴击率提高2%暴击伤害。

Cones de Luz

ConceitosRaridadeCaminhoATQDEFPVPerícian/a
Refrão
Refrão3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Após entrar na batalha, aumenta o ATQ de todos os aliados em 8%. Habilidades do mesmo tipo não se acumulam.
Sinfonia Stellaris
Medalha Crinalva
Rede de Engrenagens
Rede de Engrenagens3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Após o usuário atacar ou ser atingido, regenera mais 4 de Energia adicional. Este efeito não pode ser ativado repetidamente em uma única rodada.
Sinfonia Stellaris
Medalha Crinalva
Mediação
Mediação3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Ao entrar em combate, aumenta a VEL de todos aliados em 12 pontos por 1 rodada(s).
Sinfonia Stellaris
Núcleo Contorcido
Memórias do Passado
Memórias do Passado4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Aumenta o Efeito de Quebra do usuário em 28%. Quando o usuário ataca, regenera mais 4 de Energia adicional. Este efeito não pode ser ativado repetidamente em uma única rodada.
Sinfonia Stellaris
Medalha Crinalva
Encontro Planetário
Encontro Planetário4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4Após entrar na batalha, se qualquer aliado causar o mesmo tipo de Dano que o usuário, aumenta o Dano causado em 12%.
Sinfonia Stellaris
Vontade de Conquistador
Dance! Dance! Dance!
Dance! Dance! Dance!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Quando o usuário utiliza a Perícia Suprema, as ações de todos os aliados são Avançadas Adiante em 16%.
Sinfonia Stellaris
Coração de Giro de Artífices
Esculpindo a Lua, Tecendo as Nuvens
Esculpindo a Lua, Tecendo as Nuvens4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56No início da batalha, sempre que a rodada do usuário se inicia, um dos seguintes efeitos é aplicado aleatoriamente: aumenta o ATQ de todos os aliados em 10%, aumenta o Dano CRIT de todos os aliados em 12% ou aumenta a Taxa de Regeneração de Energia de todos os aliados em 6%. O efeito aplicado não pode ser idêntico ao último efeito aplicado e substituirá o efeito anterior. O efeito aplicado será removido quando o usuário for derrotado. Efeitos de tipos iguais não podem ser acumulados.
Sinfonia Stellaris
Vontade de Conquistador
Mas a Batalha Não Acabou
Mas a Batalha Não Acabou5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24Aumenta em 10% a Taxa de Regeneração de Energia do usuário e regenera 1 Ponto de Perícia quando o usuário ativa a sua Perícia Suprema em um aliado. Esse efeito pode ser ativado uma vez a cada 2 usos da Perícia Suprema do usuário. Quando o usuário usa a sua Perícia, o próximo aliado em ação (exceto o próprio usuário) causa 30% a mais de Dano por 1 rodada(s).
Sinfonia Stellaris
Medalha Crinalva
Passado e Futuro
Passado e Futuro4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Quando o usuário usa a sua Perícia, o próximo aliado a agir (exceto o próprio usuário) causa 16% a mais de Dano por 1 rodada(s).
Sinfonia Stellaris
Núcleo Contorcido
Meu Passado no Espelho
Meu Passado no Espelho5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4Aumenta o Efeito de Quebra do usuário em 60%. Quando o usuário utiliza sua Perícia Suprema, aumenta o Dano de todos os aliados em 24%, durando por 3 rodada(s). Se o Efeito de Quebra for igual ou maior a 150%, 1 Ponto de Perícia será recuperado.
No início de cada onda, todos os aliados regeneram 10 de Energia imediatamente. As habilidades do mesmo tipo não podem ser acumuladas.
Sinfonia Stellaris
Luminivinha Imortal
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204 responses to “”

  1. I believed I saw a rumor in the leak subreddit about getting him for free, but nothing about it was released after that so was it debunked or just forgotten?

      
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    • I love my birdies, but neither of em are really special

      Every crit DPS wants Robin. It’s silly how good she is. Making summons and all just to target nerf her 😛 ( I jest). But it’d be funny if the best summon support is still Robin

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    • Sunday LC: “After the wearer uses Skill or Ultimate on one ally character, the wearer regenerates 6 Energy and the ability’s target receives 1 stack of “Hymn” for 2 turn(s), stacking up to 3 time(s). Each stack of “Hymn” increases its holder’s DMG dealt by 15%. After every 2 instance(s) of Skill or Ultimate the wearer uses on one ally character, recovers 1 Skill Point.”

      Bronya LC: “Increases the wearer’s Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer’s Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).

      Sunday LC buff lasts longer (2 turns), gives more damage boost (45%), and if you got two summon dps, you can buff both of them unlike bronya LC buff which says the buff is for the next ally taking action. I would say its better overall

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      • Yeah but they have S3 Bronya LC, the damage buff is 40%, only 5 less then the fully stacked Sunday LC, and the ERR is 14% percent, which is definitely comparable if not better than 6 energy per skill/ult, as it applies to receiving dmg too. Worse skill point regen but overall I’d say it’s not worth to pull for such marginal differences.

