
![]() | Conceitos | Castorice |
Raridade | ![]() ![]() ![]() ![]() ![]() | |
Caminho | ![]() | |
Tipos de Combate | ![]() | |
Materiais de Personagem | ![]() ![]() ![]() ![]() ![]() | |
Materiais de Rastro | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
História | Aquele reino que venera a morte, Aidonia, a terra de neve perpétua, já caiu em um doce sono profundo. Ó Castorice, filha do Rio das Almas, Herdeira de Chrysos em busca da Chama Primordial da “Morte”, siga em frente! Proteja o lamento das almas e abrace a solidão do destino. A vida e a morte são uma única jornada. O galho seco renasce no tocar delicado do pouso de uma borboleta. |
Índice |
Atributos |
Perícia |
Animalzinho |
Rastros |
Eidolons |
Cones de Luz |
Inventário |
Gallery |
Voz |
História |
Atributos
Nível | ATQ | DEF | PV | VEL | Chance de CRIT | Dano CRIT | Provocação | Energia | Materiais de Personagem |
1 | 71.28 | 66 | 222 | 95 | 5% | 50% | 100 (100) | 0 | |
20 | 139 | 128.7 | 432 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() |
20+ | 167.51 | 155.1 | 521 | 95 | 5% | 50% | 100 (100) | 0 | |
30 | 203.15 | 188.1 | 632 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() |
30+ | 231.66 | 214.5 | 721 | 95 | 5% | 50% | 100 (100) | 0 | |
40 | 267.3 | 247.5 | 832 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
40+ | 295.81 | 273.9 | 920 | 95 | 5% | 50% | 100 (100) | 0 | |
50 | 331.45 | 306.9 | 1031 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
50+ | 359.96 | 333.3 | 1120 | 95 | 5% | 50% | 100 (100) | 0 | |
60 | 395.6 | 366.3 | 1231 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
60+ | 424.12 | 392.7 | 1319 | 95 | 5% | 50% | 100 (100) | 0 | |
70 | 459.76 | 425.7 | 1430 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
70+ | 488.27 | 452.1 | 1519 | 95 | 5% | 50% | 100 (100) | 0 | |
80 | 523.91 | 485.1 | 1630 | 95 | 5% | 50% | 100 (100) | 0 |
Perícia
![]() | Santuário do Casulo Lunar - Exclusivo | Suporte |
Regeneração de Energia : 0 | |
Após obter Castorice ou quando Castorice estiver na equipe atual, recebe o seguinte efeito: em batalha, quando um personagem aliado recebe um golpe fatal, todos os personagens aliados que receberam um golpe fatal nesta ação entram no estado de "Casulo Lunar". Personagens no "Casulo Lunar" atrasam temporariamente a derrota, não ficam fora de combate e podem agir normalmente. Após a ação e antes do início da próxima rodada, se seus PV atuais aumentarem ou se receberem um Escudo, "Casulo Lunar" é removido. Caso contrário, eles ficarão fora de combate imediatamente. Este efeito pode ser ativado apenas uma vez por batalha. Após obter Castorice ou quando Castorice estiver na equipe atual, recebe o seguinte efeito: em batalha, quando um personagem aliado recebe um golpe fatal, todos os personagens aliados que receberam um golpe fatal nesta ação entram no estado "Casulo Lunar": isso atrasa a derrota desse personagem, permitindo que ele não fique fora de combate e aja normalmente. Após a ação e antes do início da próxima rodada, se os PV atuais aumentarem ou se um Escudo for recebido, "Casulo Lunar" é removido. Este efeito pode ser ativado apenas uma vez por batalha. |
![]() | Luto nas Ondulações do Mar Morto - ATQ Básico | Alvo Único |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Alvo Único : 30 | |
Causa Dano Quântico em um valor igual a Causa Dano Quântico leve a um inimigo. | |
Nível | |
![]() | O Silêncio é a Carícia da Borboleta - Perícia | Explosão |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Alvo Único : 60 / Explosão : 30 | |
Consome Se os PV atuais forem insuficientes, os PV serão reduzidos para 1. Se o "Dragão Abissal" estiver no campo de batalha, a Perícia será substituída por "Garraespectral do Dragão da Perdição". Consome PV de todos os aliados. Causa Dano Quântico a um inimigo e Dano Quântico leve aos alvos adjacentes. | |
