Feixiao

Feixiao
FeixiaoConceitosFeixiao
RaridadeRaritystrRaritystrRaritystrRaritystrRaritystr
CaminhoClass A Caça
Tipos de CombateClass Vento
n/a
Crédito308K
Módulo de Artífice15
Engrenagem de Artífices15
Um Copo da Era da Inebriação65
Coração de Giro de Artífices15
Materiais de Rastro
Crédito3M
Bala Meteórica18
Módulo de Artífice41
Expiração do Destino69
Engrenagem de Artífices56
Tiro Contra-Temporal139
Coração de Giro de Artífices58
Arrependimento do Ochema Infinito12
Rastros de Destino8
HistóriaA Garra de Merlin do Yaoqing do Xianzhou e uma das Sete Árbitros-Generais. Insólita e direta, ela exala um charme natural.
Ela é habilidosa em todas as formas de artes marciais, e aprimorou seu corpo em uma arma suprema. Ela é adorada por todos os soldados, assim como pelos civis Xianzhouitas, conhecida como "A General Vitoriosa."
No entanto, ela carrega o peso da aflição da Raiva Lunar. Se ela fosse caçar todas as abominações durante seu tempo de vida limitado, então o único inimigo que Feixiao teria seria ela mesma.

Índice
Atributos
Perícia
Rastros
Eidolons
Cones de Luz
Inventário
Gallery
Voz
História

Atributos

NívelATQDEFPVVELChance de CRITDano CRITProvocaçãoEnergian/a
181.8452.81431125%50%7512
20159.59102.962781125%50%7512
Crédito4000
Módulo de Artífice5
20+192.32124.083351125%50%7512
30233.24150.484061125%50%7512
Crédito8000
Módulo de Artífice10
30+265.98171.64631125%50%7512
40306.91985351125%50%7512
Crédito16000
Engrenagem de Artífices6
Um Copo da Era da Inebriação3
40+339.64219.125921125%50%7512
50380.56245.526631125%50%7512
Crédito40000
Engrenagem de Artífices9
Um Copo da Era da Inebriação7
50+413.29266.647201125%50%7512
60454.21293.047911125%50%7512
Crédito80000
Coração de Giro de Artífices6
Um Copo da Era da Inebriação20
60+486.95314.168481125%50%7512
70527.87340.569201125%50%7512
Crédito160K
Coração de Giro de Artífices9
Um Copo da Era da Inebriação35
70+560.6361.689771125%50%7512
80601.52388.0810481125%50%7512
Níveln/a
1
20
Crédito4000
Módulo de Artífice5
20+
40
Crédito16000
Engrenagem de Artífices6
Um Copo da Era da Inebriação3
40+
50
Crédito40000
Engrenagem de Artífices9
Um Copo da Era da Inebriação7
50+
60
Crédito80000
Coração de Giro de Artífices6
Um Copo da Era da Inebriação20
60+
70
Crédito160K
Coração de Giro de Artífices9
Um Copo da Era da Inebriação35
70+
80

Perícia

Trovão DescendenteTrovão Descendente - ATQ Básico | Alvo Único
Regeneração de Energia : 0
Quebra de Fraqueza : Alvo Único : 30
Causa Dano de Vento igual a do ATQ de Feixiao a um único inimigo-alvo.

Causa Dano de Vento leve a um único inimigo.
Nível 9
Fissura do MachadoFissura do Machado - Perícia | Alvo Único
Regeneração de Energia : 0
Quebra de Fraqueza : Alvo Único : 60
Causa Dano de Vento igual a do ATQ de Feixiao a um inimigo-alvo. Então, imediatamente lança 1 vez o Ataque Extra do Talento contra o alvo.

Causa Dano de Vento a um inimigo, e utiliza adicionalmente o Ataque Extra do Talento 1 vez.
Nível 15
RompeterraRompeterra - Perícia Suprema | Alvo Único
Regeneração de Energia : 0
Quebra de Fraqueza : Alvo Único : 90
Causa Dano de Vento em um único inimigo-alvo igual a do ATQ de Feixiao. Durante este período, pode ignorar o Tipo de Fraqueza para reduzir a Tenacidade do alvo. Se o alvo não estiver afetado com Quebra de Fraqueza, a Eficiência de Quebra de Fraqueza de Feixiao aumenta em .
Durante o ataque, Feixiao primeiro usa Trovão Descendente ou Fissura do Machado Celestial no alvo, por um total de vez(es).
Finalmente, causa Dano de Vento igual a do ATQ de Feixiao ao alvo.