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  2. They really need to give him an actual talent… The current one is just an additional line of text for his skill, just add it to the base skill and give him something that can set him apart from the other bronya-likes. Maybe something to enhance weakness break eff. for the ult target, both Bronya and Sparkle don’t really do much for break teams aside from the action advance. Current summoners are also great at break, though not necessarily specializing in it. Lightning Lord’s multi-hits do great toughness damage, Topaz and Numby have great attack frequency with decent toughness dmg, and Lingsha is literally built for break.

      
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      • True, but I’d love to see anything to distinguish him from Bronya in non-JY teams, currently he’s a weird sort of sidegrade there and it feels pretty awkward to have him only be a notable choice in summon focused teams. Maybe something like Robin’s 100% CR additional hit for the target of his ult would be interesting, giving him an outlet for the crit dmg you’re already building on him.

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  3. I can see some of y’all didnt learn from Topaz. Sunday having the ability to boost forward an ally AND their summon is gonna be insane when the time comes and summons are more common in the game. Take into consideration, ANY future character that can be built with crit value and has summons will benefit from him immensely. This is Kafka/Topaz levels of futureproof, where as characters come out based on this specific mechanic alone, this character will only become a better and more useful pick. Personally, I think pulling for buffers/debuffers is always the better choice overall, DPS will always be replaced with the next strongest DPS. In the end, this is again all up to the individuals discretion who they choose to pull for, but just wanna say that Sunday is not as weak or useless as some of the ppl here are saying he is.. I know plenty of people who regretted not pulling for Topaz in the past bc she had no uses since there wasnt any FUA based units early on who can make use of her full potential

      
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    • The problem is he does nothing for the top 3 dps teams Acheron is not gonna be replaced for a long time. She is still the top DPS hitter. Then you have Feixiao who is a close 2nd. Firefly being the 3rd. The problem is Sunday is worse then sparkle when it comes to any team that does not have a summon. And he is useless for DoT and Break teams. One thing that makes Ruan Mei really the best support is that she has so much versatility that she can play on all teams. And for a character as iconic as Sunday to be on the same level as Bronya (unless you get him c6) is really a disappointment

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      • 3.0 is coming, as well as more summoners, new summoners will definitely be strong and Sunday is definitely more than just Bronya when it comes to summoners
        Also Feixiao 2nd? Acheron propaganda (they excel in different areas)

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      • Well, it’s made for the new summoning meta coming out in patch 3.x (and probably at least one of those DPS will end up outperforming Acheron, Feixiao and FF since according to the leaks, nihility characters will dominate the meta for a couple of patches and then destruction characters will dominate the meta)

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    • I think Kafka still needs a true support for DoT to be complete, Black swan and her are very good but if we can get a support unit that allows DoT to either critically strike (divergent universe has an equation for this I believe) or have suspicion stacks like simulated universe it would allow DoT to be a bit better

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    • He’s worth to pull if you want to play with summon type characters. Sparkle is good too for summons but the advance forward of summons is his main gimmick. Plus he gives energy and we’ve seen how harmony characters usually preclude an archetype focus.

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    • It is much more beneficial to get Sparkle’s LC and Eidolons on her. The only support I would say you should pull for that we have so far including Sunday is Ruan Mei as she has the most versatility.

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    • Realistically, on your account, no. He’s currently less flexible because of weaker buffs to non summons, has ONLY Lingsha and JY as carries to buff, and his skill points are basically your E1 Bronya. 20 CritR% and 2 turn buffs are his selling points. His LC does similar performance to Bronya’s LC with better buff uptime.

      You could pull him for Lingsha hypercarry as a Bronya alt to a quirky super break team (kinda wasted buffs) or FuA team with Robin (wow robin appears) or Jade. PF looks to be more fun with him for Lingsha/Jade but thats besides the point.

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  4. I have Bronya E1 and Sparkle E0, and I feel scammed. They just take the same kit and make it either slightly better or leaning towards a certain meta/playstyle, but still basically using the same kit. Even his dmg amp is based on Crit Dmg, just like Bronya and Sparkle.

    I like the hypercarry meta, but I can’t see myself pulling for him. This is just rewarding a predatory tactic from Mihoyo. I bet in 1 year, we will have 2 others exact copies of Bronya, along with Sunday and Sparkle, with a tiny slightly different touch on their kit, and there will be 5 Bronya in the game.

    I can stand the powercreep when it’s slow, as it is the only sustainable way to keep the game alive for a long period of time. But taking a kit and copying it again and again just screams lack of creativity.

    I know he will be an important asset for the next meta, but this is a clear skip for me, by principle. I am not rewarding laziness.

      
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