Nível | |
![]() | Palmas da Desolação - Talento | Aprimoramento |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : 0 | |
O limite máximo de "Brotar" está relacionado aos níveis de todos os personagens no campo de batalha. Para cada ponto de PV perdido por todos os aliados, Castorice ganha 1 ponto de "Brotar". Quando "Brotar" atinge seu limite máximo, a Perícia Suprema pode ser ativada. Quando aliados perdem PV, o Dano causado por Castorice e pelo "Dragão Abissal" aumenta em Quando o "Dragão Abissal" estiver em Campo, "Brotar" não poderá ser adquirido através do Talento, e os PV perdidos por todos os aliados (exceto o "Dragão Abissal") serão convertidos na mesma quantidade de PV para o "Dragão Abissal". Quando qualquer aliado perde PV, Castorice ganha "Brotar". Aumenta o Dano causado de Castorice e "Dragão Abissal". Quando "Brotar" alcança o máximo, a Perícia Suprema de Castorice pode ser usada. Enquanto "Dragão Abissal" estiver no campo de batalha, os PV perdidos por qualquer unidade aliada (exceto "Dragão Abissal") serão convertidos em um valor igual de PV para "Dragão Abissal". | |
Nível | |
![]() | Ataque |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Alvo Único : 30 | |
Ataca um inimigo e, quando a batalha começa, reduz a Tenacidade dele do Tipo correspondente. | |
![]() | Lamento, o Arauto da Morte - Técnica |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : 0 | |
Após usar a Técnica, entra no estado "Confusão Mortal", que dura por Durante a "Confusão Mortal", ataques ativos farão com que todos os inimigos dentro do alcance entrem em combate. Ao mesmo tempo, invoca o Memoespírito "Dragão Abissal", Avança Adiante sua ação em Se o "Dragão Abissal" não for invocado após entrar em combate, Castorice ganha "Brotar" em uma quantidade igual a Entra no estado de "Confusão Mortal". Inimigos não podem se aproximar ativamente de Castorice. Durante a "Confusão Mortal", ataques farão com que todos os inimigos dentro do alcance entrem em combate. Ao mesmo tempo, invoca o Memoespírito "Dragão Abissal" e Avança Adiante sua ação em Se o "Dragão Abissal" não for invocado após entrar em combate, Castorice ganha "Brotar" em uma quantidade igual a | |
![]() | Garraespectral do Dragão da Perdição - Perícia | Área |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Área : 60 | |
Consome Se os PV atuais forem insuficientes, os PV serão reduzidos para 1. Consome os PV de todos os aliados. Castorice e "Dragão Abissal" realizam um Ataque Conjunto nos alvos e causam Dano Quântico a todos os inimigos. | |
Nível | |
Animalzinho
![]() | Grito da Perdição do Sino do Alvorecer - Perícia Suprema | Invocar |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : 0 | |
Invoca o Memoespírito "Dragão Abissal" e Avança Adiante sua ação em Após agir por Invoca o Memoespírito "Dragão Abissal" e Avança Adiante sua ação em | |
Nível | |
![]() | Garras Rompem o Véu - Perícia do Memoespírito | Área |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Área : 30 | |
Causa Dano Quântico igual a Causa Dano Quântico leve a todos os inimigos. | |
Nível | |
![]() | Sopro de Chama Negra - Perícia do Memoespírito | Área |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Área : 30 | |
Ativar "Sopro de Chama Negra" consumirá Em um único ataque, "Sopro de Chama Negra" pode ser ativado repetidamente, com o multiplicador de Dano aumentando progressivamente para Quando os PV atuais do "Dragão Abissal" forem iguais ou inferiores a Consome PV desta unidade para causar Dano Quântico a todos os inimigos. Esta rodada não será concluída. Ao usar esta habilidade repetidamente, ela pode ser aprimorada até 3 vezes. Quando os PV forem menores ou iguais a | |
Nível | |