Durante a Perícia Suprema, pode ignorar o Tipo de Fraqueza para reduzir a Tenacidade do inimigo. Quando o alvo não estiver infligido com Quebra de Fraqueza, a Eficiência de Quebra de Fraqueza de Feixiao aumenta.
Lança Trovão Descendente ou Fissura do Machado Celestial em um único inimigo #3[i] vez(es). Causa Dano de Vento no final.
Nível 15
Caça aos TrovõesCaça aos Trovões - Talento | Alvo Único
Regeneração de Energia : 0
Quebra de Fraqueza : Alvo Único : 15
A Perícia Suprema pode ser ativada quando "Aureus Voador" chegar a ponto(s), acumulando até um máximo de ponto(s). Feixiao ganha 1 ponto de "Aureus Voador" para cada ataques utilizados pelos aliados-alvo. Ataques da Perícia Suprema de Feixiao não são considerados nessa contagem.
Depois que os companheiros de equipe de Feixiao atacam um inimigo-alvo, Feixiao desfere imediatamente um Ataque Extra contra o alvo principal, causando Dano de Vento igual a do ATQ de Feixiao. Se nenhum alvo principal estiver disponível para ser atacado, Feixiao ataca um único inimigo aleatório. Esse efeito só pode ser ativado uma vez por rodada e a contagem de ativação é reiniciada no início da rodada de Feixiao. Ao utilizar esse ataque, aumenta o Dano causado por esta unidade em , durando por rodada(s).

A Perícia Suprema pode ser ativada quando "Aureus Voador" atingir #3[i] pontos, acumulando até um máximo de #4[i] pontos. Para cada #2[i] ataques utilizados considerando todos os aliados-alvo, Feixiao ganha "Aureus Voador".
Depois que companheiros de equipe usarem um ataque, Feixiao desfere umAtaque Extra contra o alvo principal, causando Dano de Vento. Este efeito pode ser ativado 1 vez por rodada. Ao utilizar esse ataque, aumenta o Dano causado por esta unidade.
Nível 15
AtaqueAtaque
Regeneração de Energia : 0
Quebra de Fraqueza : Alvo Único : 30
Ataca um inimigo, e, quando a batalha começa, reduz a Tenacidade do inimigo-alvo do Tipo correspondente.
Nível 1
Advinda da TempestadeAdvinda da Tempestade - Técnica | Aprimoramento
Regeneração de Energia : 0
Quebra de Fraqueza : 0
Após usar a Técnica, entra no estado de "Investida", durando por segundo(s). Enquanto estiver em "Investida", puxa os inimigos dentro de um certo alcance e aumenta a velocidade de movimento desta unidade em . Após entrar em batalha, ganha ponto(s) de "Aureus Voador"
Enquanto estiver em "Investida", realizar um ataque iniciará uma batalha contra todos os inimigos puxados. Após entrar em batalha, causa Dano de Vento igual a do ATQ de Feixiao a todos os inimigos no início de cada onda. O CRIT desse Dano é garantido. Se mais de 1 inimigo for puxado, aumenta o multiplicador desse Dano em para cada inimigo adicional puxado, até um máximo de .

Entra no estado de "Investida". Puxa continuamente inimigos e a velocidade de movimento aumenta. Ganha "Aureus Voador" depois de entrar em batalha.
Enquanto estiver em "Investida", pode atacar ativamente todos os inimigos puxados. No início de cada onda, causa Dano de Vento a todos os inimigos. Este Dano tem CRIT garantido. Quanto mais inimigos forem puxados, maior será o Multiplicador de Dano.
Nível 1
Trovão DescendenteTrovão Descendente - Perícia Suprema | Alvo Único
Regeneração de Energia : 0
Quebra de Fraqueza : Alvo Único : 15
Causa Dano de Vento igual a do ATQ de Feixiao a um único alvo. Se o alvo estiver com Quebra de Fraqueza, o Multiplicador de Dano aumenta em .

Causa Dano de Vento leve a um único inimigo e aumenta o Multiplicador de Dano contra alvos afligidos com Quebra de Fraqueza.
Nível 15
Fissura do Machado CelestialFissura do Machado Celestial - Perícia Suprema | Alvo Único
Regeneração de Energia : 0
Quebra de Fraqueza : Alvo Único : 15
Causa Dano de Vento igual a do ATQ de Feixiao a um único inimigo. Se o inimigo-alvo não estiver afligida com Quebra de Fraqueza, o Multiplicador de Dano aumenta em .

Causa Dano de Vento leve a um único inimigo e aumenta o Multiplicador de Dano de ataques contra inimigos que não estão afligidos com Quebra de Fraqueza.
Nível 15
RompeterraRompeterra - Perícia Suprema | Alvo Único
Regeneração de Energia : 0
Quebra de Fraqueza : 0
n/a
Nível 15