![]() | O Casulo Lunar Envolve a Forma - Talento do Memoespírito | Suporte |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : 0 | |
Quando o "Dragão Abissal" está no campo, ele fornece apoio aos aliados. Quando os aliados recebem Dano ou consomem PV, seus PV atuais podem ser reduzidos até um mínimo de 1, após o qual o "Dragão Abissal" assumirá a perda de PV. Porém, o "Dragão Abissal" consome PV equivalente a Quando o "Dragão Abissal" está no campo, ele fornece apoio aos aliados. Os PV atuais dos aliados podem ser reduzidos até o mínimo de 1, após o qual o "Dragão Abissal" suportará o Dano recebido ou o consumo de PV. | |
Nível | |
![]() | O Rugido Ecoa pelo Reino - Talento do Memoespírito | Suporte |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : 0 | |
Quando o "Dragão Abissal" é invocado, aumenta o Dano causado por todos os aliados em Quando invocado, aumenta o Dano causado por todos os aliados. | |
Nível | |
![]() | Asas Sobre as Ruínas - Talento do Memoespírito | Rebote |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Alvo Único : 15 | |
Quando o "Dragão Abissal" desaparece, causa Ao desaparecer, causa Dano Quântico leve a um inimigo, com | |
Nível | |
![]() | Sopro de Chama Negra - Perícia do Memoespírito | Área |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Área : 30 | |
Consome PV desta unidade para causar Dano Quântico a todos os inimigos. Esta rodada não será concluída. Ao usar esta habilidade repetidamente, ela pode ser aprimorada até 3 vezes. Quando os PV forem menores ou iguais a | |
Nível | |
![]() | Sopro de Chama Negra - Perícia do Memoespírito | Área |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Área : 30 | |
Consome PV desta unidade para causar Dano Quântico a todos os inimigos. Esta rodada não será concluída. Ao usar esta habilidade repetidamente, ela pode ser aprimorada até 3 vezes. Quando os PV forem menores ou iguais a | |
Nível | |
![]() | Asas Sobre as Ruínas - Perícia do Memoespírito | Rebote |
Regeneração de Energia : 0 | |
Quebra de Fraqueza : Alvo Único : 15 | |
Consome todos os PV e causa Consome todos os PV e causa Dano Quântico leve a um inimigo, com | |
Nível | |
Rastros
![]() | Contenção da Maré Escura |
Exige Ascensão de Personagem 2 | |
Após os aliados-alvo (exceto o "Dragão Abissal") receberem cura, converte | ![]() ![]() ![]() |
![]() | Bônus de Dano CRIT (Dano CRIT) |
Exige Ascensão de Personagem 3 | |
Aumenta o Dano CRIT em | ![]() ![]() ![]() |
![]() | Bônus de Chance de CRIT (Chance de CRIT) |
Exige Ascensão de Personagem 4 | |
Aumenta a Chance de CRIT em | ![]() ![]() ![]() |
![]() | Tocha Invertida |
Exige Ascensão de Personagem 4 | |
Quando os PV atuais de Castorice forem maiores ou iguais a | ![]() ![]() ![]() ![]() |
![]() | Bônus de Dano: Quântico (Bônus de Dano Quântico) |
Exige Ascensão de Personagem 5 | |
Aumenta o Dano Quântico em | ![]() ![]() ![]() |
![]() | Bônus de Chance de CRIT (Chance de CRIT) |
Exige Ascensão de Personagem 5 | |
Aumenta a Chance de CRIT em | ![]() ![]() ![]() |
![]() | Onde Cessa o Vento Oeste |
Exige Ascensão de Personagem 6 | |
Sempre que "Dragão Abissal" usa "Sopro de Chama Negra", aumenta o Dano causado em | ![]() ![]() ![]() ![]() |
![]() | Bônus de Dano CRIT (Dano CRIT) |
Exige Ascensão de Personagem 6 | |
Aumenta o Dano CRIT em | ![]() ![]() ![]() |
![]() | Bônus de Dano: Quântico (Bônus de Dano Quântico) |
Exige Personagem de Nv. 75 | |
Aumenta o Dano Quântico em | ![]() ![]() ![]() |
![]() | Bônus de Chance de CRIT (Chance de CRIT) |
Exige Personagem de Nv. 80 | |
Aumenta a Chance de CRIT em | ![]() ![]() ![]() |
![]() | Bônus de Chance de CRIT (Chance de CRIT) |
Aumenta a Chance de CRIT em | ![]() ![]() |
![]() | Bônus de Dano: Quântico (Bônus de Dano Quântico) |
Exige Ascensão de Personagem 2 | |
Aumenta o Dano Quântico em | ![]() ![]() ![]() |