Rastros

Caminho CelestialCaminho Celestial
Exige Ascensão de Personagem 2
Quando a batalha começa, recebe 3 ponto(s) de "Aureus Voador".
No início da rodada, se nenhum Ataque Extra do Talento tiver sido utilizado na rodada anterior, isso conta como 1 em direção ao número de ataques necessários para ganhar "Aureus Voador".
Crédito5000
Bala Meteórica3
Arrependimento do Ochema Infinito1
Bônus de Chance de CRITBônus de Chance de CRIT (Chance de CRIT)
Exige Ascensão de Personagem 2
Aumenta a Chance de CRIT em 2.7%
Crédito5000
Bala Meteórica3
Módulo de Artífice6
Bônus de ATQBônus de ATQ (ATQ)
Exige Ascensão de Personagem 3
Aumenta o ATQ em 4%
Crédito10000
Expiração do Destino3
Engrenagem de Artífices3
Mudar de FormaMudar de Forma
Exige Ascensão de Personagem 4
Ao causar Dano a um inimigo com a Perícia Suprema, este ataque é considerado como um Ataque Extra. O Dano CRIT dos Ataques Extras aumenta em 36%.
Crédito20000
Expiração do Destino5
Rastros de Destino1
Arrependimento do Ochema Infinito1
Bônus de ATQBônus de ATQ (ATQ)
Exige Ascensão de Personagem 4
Aumenta o ATQ em 6%
Crédito20000
Expiração do Destino5
Engrenagem de Artífices4
Bônus de Chance de CRITBônus de Chance de CRIT (Chance de CRIT)
Exige Ascensão de Personagem 5
Aumenta a Chance de CRIT em 4%
Crédito45000
Tiro Contra-Temporal3
Coração de Giro de Artífices3
Capturar RaiosCapturar Raios
Exige Ascensão de Personagem 6
Ao usar a Perícia, o ATQ aumenta em 48%, durando por 3 rodada(s).
Crédito160K
Tiro Contra-Temporal8
Rastros de Destino1
Arrependimento do Ochema Infinito1
Bônus de DEFBônus de DEF (DEF)
Exige Ascensão de Personagem 6
Aumenta a DEF em 7.5%
Crédito160K
Tiro Contra-Temporal8
Coração de Giro de Artífices8
Bônus de Chance de CRITBônus de Chance de CRIT (Chance de CRIT)
Exige Personagem de Nv. 75
Aumenta a Chance de CRIT em 5.3%
Crédito160K
Tiro Contra-Temporal8
Coração de Giro de Artífices8
Bônus de ATQBônus de ATQ (ATQ)
Exige Personagem de Nv. 80
Aumenta o ATQ em 8%
Crédito160K
Tiro Contra-Temporal8
Coração de Giro de Artífices8
Bônus de ATQBônus de ATQ (ATQ)
Aumenta o ATQ em 4%
Crédito2500
Módulo de Artífice2
Bônus de DEFBônus de DEF (DEF)
Exige Ascensão de Personagem 3
Aumenta a DEF em 5%
Crédito10000
Expiração do Destino3
Engrenagem de Artífices3
Bônus de ATQBônus de ATQ (ATQ)
Exige Ascensão de Personagem 5
Aumenta o ATQ em 6%
Crédito45000
Tiro Contra-Temporal3
Coração de Giro de Artífices3

Eidolons

Aos Céus eu AmainoAos Céus eu AmainoAos Céus eu Amaino
Após usar o Trovão Descendente ou Fissura do Machado Celestial, o Dano de Perícia Suprema causado por Feixiao aumenta adicionalmente em uma quantidade igual a 10% do Dano original, acumulando até 5 vez(es) e durando até o final da ação da Perícia Suprema.
À Lua Eu DesejoÀ Lua Eu DesejoÀ Lua Eu Desejo
No efeito do Talento, cada vez que um aliado desfere 1 Ataque Extra, Feixiao ganha 1 ponto de "Aureus Voador". Esse efeito pode ser ativado até 6 vez(es) por rodada.
Às Estrelas Eu PrevejoÀs Estrelas Eu PrevejoÀs Estrelas Eu Prevejo
Nv. da Perícia Suprema +2, até no máximo Nv. 15.
Nv. do ATQ Básico +1, até no máximo Nv. 10.
À Tempestade Eu OuçoÀ Tempestade Eu OuçoÀ Tempestade Eu Ouço
O Ataque Extra do Talento tem sua Redução de Tenacidade aumentada em 100%, e ao ser desferido, aumenta a VEL desta unidade em 8%, com duração de 2 rodada(s).
Ao Paraíso Eu SaltoAo Paraíso Eu SaltoAo Paraíso Eu Salto
Nv. da Perícia + 2, até no máximo Nv. 15.
Nv. do Talento +2, até no máximo Nv. 15.
Do Lar Me AproximoDo Lar Me AproximoDo Lar Me Aproximo
Aumenta a PEN de RES a todos os Tipos do Dano de Perícia Suprema causado por Feixiao em 20%. O Dano do Ataque Extra do Talento é considerado como Dano de Perícia Suprema ao mesmo tempo, e aumenta seu multiplicador de Dano em 140%.