![]() | Bônus de Chance de CRIT (Chance de CRIT) |
Exige Ascensão de Personagem 3 | |
Aumenta a Chance de CRIT em | ![]() ![]() ![]() |
Eidolons
![]() | Memórias Sepultadas da Donzela da Terra da Neve | ![]() |
Quando os PV atuais do inimigo-alvo forem iguais ou inferiores a |
![]() | Coroa nas Asas do Desabrochar | ![]() |
Após conjurar o Memoespírito "Dragão Abissal", Castorice recebe |
![]() | Dança da Peregrina no Reino da Morte | ![]() |
Nv. da Perícia Suprema +2, até no máximo Nv. Nv. do ATQ Básico +1, até no máximo Nv. Nv. do Talento do Memoespírito +1, até no máximo Nv. |
![]() | Descanso nas Melodias da Melancolia | ![]() |
Enquanto Castorice estiver em campo, a Cura Recebida de todos os aliados durante a restauração de PV aumenta em |
![]() | Páginas Imaculadas, a Profecia como uma Pluma | ![]() |
Nv. de Perícia +2, até no máximo Nv. Nv. de Talento +2, até no máximo Nv. Nv. da Perícia do Memoespírito +1, até no máximo Nv. |
![]() | O Desabrochar para Além do Casulo | ![]() |
Quando Castorice ou "Dragão Abissal" causa Dano, aumenta a PEN de RES a Quântico em |
Cones de Luz
Conceitos | Raridade | Caminho | ATQ | DEF | PV | Perícia | Materiais de Personagem | |
![]() | Vitória em Um Piscar de Olhos | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | Aumenta o Dano CRIT do usuário em | ![]() ![]() |
![]() | Queimada | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | Quando o usuário invocar o Memoespírito pela primeira vez em batalha, recupera | ![]() ![]() |
![]() | Reminiscência | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | No início da rodada do Memoespírito, o usuário e o Memoespírito ganham 1 acúmulo de "Comemoração" cada. Cada acúmulo aumenta o Dano causado em | ![]() ![]() |
![]() | Saudações dos Gênios | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | Aumenta o ATQ do usuário em | ![]() ![]() |
![]() | Suar Para Não Chorar | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | Aumenta a Chance de CRIT do usuário em | ![]() ![]() |
![]() | Tempo Tecido em Ouro | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | Aumenta a VEL base do usuário em | ![]() ![]() |
![]() | As Cortinas da Memória Nunca Caem | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | Aumenta a VEL do usuário em | ![]() ![]() |
![]() | Que o Arco-Íris Permaneça no Céu | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 529.2 | 1164.24 | Aumenta a VEL do usuário em | ![]() ![]() |
![]() | O Adeus Mais Belo | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | Aumenta os PV máximos do usuário em Quando o Memoespírito do usuário desaparece, Avança Adiante a ação do usuário em | ![]() ![]() |
![]() | 花儿不会忘记 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 330.75 | 1058.4 | 使装备者的暴击伤害提高 | ![]() ![]() |
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387 responses to “Castorice”
Cas’s E2 may be the best Eidolon with Hyacine. Basically follow these steps.
Cas uses Ult. Dragon comes out. Cas uses skill and giving the Dragon 30% from the get go while decreasing our HP proccing Hyacine’s summon to heal us. But get this. Summons cannot overtake summons via an advance. As such the Dragon will always go first. So now the Dragon goes, kill it or nor idc but for E2 killing it maybe best. And then after that Hyacine’s summon heals us draining it’s own HP and healing our members back to almost full. At max i’d say it can drain it’s self for around 30% of Cas’s ult. But with E2 that’s alr 60%. Then ofc we get the 12% from healing. Making Cas’s ult go right to 72%. After this Hyacine moves. Assuming the LC drains us for 3% of our max HP for each member on the field including summons, that woould be a 18% drain along with another 12% heal. making Cas get her ult back literally every time.