Cones de Luz

ConceitosRaridadeCaminhoATQDEFPVPerícian/a
Flechas
Flechas3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72No início da batalha, aumenta em 12% a Chance de CRIT do usuário por 3 rodada(s).
Flecha de Caça-Estrela
Vontade de Conquistador
Flecha Veloz
Flecha Veloz3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88Quando o usuário derrota um inimigo, aumenta o ATQ em 24% por 3 rodada(s).
Flecha de Caça-Estrela
Medalha Crinalva
Antagonista
Antagonista3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88Quando o usuário derrota um inimigo, aumenta a VEL em 10% por 2 rodada(s).
Flecha de Caça-Estrela
Motor Antigo
Apenas o Silêncio Sobrou
Apenas o Silêncio Sobrou4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Aumenta em 16% o ATQ do usuário. Se houver 2 inimigos ou menos em campo, aumenta em 12% a Chance de CRIT do usuário.
Flecha de Caça-Estrela
Medalha Crinalva
Jogo de Espadas
Jogo de Espadas4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56A cada vez que acertar o mesmo alvo, o Dano causado aumentará em 8%, podendo acumular até 5 vez(es). Esse efeito será removido quando o usuário mudar de alvo.
Flecha de Caça-Estrela
Núcleo Contorcido
Inscreva-se Para Mais!
Inscreva-se Para Mais!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Aumenta em 24% o Dano do ATQ Básico e da Perícia do usuário. Este efeito aumenta mais 24% quando o usuário estiver com o nível máximo de Energia.
Flecha de Caça-Estrela
Coração de Giro de Artífices
O Rio Corre na Primavera
O Rio Corre na Primavera4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72Após entrar na batalha, aumenta a VEL do usuário em 8% e o seu Dano em 12%. Quando o usuário recebe Dano, este efeito desaparece. O efeito retorna após o fim da próxima rodada do usuário.
Flecha de Caça-Estrela
Motor Antigo
Retorno à Escuridão
Retorno à Escuridão4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Aumenta a Chance de CRIT do usuário em 12%. Após um Acerto CRIT, tem 16% de chance fixa de remover 1 melhoria do inimigo-alvo. Esse efeito pode ser acionado apenas 1 vez por ataque.
Flecha de Caça-Estrela
Luminivinha Imortal
Na Noite
Na Noite5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Aumenta em 18% a Chance de CRIT do usuário. Enquanto o usuário estiver em batalha, para cada 10 de VEL acima de 100, aumenta em 6% o Dano do ATQ Básico e da Perícia do usuário, e o Dano CRIT da sua Perícia Suprema aumenta em 12%. Este efeito acumula até 6 vez(es).
Flecha de Caça-Estrela
Vontade de Conquistador
Sono Profundo
Sono Profundo5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Aumenta o Dano CRIT do usuário em 30%. Quando o ATQ Básico ou Perícia do usuário não resulta em um Acerto CRIT, aumenta sua Chance de CRIT em 36%, durando por 1 rodada(s). Esse efeito pode ser ativado apenas uma vez a cada 3 rodada(s).
Flecha de Caça-Estrela
Vontade de Conquistador
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660 responses to “Feixiao”

  1. I just got 40k in PF with Luocha, Robin, Herta, and Feixiao. Actually insane. Like I wasn’t even optimized, Herta had mid relics and Feixiao was running izumo and Yanqing Signature.

      
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  2. Got Fei.
    My apologies, Robin 🥲 I’ll get e1 or beyond in another rerun, since Aventurine is rumored to rerun in 2.6.
    Anyway, I noticed that every char I pulled so far is T0: Robin, RM, FF and Fei. I feel a bit meta slave, but do I feel like Warren Buffett? Absolutely. These chars were getting doomposted when I pulled (except RM since I pulled on her rerun). Doomposters can’t sway my mind anymore.

      
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    • You know I wonder if the opposite is true too. Warren Buffett looks at his stocks and sees them as his waifus? I remember a quote somewhere talking about how it’s like he’s married to Berkshire Hathaway. Also, the traditional stocks he owned were getting doomposted pretty badly in the late 90’s during the dotcom bubble. Investors were telling him to pull internet stocks instead but he refused.

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      • I got the joke, but…
        I actually didn’t vertically invest into my girl all the way to c6 at first bcz I didn’t have such devotion at that time (she wasn’t even called “my girl” lol). I still did some horizontal investment, bcz… other half exists. 2.x was my biggest pulling portfolio, even 2 times bigger than 3.x and 4.x.
        I only started pulling for cons in 3.5 (c0->c2) and 4.3 (c2->c6). Between them, I only pulled for Furina lol. (Got double Furina in 10 pulls… I was lucky 😎)
        In conclusion, Robin shall get used to delayed gratification. 🙂

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  3. I got E1/S1 Robin and E2/S1 Fei. I was not going to get Fei but i did a random 10 pull to try to get another Moze and got Fei right after E1 Robin, so i said fk it and got her LC and 2 other copies. :eyes:

    I don’t have a follow up sustain as of yet, and i am using 4/4 wind set with 2/2 12% Atk 12% CR with another hunt char so it’s kinda scuffed and i am at level 8 traces but alr i can see her being > Acheron. I have pretty much 100% CR and legit less than 100% CD that’s how scuffed my set up is atm but I can 0 cycle pretty easily against Kafka. Feixiao, March, Robin and Gall is my team atm. I will get Lingsha for her next banner. Advent will be for Acheron later on so i will have 2 very solid teams. I want to get everyone i can in this 2.X to get ready for 3.X not waiting for ANY reruns.

    Pretty much now my aim is.

    Acheron, JQ, Sparkle, Advent
    Firefly, NTY, RM, Lingsha (NTY = Nihility Tingyun.)
    Feixiao, March, Robin, Lingsha/Advent. (She uses which every my other team isn’t using.)

    Knowing me i am going to regret not getting Topaz next banner skipping out on Fei’s current BiS team, but honestly i like the feel of March with her even if it costs me a bit of damage and such. THen again i sdaid the same about Acheron skipping Advent the first time round because i didn’t wanna get him. Watch me get Topaz on 4th rerun… i hope a replacement comes before then…

      
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        • She literally does.

          50% FUA Vuln that’s always on.
          48% Crit damage bonus from E1
          24% Damage bonus from LC.

          All together Fei’s ult deals 80% more.

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          • Oh i am baka. You probs thought i meant E0/S0. No. But she is a 50% bonus at E0/S0. I’m a whale, thought you would have noticed that by now lol. I don’t E6 tho, only E1 or E2. Only get E2 if it’s a game changer though. I regret getting Sparkle E2 tho, does so little.

          • LMFAO, soo real

            Having E2 Sparkle is sad. Not because it’s underwhelming, but because it makes you realise how weak her Basekit is.

            I still wouldn’t say March is that baad. Unlike Topaz:

            – She generates a lot more stacks

            It’s hard to put into words how many more times she acts. And more importantly how many techs there are out there. March can trigger a follow up attack, into her special state, into her ultimate. And then she still gets pushed back into the action order before Feixiao for a basic, only to then launch another follow up attack. All of this happened in one turn. Don’t forget unlike Topaz, her ultimate deals damage. Unlike Numby, she doesn’t get stuck in the action order while Fua’s trigger

            – She also gives Speed, her own Crit Buff (100% uptime), applies more toughness damage (fei deals more dmg to broken enemies), can deal toughness damage despite not matching elements. I’m not sure at E1S1, but March’s personal damage is competitive if not higher than Topaz’s

            I’d also like to add the 50% Vuln is a little worse than you think, since Robin deals a lot of the teams damage. And her dmg isn’t follow up.

          • March does not generate more stacks.

            Also i used my very solid March and a friends Topaz E0/S1 to compare. Topaz did more damage. Topaz acted more times doing 60k follow ups (120k ult follow ups.) And 40k self hits. She acted a total of 19 times in a battle generating me 19 ult stacks. March However acted 14 times. 7 follow ups, 3 enhanced skills 2 ults and 2 normal follow ups. 30k per follow up, 170k per enhanced atk, 70k ults and 20k normals for a total of 10.5 ult stacks. (9.5 stacks vs 7 stacks at E0/E2. Mines E2.)

            Total damage is 1.02m for Topaz and 900km for March. Keep in mind since i borrowed a Topaz i started with no energy and i was mostly using normals with Topaz’s high energy bar. Meanwhile march started with her ult ready yet Topaz won in every area.

            This ofc does not include all the buffs Topaz gives Fei compared to Match’s 0.

        • I forgot to say that Topaz also gens more SP, since March does not generate with her enhanced normal which gets off more than she normal attacks sending her down in the move order. So if you use Lingsha on Fei team over Advent (Coz he’s used elsewhere like a Acheron team.) you’d rly need that SP to allow Lingsha to use some.

          Also since i was using Gall and not a FUA sustain, Numbly actually got less advances than they should have gotten.

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  4. I’m going to make a very not hot take and say Feixiao’s old kit design was cooler, I don’t really see why the 12 stack ult was removed
    But I also want to go back to Firefly, she was a character who scaled her actual multipliers off BE which was undertuned and eventually totally forgotten in favor of super break DPS, another design that I think was pretty interesting
    Or Jiaoqiu pre-beta being a (presumably very slight) healer

    I think there’s a lot of neat ideas that get scrapped, there’s nothing wrong with the Feixiao we got but there’s a slightly cooler Feixiao we’ll never get

      
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    • Possibly to reduce your burden on comprehension. Casting ult at 12 energy is equivalent to casting ult at 6 energy twice.

      The sam e happened in Dr.Ratio’s beta. His talent used to be a gacha from five effects, one of them being FUA and the rest are self buffs. The self buff part was removed and it is now simply an FUA at a chance. He got his base attack stat and multipliers increased as an compensation and the resulting unit is still mighty and strong.