This is ofc just a theory of how it may interact. But if it works like this holy fk.
so that’s how exclusive passive works. barely change anything except not restarting a run cos you have a down character. means you mess up somewhere lol. it’s a complete bonus luxury that you’ll eventually forget especially if you have sustains.
also, the game has no pvp or leaderboards. so what are these kids going on about. hahaha
anyway, won’t be pulling till fsn-ubw collab. must save every jade for it. no ragrets and good luck Castorice wanters!
yeah castorice passive is bad till dawei release another global passive that more broken, the fact E2 fuxuan E2 huohuo are useless if you have e0 sloptorice even not in team, give more turn for sustainless team if character die, am always run feixiao sustainless and retry if messed up but if castorice on my acc it’s huge win, imagine pulling purple elf xueyi, couldn’t be me yikes
sry bad English am not american
Actually ☝️🤓
Castorice’s global passive doesn’t even work for sustainless teams, the passive states that it only delays the death of the characters, but they actually need to receive healing or shield after they trigger the revive, or else they’ll die anyways.
Her passive is honestly horribly bad, it only works if you have huge skill issues and mess up bad, but I still get why people are mad about it, this passive by itself does nothing, but this opens the door to do some hideous stuff in the future, which is why people don’t like the idea
Don’t know if anyone will see this because of how many comments there are, but how much hp do i need on my castorice? also should i use a hp body to maximize her hp or is she fine with a crit peice?
crit body, hp on everything else. you can run qua orb if you get a good crit rate crit dmg ratio on it.
Most I’ve seen is HP boots, rope, and orb with a crit body. There’s no specific target to gain specific benefits but as much as you can is good. She gets a lot of damage% from her kit and team.
ima guess probably 8-9k? we’ll never know for sure until we can actually all test in game but its a safe bet
Friendly reminder: people who shout “she’s weak” (or at least “she’s mid”) are literally the same people who advised to pull JY and Sparkle before Acheron release and told FF will be mid whale toy.
Cas is just too much hyped for, she will be op one way or another. Your expectations is your problem, she may be weaker than top DPSes of the game just because she has no BiS team RN
Personally I have zero interest in her, although I like her animations. I HATE global passive concept and the fact you have NO F2P options, but “weak” is not about her.
Here for kit spoilers, found lots of drama… Get me some popcorn XD
welcome to honey hunter comment section lmao
She’s weak
If we are to hold her to the standard of the latest DPS that is. She is a heavily restricted character with nothing to show for the hoops and tribulations you have to overcome. She is an HP scaler, doesn’t synergize with Sunday, ideally wants summoners or fellow HP scalers, NEEDS a healer. Oh your team is also perpetually low HP
You are left with a character that works with ONLY TWO SUPPORTS, that DEMANDS you pull Hyacine and DEMANDS her sig Lightcone. Her ST damage is atrocious. Her AoE is fine, but strictly worse than Herta in any way. For an “aoe” unit her PF performance is questionable, having a mediocre performance against what’s supposed to be shilled content.
Castorice is also p much unable to 0 cycle any content and unable to benefit from the dmg boost of sustainless runs. Her longevity is further damaged by weak eidolons, providing limited options to overinvest to maintain her relevance. (see the stark difference between how DHIL and Jingliu aged)
So I ask, why should you pull for her? She brings no benefit past chars don’t already have, and is strictly worse than Herta in any way.
ur delulu
Totally agree. Castoris is insanely expensive and loses too much being left without a cone. Most people unfortunately do not realize this, looking only at the talent of the cone and not paying attention to the basic health indicatorthat directly affects the entire strength of the hero. Castoris simply does not have any analogs that give similar values.
Yea she does not power creep despite how many people are screaming it. But if you’ve skipped every other 3.X DPS she will likely be your best DPS.
She does mostly need a healer but a lot of people don’t play without sustains anyway so that’s only rly an issue with people who want to 0 cycle. As for not working with Sunday it’s refreshing that a char is able to exist without him being BiS like he is for nearly everybody else. Finally we can stop asking for 2 Sunday’s.
She may drain HP but she also provides a FX like effect with the Dragon when it’s out basically making your team invincible to a certain extent which is rather nice.
As for NOT being able to 0 cycle i’ve seen a E0 Cas 0 cycled 5 different MoC past and present from testers and she did it easily despite needing a sustain. Then again ofc older MoCs are weaker than future MoC.
People will pull her because they’ve been saving for her since 3.X started not because she is meta but because they like her. Also Hyacine will likely push her over The Herta at least when she’s using a sustain.