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  5. so. i have seen a LOT of negativity this beta regarding feixiao – and look, i get it. do i prefer how her v1 kit was designed? absolutely! do i dislike how strong her sig lc is compared to other options? yep. but there are a lot of complaints regarding team flexibility and strength that i honestly just. do not fully agree with

    while i do like v3 feixiao less than v1, i still really enjoy how shes designed – namely, i enjoy the way she generates stacks compared to acheron far more, it makes her stacking requirements ‘less restrictive’ and thus makes her much more usable outside of fua-focused units. another thing i like about v3 feixiao is her virtually taking 3x the actions a normal unit takes compared to her v1 where it was only 2x – thus further making her feel way more usable outside her best teams

    i really like how her kit’s design actually means there is a tangible, non-zero, potentially justifiable reason to pull e0s0 topaz over other options. congratulations topaz, you now have pull value slightly below that of legendarily high pull value unit jiaoqiu absolutely insane (/j)

    that said, her v1’s essentially linearly scaling ult damage was really nice and unique, plus the stack conservation was a nice bonus that i wish they kept in some form going into v3. her base atk is also very extremely low, ~601 which is lower than serval, seele, robin – i personally think its a bummer but the atk% buff i guess makes up for it. and i wish they kept the extremely funny 125 speed zoooom but seele’s speed aint getting powercrept it seems :/

    in terms of power, ive seen the general consensus being that she’s a step down from acheron and especially firefly, but still extremely powerful given you have the means to support her. all you rlly need is robin – march 8th/moze and multiplication gallagher make this team’s investment requirements in terms of 5* chars slightly below par firefly’s, which is kinda neat and i like that.

    overall i like feixiao and i think shes in a pretty good place as of now – shes not here to powercreep anyone but offer a really good alternative which ultimately is much healtheir for the game as a whole. her teams perform well cheap, while still giving plenty of room for vertical investment and some flexibility in options.

      
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    • Feixiao is overwhelmingly stronger than Firefly and Acheron. Those 2 aren’t the best DPS either or anything, dunno where the notion of those two girls being “the big two” even came from.

      Topaz has absolutely 0 pull value. Unless you somehow have Robin, Aventurine, E1 Robin, S1 Feixiao, E2 Feixiao, S1 Robin, then maybeeeee you could start considering even pulling for Topaz. She’s literally soo down the bucket list. Feixiao is a godsent for Topaz, Topaz isn’t a godsent for Feixiao.

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      • Firefly has a high damage floor, is very easy to use and her best supports consist of 2 free units and one of the most common 5*s
        Acheron has an exceptionally high dmg ult but I feel like her flaws are still overlooked, also she’s Raiden so everyone loves her (except me I hate her she shafted Jiaoqiu fr)
        Popular, easy to use waifu character who deal big numbers

        There’s also the stigma around hunt units ever since MoC started having multiple elites, and the fact Boothill came out of nowhere between Robin and Firefly means he gets kinda underrated, also he got slightly shafted by his relic set because he doesn’t deal super break
        Ratio is also underrated because Dan IL was already seen as the peak imaginary dps and the wonderful people at Prydwen placed Ratio below him for ages
        Two hunt men who have little story relevance

        I forgot who the other strong DPSes are

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        • ^ YES, that’s why I HATEEE Firefly. I don’t use that word lightly

          – She killed Sam. My murder robot, reduced to twirling around in the air with silly big explosions
          – She killed Lingsha. Seriously, worst 5 star ever released, just because she might get a little crazy at E1S1, with Firefly specifically
          – Will probably make Tingyun a lot worse than she should be. The fact 2 premium break supports are Fire is already worrying.
          – The trend of nerfing break as a whole continues with TWO relic sets, carefully deisgned to be limited with anyone but her (Nerfed Boothill)

          Oh those aren’t even the real kickers

          – They keep adding the same F*******, tree headed unspiried horrible BOSS in MoC for months now. Because we all love fighting Stages everyone.
          – TWO, TWO WHOLE PATCHES of the story were murdered by Firefly. The entire Sparkle is not a villain, pool party your girlfriend catches you mid air patch, and all the boring filler, like the superflous 3 realm arcade filler. Added so we can spend time with our Girlfriend <3
          – The most boring Simulated Universe expansion to break, nerfing every path, equation and playstyle that's not Firefly break. Seriously Boothill feels horrible to play in comparison. It's not a break Sim Uni. It's a Firefly sim uni

          I probably forgot a bunch of stuff. The fact the tally is so high thooo. Damn I'm glad Hoyo at least made her bad. Not as bad as her EN battle voice lines…

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          • I still play SAM just for SAM and I think the technique divebomb is pretty cool

            Firefly reminds me a lot of Ayaka, but less ugly and with a sick ass robot attached so I don’t hate her like Ayaka, but I don’t care much for the obvious ship (lemme have Aventurine bro)

            Honestly I don’t think Lingsha is bad, but Gallagher was an extremely powerful character despite being a 4* so maybe they got scared of going too far past him

            As for the DU thing between my Firefly and my GF’s Boothill I found both pretty fun, but I have to admit I like Boothill a lot more than I thought I would, maybe I’ll pull him next time, I’ve also tried DoT team and Blade and both felt fine

          • She’s only bad if viewed in the eyes of f2p. I will admit f2p should NOT pull for her. She adds very little to your teams. But at E1/S1 she increase the overall break team by around 50% total DPS and also does way more damage than Gall himself. Pretty much she’s as strong as Gall if Gall got his ultimate off every turn.