So you just admitted she’s weak?
By all means being meh on release is not a good thing in this game. Blade was the first dps we said “he’s good yeah, he just NEEDS his LC” and look where he is now. This game of “release character with potential kit with room to grow only to never release a good dlc” happend so many times.
Compared to 3.x. Herta deals ST numbers is AoE. Aglaea has the highest DPS in the game and the strongest vertical. Mydei is a true HP scaler that makes him and your team immortal. Castorice wants mommy, she wants milk, she wants to be held, she wants to be comforted.
Her MoC performance is attributed to Tribbie. Tribbie with any AoE dps (even Jingyuan or QQ) can 0 cycle to the same efficiency if not better than Castorice. Keep in mind on release Herta only needed herself and she’s still maintaining that streak. Feixiao 0 cycled without using her ultimate. Being mediocre on release is a death sentence (needs LC and Tribbie to barely work). Her runs are anything but easy btw, they include some cringe timing and anyone whose played her will tell you she’s misserable to make work. High effort low reward
Therta’s sustain is Anaxa. Pseudo sustaining is a real thing Castorice cannot access.
But dwagon ;_;
imagine pulling purple xueyi
I like Castorice.
She is not weak at all. Castorice is a strong character.
I have Madam Herta, and I want another powerful DPS for the 2nd Team.
That is Castorice.
Every DPS gets power crept in 6-8 months anyways.
(Also the Dragon’s Breath Attack looks really awesome! HSR Bahamut Yaaay!)
Bahamut Enjoyer. Approved <3
Castorice is one of those characters with an incredibly high damage ceiling but only if you have a specific team. So I wouldn’t call her a weak character, just a niche one. I would advise people to not pull Castorice if they are not planning to invest their jades into the “hp team” archetype.
he’s is coping with the fact he spent everything on herta and won’t have enough for her
have you ever heard of pulling for fun over meta? most people do not care. most people pull FOR FUN. you should try having fun in games its great
is that really a bad thing? i wouldn’t mind if almost every new character release no longer blew the competition out of the water. Maybe this is them flattening the curve of new characters being exponentially stronger than older ones, which I’d be all for. Then again, who’s to say Hyacine won’t make her 10 times better? Only time will tell.
She likely will. I wouldn’t be surprised if she turns out to be a DPS/Buffer/Healer all in one. With Cas doing damage, Tribs doing damage and Hyacine doing damage it will be one outrageous team comp.
so a normal question: is she any OP now or normal nothing special? or crab in compare to like acheron release or something simliar?
She is fine. She is stronger than any 2.X DPS and compares to the other 3.X DPS. People are worried she will power creep when her dedicated healer comes along as she’s likely to make Castorice a lot stronger than current and she already compares to the others without her.
sounds like acheron to me tbh. pretty great on release but goes balls to the walls later when the bis is released
She is gonna be like Acheron on some levels. Being relevant till a year later xD.
People need to understand that this global passive being released does not mean that future characters will have absurd abilities like +20 CR just for pulling a character. Castorice’s global passive is very basic and is very easy to mess up because of how bosses have multiple attacks and because healing/shielding is not always guaranteed, especially in sustainless teams. It also only has one trigger for the whole battle. It is not at all a broken ability. There is no way that Hoyoverse would let us infinitely stack global abilities and if they do let us do that, they would probably release so few characters with this type of ability, that it wouldn’t even matter by the time HSR reaches EoS.
For those worried about the precedent this sets, please know that right now there is only one character with the global passive code: Castorice. Castorice, I must reiterate, has a global passive that is actually pretty weak for the reasons that I mentioned above. Therefore, I don’t see how the inclusion of Castorice and her global passive would suddenly make the game unplayable for the people that don’t pull her. Sustaining is actually pretty easy as long as you have been pulling for healers/shielders such as Aventurine, Huo Huo, Lingsha, etc. So if the endgame modes are still beatable without Castorice, which they will be, it is safe to say that Castorice will not make the game unplayable/incredibly difficult, nor will Castorice be a must-pull for all players. So going back to the topic of precedent, is it really worth it to constantly worry about whether or not the next patch will have a character/ability that makes the game so powercrept that it becomes unplayable? Let’s just be relieved that Castorice’s utility is fairly weak and let’s not doomer about some precedent way in the future. If you constantly worry about the future, you will never have time to live in the present. The game is still pretty fun to play right now (imo), so just have fun and don’t worry about the future characters/abilities until it comes time for their beta. Most likely, Hoyoverse will balance these abilities some way or another so that we don’t end up with like a stack of 10 different global passives working at the same time. Maybe I’ll be proven wrong about that in the future. But I’m not going to worry about it in the present, and you shouldn’t either. Nobody should be worrying about the game breaking because of global passives until the moment where we reach a beta where that actually happens. Seriously, it’s not good for your mental health to worry this much about a game. Just take things as they come and just chill a little, you know?
Anyways, sorry if I sounded rude or indifferent in my previous posts, this is my true opinion on the situation.
Men… in patch after we get Hyacine that shoud heal HP when it’s drain. She have high chance to have ability that will automatically heal ally when they go lower curtain HP limit. If this happens global passive become OP.
Even now people can abusy GP go easy with 4 Destruction unit and “Guard of Wuthering Snow” relic set without any healer.
Just stop protecting GP only because you wana pull Castorise at any case, since if it’s go slight we 100% get new GP at future. And most people don’t have anything bad about Castorise, but GB becomes nightmare for community and it shoud be limit only to squads with сertain unit.
Even with Hyacine, the Global Passive is still weak because of its downsides. The Guard of Wuthering Snow relic set is also too niche to use for the whole team. We will probably get another Global Passive in the future, that I do not deny. But I highly doubt that it’ll be in the near future because it seems like something that only anniversary characters get. I also highly doubt that they would let us stack as many global passives as we want. I could be proven wrong, I guess we will just have to wait and see. In the meantime, I’m just going to have fun with what I have and not worry.
Also, I’m not pulling for Castorice because of her team restrictions.
I haven’t been keeping up with this sort of stuff. How is she restricted? I know that a healer is required but other than that she’s got options for the other 2 slots no?
Genuine question not trying to start drama or anything.
This is comment is a follow-up to my previous comment.
Allow me to share some context:
I used to play JRPGs on my pc, like Legend of Zelda and Xenoblade, and you are right, all characters will be unlocked for ‘free’ as I progress through the game – the drawback I paid MONEY to purchase and be able to play in the first place.
Later, I started playing free JRPGs but with gacha systems such as Another Eden and Fate Grand Order. This was back in 2017. And let’s say both games are nowhere as generous as Star Rail.
In Another Eden, the game is much more ‘grindy’ with no skip and autoplay features (not sure abt now), and fighting came in a series of battles instead of simply one, meaning to reach a boss, I had to clear waves of peons. Overall the game was more time-consuming than Star Rail.
Take the next bit with a grain of salt, I could barely squeeze out 3000 chrono stones every update which is 30 pulls, and I remember having to run the same limited character (some sleeping wizard) on every team, not because he is OP, but because I have no one else. But I heard the game has become way MORE generous over the years, so this might not be applicable now.
As for Fate Grand Order, don’t get me started on how there is NO pity system – and this ruined Christmas for me because I threw every saint quartz (that I painstakingly grind) but still didn’t get the banner character. Hence, I rage quit the game from then.
Now let’s compare Star Rail to these games. Compared to the paid games, Star Rail is free to download and free to play. There is also a larger cast of playable characters.
Compared to the other gacha hell, Star Rail is super-duper generous with jades and tickets and wonderfully enjoyable even on my F2P account.
In Star Rail, I have 2 accounts, one mid spender (main) and the other completely free-to-play (because I wanted to play through the story again I created the second F2P account during patch 2.1 where Penancony peaked).
On my mid spender main account, I pull for all the characters I like (sometimes also their lightcone if I adore them) and I have 3/5 of the characters unlocked.
On my free to play account, I earn around 70-80 per patch, so I plan my pulls and save them for my favourite characters. (My guilty pleasure is pulling for Boothill on this account because I was amazed by his kit but didn’t plan to get him on my main account).
With the context set, let’s move on to my main message.
First let me address the Ting Yun 2.0 and Ling Sha.
Ting Yun 2.0 was an easy skip on both for accounts. Ling Sha was an easy skip on my main (I have Aventurine and Gallagher), but on my F2P account, I wanted a better healer (instead of Lynx) for my second team.