            In the eyes of a f2p Firefly, it’s always done. Just stick to it and you’ll be fine. But when it comes to people willing to get Eidolons Firefly still has a huge wall she can still climb to help future proof for people that really like and enjoy her.

      • ok, so for power-wise i admit i didnt see much gameplay relating to feixiao before her release, but looking at it now yeah. i wouldnt call her “overwhelmingly stronger” but i wouldnt say that she’s a “step down” either

        i don’t usually enjoy talking about power level, since it gets very messy very quickly.

        as for topaz, i personally dont consider sig lcs and eidolons to be real things, so topaz would follow next afterwards. thats not how a lot of people play the game, so i completely understand the sentiment and do agree that topaz is one of the lowest pull value units – well, she’s higher compared to dhil or ratio on 2.0 and 1.6 respectively but those bars could not be further down in hell

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        • You aren’t wrong totally wrong

          Acheron and Feixiao aren’t worlds apart. But in order for the former to match the latter, she needs to ditch sustain. Meanwhile Feixiao retains her strong damage with Aventurine just fine.

          That’s a self imposed restriction. Getting E1 Robin is by far the biggest boost you can give your account.

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          • She really does not. Their single target damage is the same via calcs, Feixiao just has the advantage of having a sub DPS team mates. If we go by team, Feixiao with her BiS is probably stronger, but it’s not from Feixiao herself. Follow up teams are just strong overall. Acherons still better vs multiple strong targets tho.

        • This user is an Acheron and Firefly hater and would deny their powers and advantages simply because they hate them for some reason unrelated to power, which is a behavior I never expect from a person with any trace of basic logic capability. This is why I’m no bother to read any of their comments any more, despite sometimes I leave comments nevertheless. Sometimes when they tell their metric of power without anyone asking, they say, only 0-cycling matters, you don’t 0-cycle, you play suboptimally, and you can’t be meta. Meanwhile, they are blind on the numerous 0-cycling showcases of Acheron and Firefly and only put their eyes on the showcases of Boothill and those they like, calling them meta and Acheron and Firefly to be mid. I don’t even need a word for insult, I merely described what I see from someone’s behavior.

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        • When we talk about Topaz’s pull value, that’s right, she has never been of high pull value. Dr.Ratio is strong alone with 4-star units, while Feixiao has good enough f2p 4-star alternatives leaving upgrading into Topaz less beneficial then getting Robin’s E1, a pure damage upgrade and no gameplay changes. As someone who don’t view eidolons to be worth consider unless you love this character for a reason, especially those offer nothing more than damage, I agree Topaz is still at a low pull value even after the release of Feixiao.

          Seems Hoyo is trying something new. Both Feixiao and Firefly are strong at low investment in pulls, you need only themselves at E0S0 and a certain limited support at E0S0 and the comp is complete, unlike previous comps such as Dr.Ratio’s premium FUA comp which asks for multiple limited units, light cones, and possibly eidolons, to work.

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          • As well as Hoyo don’t make E0S0 Topaz to be apparantly better than March, Hoyo don’t make Lingsha to be apparently better than Gallagher, keeping the minimal investment of pulls to make the comp work low and f2p friendly.

          • Omg omg omggg, Dazz complimented me??? TYSM <333

            Though at the same time, I feel hurt you think I'd mix my own personal distaste with meta

            Everything I said turned out to be true, and will continue to. Look at Acheron. On youtube and on reddit people are starting to wake up and correctly mention she's mid af without her Lightcone. Which I've been saying TWO MONTHS BEFORE she got released. Apparently I was a doomposter

            As I've said above, Acheron is by all means a top tier DPS, just not with a sustain. It makes sense why after maxxing her trace, using a Harmony would blow up her damage. Feixiao doesn't have such a restriction. All in all, Acheron is a top tier DPS, just not for a casual player. Tell me which part of that is blind hate.

            Firefly is not a top tier DPS. She's easy to use. That's literally it. She's never been in the talk for the best DPS and never will. The fact everyone is talking about her E2 reeks of old DHIL. Overrated, overhyped and down in the gutter once it all died down.

          • Literally 60% of the entire fandom calling Firefly the top DPS in the game atm. Idk where you get she’s not even in the talk for it when most people think she is it.