Someone claimed both of these characters are forced into the story so Hoyo can money.
So let me say this, a character appearing in the story, your decision to pull and your decision to spend money (and in return Hoyo profiting) are 3 separate entities. The reason?
1. A character appearing in the story, does not equate to a COMPULSION to pull.
2. As long as you plan your pulls, you can get the characters you WITHOUT spending (given you don’t jump at every new character – please seek help if you do).
3. Sure Hoyo makes money, but ultimately it is the choice of the player to spend (you don’t need to spend a cent to play and make progress).
If you feel FOMO at every character release and obsessively compelled to get them even if it means spending a lot; then please go for professional therapy and maybe consult a financial advisor.
Now let’s finally move on to Castorice’s Global Passive.
Is it strong? Yes.
Is it a must have? No, unless your characters are dying which shouldn’t be the case with a well built healer/shielder.
Will this destroy the meta? No, Star Rail is PvE not PvP, there is no such thing as a ‘meta’.
FYI I plan to SKIP Castorice on my F2P account (to save up for Fate collab) and pull on premium account. Even without the global passive on my F2P account I don’t feel any FOMO and I am sure my gaming experience will be just as enjoyable.
Next let’s address the FOMO surrounding endgame content, leading to communities worshiping some stupid tier list. You don’t have to full clear MoC, PF or AS – the END.
Why? Even without a perfect clear, you will only miss out on a little bit of jade which are pennies compared to diligently completing Daily Quest and Limited events; Gift of Odyssey; Livestream codes and Update compensation; and ACTUALLY PLAYING THE GAME (quest rewards, collecting chests, doing puzzles, and fighting elite enemies and trotters – they contribute the most to jade income).
The reason Endgame contents exist is for endgame players to challenge themselves and their teams. Indeed, the newly release can breeze through many of these modes, while older characters struggle with to do the same, but as I said before, a perfect clear isn’t the point, it is to have fun.
On my main account I love building cool teams Clara with Yunli to spam ‘counterattacks’. On another team I use Blade with speed-synced Bronya and speed-sync Sunday and have ‘infinite’ turns with Blade. Sure these teams don’t turn the best results, but I had so much fun throwing them into endgame content and seeing how they fare.
Ultimately, playing Star Rail is all about having fun.
P.S. Among all the constructive replies to my previous comment, there is ONE NPC who couldn’t even draft a proper criticism or opposing argument. So a message to this lower order plebeian, please examine yourself for the presence of cerebral matter. Stop parroting others for clout; this echochamber is already overly saturated. Should you be overwhelmed by the uncontrollable impulse to comment – please attend elementary school and write with proper lingo.
we are so moved. here is another massive 10 jades code for your F2Pee account 👉GR1N1NJA69Gfys👈. have fun.
what a funny and original comment that you definitely haven’t repeated 10000 times in the past month
you’re so clever with those funny quips
please continue to add your unique and constructive responses, I laughed very hard at the sheer hilarity of this text in front of me
Gacha games will always have power creep, new characters will inevitably be stronger or introduce new mechanics because, in the end, they need to sell them. But what I appreciate about Star Rail is that you don’t need these characters to enjoy the story or even the endgame. They just make things easier. Plus, as a free-to-play player, you still get a new 5 star character every two patches.
I don’t see any real issues with a GP. Maybe that’ll change in the future, but who knows?
So yeah, as you said, these people probably need professional therapy and a financial advisor.
Keep having fun, dude, while the doomers scream into the abyss, only to come back next patch and cry about the next character release.
Since when did this place become a place for Drama. It’s for showing details and somewhat about discussing characters, yall need to stop before the comments get disabled. Yes, it’s happened before. If you wanna start or reply to drama, go over to reddit or twitter/X and keep it there. Keep it out of this place. If you have a complaint about a character keep it about the character, don’t bring the game it’s self into it.
always has been tbh. its like this for most hyped/super popular characters. its just especially bad for cas cuz she has the global passive thats pissing these people off. I agree that the toxicity and stuff should stay on twitter. but tbh, comments should be disabled on this site in general. its a pretty big cesspool of people shitting on eachother back and forth. Ah well. best not to get involved and just let these people bash it out for the time being
Better solution: Just lock it to registered users only because I’m more than noticing a pattern in this comment section and which crowd in particular tends to be “active” the most.