          • @Waifu Invigilator
            You are searching the Internet for the info you wanted to believe, do you aware of it? As I stated above, you have been blind to the numerous 0-cycling showcases of Acheron and Firefly everywhere on the Internet, seems you trend to deny everything you see on the Internet you didn’t want to believe. I’m no bother to prove anything to you, it’s a waste of time.

          • @Reina @Dazz

            Soo? People are WRONG. Robin still isn’t regarded the best Harmony on Prydwen. People mass skipped her. On release Bennett and Kazuha were overlooked. Boothill and Yunli are currently barely given any attention.

            Firefly being considered strong means exactly 0. It took people MONTHS to say with their chest Blade is horrid.

            You said I chose to ignore stuff???

            – I never said Acheron was weak in the hands of a good player. She’s Seele at home
            – On release, it’s IMPOSSIBLE to gouge how strong a DPS is. The enemy lineup and blessings benefit them a lot. People still haven’t discovered techs and teams. Some weaknesses might be overlooked. You NEED to talk to people who know. Private servers, beta testers or Theory Crafters. Again, most of my opinions aren’t strictly my own. I don’t wake up one day and start making crazy statements.

            You need to be visionary. Ofc Firefly looks incredible with Feigned Toughness and when fighting the eternal stage. Christ, Xolze Telos dedicates her life to showing how overrated Firefly is

            You won’t reply. Cuz ur acting like a toddler. I’m mad so I won’t talk to you anymore. Wheeee

          • @Waifu Invigilator – You said: “On youtube and on reddit people are starting to wake up and correctly mention she’s mid af without her Lightcone.” then in next post: “Soo? People are WRONG.”

            So when are they right and when are they wrong? And most important, when do you actually backup your claims with actual source or numbers?

            Yes Firefly is very strong, and especially at E0. But she is also one of the easiest characters to put offline if Hoyo decides to. Even easier than Jingliu. So don’t overinvest in her, enjoy her while it’s her time under the light, and get ready to transition when the time comes.

            I think there’s nothing more foolish than future proofing in this game. Variety is what keeps the game fun, and those who know what they’re doing can clear content with most E0 DPS.

            An E2 FF could’ve been an E0 FF / E0 BH and E0 Feixiao. More choice, more variety and just as many stars in MoC/AS. Of course, for “people” who refuse to think for themselves and prefer to rely on others to tell them what to do, I can understand how that could be a problem. But hey, that’s also what funds the game so it’s a win-win for me I guess 🙂

    • what the hell is this thread now lmao

      guys you overlook giga important point, this game high-end content does not have infinite health + super fast 0 cycle clear does not matter in terms of the game.
      Literally any e0s0 limited carry right now is capable clearing high-end with ease for full stars, so any *oh nuow dis caracter is deeed becus my numbur is not high enuff* viewpoint is wrong by default.
      Legit if you dont like the character, just say *I personally dont like it* and dont pull it. Vice versa, if you like character say *i personally like this character* and go pull it, or dont pull it cuz you saving for fate collab

      man people really dont understand how game works, huh

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      • i just wanted to talk about feixiao kit design lol the power level stuff was legit only one paragraph out of like 6 idk why the entire thread is like this now T_T

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      • There’s 2 types of “meta” in this game
        The easiest to build, easiest to play characters who will clear content with max stars
        and the characters who kill the fastest

        Both are fine, no one is misunderstanding the game, “My Firefly clears MoC with 0 investment” is just as valid as “I just 0 cycled PF with Seele and Robin because I felt like it”

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  6. There is a new video of Feixiao clearing MoC 12 in 5 cycles with only Aventurine and herself in the team at E0S1, truly mid unit, useless without Robin 😔

      
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    • Sometimes, some who don’t want to pull a unit or didn’t have pulled a unit find themselves motivated to look for the flaws and weaknesses of the said unit and to downplay the unit’s powers and advantages. This is more common seen on DPS units because it is the most common archetype of units in the game and you don’t really need too many of them, meaning it is more common that people will want to skip a DPS unit and fall into the behavior stated above.

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        • I am not sure if we will ever get a blessing with close to no damage output, something like after a turn heal character by 20% of their max HP. Would be nice to see though

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        • If you can past end game content or okay to lose 40-80 jade in the last room it is highly recommended to skip entire 2.5-2.6. They are going to release new power creep unit at 2.7 and 3.1 or 3.2 which will last an entire years. However you may need to acquire 3 of them and some of them may also need E2 & S1. Even if Robin is so fk good and also the best of 2.5 but new power creep unit will always be a better and last longer and her song is also annoying it haunted me alot.

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  7. Just wanna share this info…

    In early access server, someone just 0-cycle MoC with e0 Feixiao without ultimate.

    Go find in YouTube yourself, Feixiao 0-Cycle WITHOUT using Ultimate.

      
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